| Index: src/gpu/GrDefaultGeoProcFactory.cpp
|
| diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8e93f379b6dda98f3259547e0f132ce596bce0a5
|
| --- /dev/null
|
| +++ b/src/gpu/GrDefaultGeoProcFactory.cpp
|
| @@ -0,0 +1,182 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrDefaultGeoProcFactory.h"
|
| +
|
| +#include "gl/builders/GrGLProgramBuilder.h"
|
| +#include "gl/GrGLGeometryProcessor.h"
|
| +#include "GrDrawState.h"
|
| +#include "GrTBackendProcessorFactory.h"
|
| +
|
| +/*
|
| + * The default Geometry Processor simply takes position and multiplies it by the uniform view
|
| + * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or
|
| + * local coords.
|
| + */
|
| +class DefaultGeoProc : public GrGeometryProcessor {
|
| +public:
|
| + static GrGeometryProcessor* Create() {
|
| + GR_CREATE_STATIC_PROCESSOR(gDefaultGeoProc, DefaultGeoProc, ());
|
| + return SkRef(gDefaultGeoProc);
|
| + }
|
| +
|
| + static const char* Name() { return "DefaultGeometryProcessor"; }
|
| +
|
| + virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE {
|
| + return GrTBackendGeometryProcessorFactory<DefaultGeoProc>::getInstance();
|
| + }
|
| +
|
| + class GLProcessor : public GrGLGeometryProcessor {
|
| + public:
|
| + GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
|
| + : INHERITED (factory) {}
|
| +
|
| + virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
|
| + GrGLVertexBuilder* vs = args.fPB->getVertexShaderBuilder();
|
| +
|
| + // setup position varying
|
| + vs->codeAppendf("%s = %s * vec3(%s, 1);", vs->glPosition(), vs->uViewM(),
|
| + vs->inPosition());
|
| +
|
| + // output coverage in FS(pass through)
|
| + GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder();
|
| + fs->codeAppendf("%s = %s;", args.fOutput, GrGLSLExpr4(args.fInput).c_str());
|
| + }
|
| +
|
| + static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*) {}
|
| +
|
| + virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
|
| +
|
| + private:
|
| + typedef GrGLGeometryProcessor INHERITED;
|
| + };
|
| +
|
| +private:
|
| + DefaultGeoProc() {}
|
| +
|
| + virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
|
| + return true;
|
| + }
|
| +
|
| + virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| + inout->mulByUnknownAlpha();
|
| + }
|
| +
|
| + GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
|
| +
|
| + typedef GrFragmentProcessor INHERITED;
|
| +};
|
| +
|
| +GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DefaultGeoProc);
|
| +
|
| +GrGeometryProcessor* DefaultGeoProc::TestCreate(SkRandom* random,
|
| + GrContext*,
|
| + const GrDrawTargetCaps& caps,
|
| + GrTexture*[]) {
|
| + return DefaultGeoProc::Create();
|
| +}
|
| +
|
| +// We use these arrays to customize our default GP. We only need 4 because we omit coverage if
|
| +// coverage is not requested in the flags to the create function.
