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1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "GrDefaultGeoProcFactory.h" | |
9 | |
10 #include "gl/builders/GrGLProgramBuilder.h" | |
11 #include "gl/GrGLGeometryProcessor.h" | |
12 #include "GrDrawState.h" | |
13 #include "GrTBackendProcessorFactory.h" | |
14 | |
15 /* | |
16 * The default Geometry Processor simply takes position and multiplies it by the uniform view matrix | |
17 * . It also leaves coverage untouched. Behind the scenes, we may add per vert ex color or local | |
bsalomon
2014/10/27 13:43:43
odd wrapping here
| |
18 * coords. | |
19 */ | |
20 class DefaultGeoProc : public GrGeometryProcessor { | |
21 public: | |
22 static GrGeometryProcessor* Create() { | |
23 GR_CREATE_STATIC_PROCESSOR(gDefaultGeoProc, DefaultGeoProc, ()); | |
24 return SkRef(gDefaultGeoProc); | |
25 } | |
26 | |
27 static const char* Name() { return "DefaultGeometryProcessor"; } | |
28 | |
29 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR IDE { | |
30 return GrTBackendGeometryProcessorFactory<DefaultGeoProc>::getInstance() ; | |
31 } | |
32 | |
33 class GLProcessor : public GrGLGeometryProcessor { | |
34 public: | |
35 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& ) | |
36 : INHERITED (factory) {} | |
37 | |
38 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | |
39 const DefaultGeoProc& gp = args.fGP.cast<DefaultGeoProc>(); | |
40 GrGLVertexBuilder* vs = args.fPB->getVertexShaderBuilder(); | |
41 | |
42 // setup position varying | |
43 vs->codeAppendf("vec3 pos3 = %s * vec3(%s, 1);", gp.uViewM(), gp.inP osition()); | |
44 vs->transformPositionToDeviceSpace("pos3"); | |
45 | |
46 // output coverage in FS(pass through) | |
47 GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder(); | |
48 fs->codeAppendf("%s = %s;", args.fOutput, GrGLSLExpr4(args.fInput).c _str()); | |
49 } | |
50 | |
51 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcess orKeyBuilder*) {} | |
52 | |
53 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {} | |
54 | |
55 private: | |
56 typedef GrGLGeometryProcessor INHERITED; | |
57 }; | |
58 | |
59 private: | |
60 DefaultGeoProc() {} | |
61 | |
62 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | |
63 return true; | |
64 } | |
65 | |
66 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE { | |
67 inout->mulByUnknownAlpha(); | |
68 } | |
69 | |
70 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | |
71 | |
72 typedef GrFragmentProcessor INHERITED; | |
73 }; | |
74 | |
75 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DefaultGeoProc); | |
76 | |
77 GrGeometryProcessor* DefaultGeoProc::TestCreate(SkRandom* random, | |
78 GrContext*, | |
79 const GrDrawTargetCaps& caps, | |
80 GrTexture*[]) { | |
81 return DefaultGeoProc::Create(); | |
82 } | |
83 | |
84 // We use these arrays to customize our default GP. We only need 4 because we o mit coverage if | |
85 // coverage is not requested in the flags to the create function. | |
86 GrVertexAttrib kDefaultPositionGeoProc[] = { | |
87 { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBindi ng }, | |
88 { kVec4ub_GrVertexAttribType, sizeof(SkPoint), kCoverage_GrVertexAttribBindi ng }, | |
89 }; | |
90 | |
91 GrVertexAttrib kDefaultPosColorGeoProc[] = { | |
92 { kVec2f_GrVertexAttribType, 0, kPosition_G rVertexAttribBinding }, | |
93 { kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVe rtexAttribBinding }, | |
94 { kVec4ub_GrVertexAttribType, sizeof(SkPoint) + sizeof(GrColor), kCoverage_G rVertexAttribBinding }, | |
