Index: include/gpu/GrGeometryProcessor.h |
diff --git a/include/gpu/GrGeometryProcessor.h b/include/gpu/GrGeometryProcessor.h |
index 287d7e11845b97edb2cbb96c2ac9a079b2130bca..01401ae79704e7dd80ee8b9fd661e0b166e332ec 100644 |
--- a/include/gpu/GrGeometryProcessor.h |
+++ b/include/gpu/GrGeometryProcessor.h |
@@ -43,7 +43,7 @@ public: |
/** Returns true if this and other processor conservatively draw identically. It can only return |
true when the two prcoessors are of the same subclass (i.e. they return the same object from |
from getFactory()). |
- A return value of true from isEqual() should not be used to test whether the prcoessors |
+ A return value of true from isEqual() should not be used to test whether the processors |
would generate the same shader code. To test for identical code generation use the |
processors' keys computed by the GrBackendEffectFactory. */ |
bool isEqual(const GrGeometryProcessor& that) const { |