|
| +GrVertexAttrib kDefaultPositionGeoProc[] = {
|
| + { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
|
| + { kVec4ub_GrVertexAttribType, sizeof(SkPoint), kCoverage_GrVertexAttribBinding },
|
| +};
|
| +
|
| +GrVertexAttrib kDefaultPosColorGeoProc[] = {
|
| + { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
|
| + { kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding },
|
| + { kVec4ub_GrVertexAttribType, sizeof(SkPoint) + sizeof(GrColor), kCoverage_GrVertexAttribBinding },
|
| +};
|
| +
|
| +GrVertexAttrib kDefaultPosUVGeoProc[] = {
|
| + { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
|
| + { kVec2f_GrVertexAttribType, sizeof(SkPoint), kLocalCoord_GrVertexAttribBinding },
|
| + { kVec4ub_GrVertexAttribType, 2 * sizeof(SkPoint), kCoverage_GrVertexAttribBinding },
|
| +};
|
| +
|
| +GrVertexAttrib kDefaultPosColUVGeoProc[] = {
|
| + { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
|
| + { kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding },
|
| + { kVec2f_GrVertexAttribType, sizeof(SkPoint) + sizeof(GrColor), kLocalCoord_GrVertexAttribBinding },
|
| + { kVec4ub_GrVertexAttribType, 2 * sizeof(SkPoint) + sizeof(GrColor), kCoverage_GrVertexAttribBinding },
|
| +};
|
| +
|
| +static size_t get_size(GrDefaultGeoProcFactory::GPType flag) {
|
| + switch (flag) {
|
| + case GrDefaultGeoProcFactory::kPosition_GPType:
|
| + return GrVertexAttribTypeSize(kVec2f_GrVertexAttribType);
|
| + case GrDefaultGeoProcFactory::kColor_GPType:
|
| + return GrVertexAttribTypeSize(kVec4ub_GrVertexAttribType);
|
| + case GrDefaultGeoProcFactory::kLocalCoord_GPType:
|
| + return GrVertexAttribTypeSize(kVec2f_GrVertexAttribType);
|
| + case GrDefaultGeoProcFactory::kCoverage_GPType:
|
| + return GrVertexAttribTypeSize(kVec4ub_GrVertexAttribType);
|
| + default:
|
| + SkFAIL("Should never get here");
|
| + return 0;
|
| + }
|
| +}
|
| +
|
| +const GrGeometryProcessor*
|
| +GrDefaultGeoProcFactory::CreateAndSetAttribs(GrDrawState* ds, uint32_t gpTypeFlags) {
|
| + SkASSERT(ds);
|
| + // always atleast position in the GP
|
| + size_t size = get_size(kPosition_GPType);
|
| + int count = 1;
|
| +
|
| + bool hasColor = SkToBool(gpTypeFlags & kColor_GPType);
|
| + bool hasLocalCoord = SkToBool(gpTypeFlags & kLocalCoord_GPType);
|
| + bool hasCoverage = SkToBool(gpTypeFlags & kCoverage_GPType);
|
| +
|
| + if (hasColor) {
|
| + size += get_size(kColor_GPType);
|
| + count++;
|
| + if (hasLocalCoord) {
|
| + size += get_size(kLocalCoord_GPType);
|
| + count++;
|
| + if (hasCoverage) {
|
| + size += get_size(kCoverage_GPType);
|
| + count++;
|
| + ds->setVertexAttribs<kDefaultPosColUVGeoProc>(count, size);
|
| + } else {
|
| + ds->setVertexAttribs<kDefaultPosColUVGeoProc>(count, size);
|
| +
|
| + }
|
| + } else {
|
| + if (hasCoverage) {
|
| + size += get_size(kCoverage_GPType);
|
| + count++;
|
| + ds->setVertexAttribs<kDefaultPosColorGeoProc>(count, size);
|
| + } else {
|
| + ds->setVertexAttribs<kDefaultPosColorGeoProc>(count, size);
|
| + }
|
| + }
|
| + } else if (hasLocalCoord) {
|
| + size += get_size(kLocalCoord_GPType);
|
| + count++;
|
| + if (hasCoverage) {
|
| + size += get_size(kCoverage_GPType);
|
| + count++;
|
| + ds->setVertexAttribs<kDefaultPosUVGeoProc>(count, size);
|
| + } else {
|
| + ds->setVertexAttribs<kDefaultPosUVGeoProc>(count, size);
|
| + }
|
| + } else if (hasCoverage) {
|
| + size += get_size(kCoverage_GPType);
|
| + count++;
|
| + ds->setVertexAttribs<kDefaultPositionGeoProc>(count, size);
|
| + } else {
|
| + // Just position
|
| + ds->setVertexAttribs<kDefaultPositionGeoProc>(count, size);
|
| + }
|
| + return DefaultGeoProc::Create();
|
| +}
|
| +
|
| +const GrGeometryProcessor* GrDefaultGeoProcFactory::Create() {
|
| + return DefaultGeoProc::Create();
|
| +}
|
|
|