| Index: include/gpu/GrGeometryProcessor.h
|
| diff --git a/include/gpu/GrGeometryProcessor.h b/include/gpu/GrGeometryProcessor.h
|
| index 287d7e11845b97edb2cbb96c2ac9a079b2130bca..01401ae79704e7dd80ee8b9fd661e0b166e332ec 100644
|
| --- a/include/gpu/GrGeometryProcessor.h
|
| +++ b/include/gpu/GrGeometryProcessor.h
|
| @@ -43,7 +43,7 @@ public:
|
| /** Returns true if this and other processor conservatively draw identically. It can only return
|
| true when the two prcoessors are of the same subclass (i.e. they return the same object from
|
| from getFactory()).
|
| - A return value of true from isEqual() should not be used to test whether the prcoessors
|
| + A return value of true from isEqual() should not be used to test whether the processors
|
| would generate the same shader code. To test for identical code generation use the
|
| processors' keys computed by the GrBackendEffectFactory. */
|
| bool isEqual(const GrGeometryProcessor& that) const {
|
|
|