95 }; | |
96 | |
97 GrVertexAttrib kDefaultPosUVGeoProc[] = { | |
98 { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribB inding }, | |
99 { kVec2f_GrVertexAttribType, sizeof(SkPoint), kLocalCoord_GrVertexAttri bBinding }, | |
100 { kVec4ub_GrVertexAttribType, 2 * sizeof(SkPoint), kCoverage_GrVertexAttribB inding }, | |
101 }; | |
102 | |
103 GrVertexAttrib kDefaultPosColUVGeoProc[] = { | |
104 { kVec2f_GrVertexAttribType, 0, kPositi on_GrVertexAttribBinding }, | |
105 { kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_ GrVertexAttribBinding }, | |
106 { kVec2f_GrVertexAttribType, sizeof(SkPoint) + sizeof(GrColor), kLocalC oord_GrVertexAttribBinding }, | |
107 { kVec4ub_GrVertexAttribType, 2 * sizeof(SkPoint) + sizeof(GrColor), kCovera ge_GrVertexAttribBinding }, | |
108 }; | |
109 | |
110 static size_t get_size(GrDefaultGeoProcFactory::GPType flag) { | |
111 switch (flag) { | |
112 case GrDefaultGeoProcFactory::kPosition_GPType: | |
113 return GrVertexAttribTypeSize(kVec2f_GrVertexAttribType); | |
114 case GrDefaultGeoProcFactory::kColor_GPType: | |
115 return GrVertexAttribTypeSize(kVec4ub_GrVertexAttribType); | |
116 case GrDefaultGeoProcFactory::kUV_GPType: | |
117 return GrVertexAttribTypeSize(kVec2f_GrVertexAttribType); | |
118 case GrDefaultGeoProcFactory::kCoverage_GPType: | |
119 return GrVertexAttribTypeSize(kVec4ub_GrVertexAttribType); | |
120 default: | |
121 SkFAIL("Should never get here"); | |
122 return 0; | |
123 } | |
124 } | |
125 | |
126 const GrGeometryProcessor* | |
127 GrDefaultGeoProcFactory::CreateAndSetAttribs(GrDrawState* ds, uint32_t gpTypeFla gs) { | |
128 SkASSERT(ds); | |
129 // always atleast position in the GP | |
130 size_t size = get_size(kPosition_GPType); | |
131 int count = 1; | |
132 | |
133 bool hasColor = gpTypeFlags & kColor_GPType; | |
134 bool hasUV = gpTypeFlags & kUV_GPType; | |
135 bool hasCoverage = gpTypeFlags & kCoverage_GPType; | |
136 | |
137 if (hasColor) { | |
138 size += get_size(kColor_GPType); | |
139 count++; | |
140 if (hasUV) { | |
141 size += get_size(kUV_GPType); | |
142 count++; | |
143 if (hasCoverage) { | |
144 size += get_size(kCoverage_GPType); | |
145 count++; | |
146 ds->setVertexAttribs<kDefaultPosColUVGeoProc>(count, size); | |
147 } else { | |
148 ds->setVertexAttribs<kDefaultPosColUVGeoProc>(count, size); | |
149 | |
150 } | |
151 } else { | |
152 if (hasCoverage) { | |
153 size += get_size(kCoverage_GPType); | |
154 count++; | |
155 ds->setVertexAttribs<kDefaultPosColorGeoProc>(count, size); | |
156 } else { | |
157 ds->setVertexAttribs<kDefaultPosColorGeoProc>(count, size); | |
158 } | |
159 } | |
160 } else if (hasUV) { | |
161 size += get_size(kUV_GPType); | |
162 count++; | |
163 if (hasCoverage) { | |
164 size += get_size(kCoverage_GPType); | |
165 count++; | |
166 ds->setVertexAttribs<kDefaultPosUVGeoProc>(count, size); | |
167 } else { | |
168 ds->setVertexAttribs<kDefaultPosUVGeoProc>(count, size); | |
169 } | |
170 } else if (hasCoverage) { | |
171 size += get_size(kCoverage_GPType); | |
172 count++; | |
173 ds->setVertexAttribs<kDefaultPositionGeoProc>(count, size); | |
174 } else { | |
175 // Just position | |
176 ds->setVertexAttribs<kDefaultPositionGeoProc>(count, size); | |
177 } | |
178 return DefaultGeoProc::Create(); | |
179 } | |
180 | |
181 const GrGeometryProcessor* GrDefaultGeoProcFactory::Create() { | |
182 return DefaultGeoProc::Create(); | |
183 } | |
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