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Unified Diff: include/gpu/GrGeometryProcessor.h

Issue 678953002: Default geometry processor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix Created 6 years, 1 month ago
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Index: include/gpu/GrGeometryProcessor.h
diff --git a/include/gpu/GrGeometryProcessor.h b/include/gpu/GrGeometryProcessor.h
index 287d7e11845b97edb2cbb96c2ac9a079b2130bca..01401ae79704e7dd80ee8b9fd661e0b166e332ec 100644
--- a/include/gpu/GrGeometryProcessor.h
+++ b/include/gpu/GrGeometryProcessor.h
@@ -43,7 +43,7 @@ public:
/** Returns true if this and other processor conservatively draw identically. It can only return
true when the two prcoessors are of the same subclass (i.e. they return the same object from
from getFactory()).
- A return value of true from isEqual() should not be used to test whether the prcoessors
+ A return value of true from isEqual() should not be used to test whether the processors
would generate the same shader code. To test for identical code generation use the
processors' keys computed by the GrBackendEffectFactory. */
bool isEqual(const GrGeometryProcessor& that) const {
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