| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrOptDrawState.h" | 8 #include "GrOptDrawState.h" |
| 9 | 9 |
| 10 #include "GrDefaultGeoProcFactory.h" |
| 10 #include "GrDrawState.h" | 11 #include "GrDrawState.h" |
| 11 #include "GrDrawTargetCaps.h" | 12 #include "GrDrawTargetCaps.h" |
| 12 #include "gl/GrGpuGL.h" | 13 #include "GrGpu.h" |
| 13 | 14 |
| 14 GrOptDrawState::GrOptDrawState(const GrDrawState& drawState, | 15 GrOptDrawState::GrOptDrawState(const GrDrawState& drawState, |
| 15 BlendOptFlags blendOptFlags, | 16 BlendOptFlags blendOptFlags, |
| 16 GrBlendCoeff optSrcCoeff, | 17 GrBlendCoeff optSrcCoeff, |
| 17 GrBlendCoeff optDstCoeff, | 18 GrBlendCoeff optDstCoeff, |
| 18 GrGpu* gpu, | 19 GrGpu* gpu, |
| 19 const GrDeviceCoordTexture* dstCopy, | 20 const GrDeviceCoordTexture* dstCopy, |
| 20 GrGpu::DrawType drawType) { | 21 GrGpu::DrawType drawType) { |
| 21 fRenderTarget.set(SkSafeRef(drawState.getRenderTarget()), kWrite_GrIOType); | 22 fRenderTarget.set(SkSafeRef(drawState.getRenderTarget()), kWrite_GrIOType); |
| 22 fColor = drawState.getColor(); | 23 fColor = drawState.getColor(); |
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| 56 if (0 != fixedFunctionVAToRemove) { | 57 if (0 != fixedFunctionVAToRemove) { |
| 57 this->removeFixedFunctionVertexAttribs(fixedFunctionVAToRemove, &descInf
o); | 58 this->removeFixedFunctionVertexAttribs(fixedFunctionVAToRemove, &descInf
o); |
| 58 } | 59 } |
| 59 this->getStageStats(drawState, firstColorStageIdx, firstCoverageStageIdx, &d
escInfo); | 60 this->getStageStats(drawState, firstColorStageIdx, firstCoverageStageIdx, &d
escInfo); |
| 60 this->setOutputStateInfo(drawState, *gpu->caps(), firstCoverageStageIdx, &de
scInfo, | 61 this->setOutputStateInfo(drawState, *gpu->caps(), firstCoverageStageIdx, &de
scInfo, |
| 61 &separateCoverageFromColor); | 62 &separateCoverageFromColor); |
| 62 | 63 |
| 63 // Copy GeometryProcesssor from DS or ODS | 64 // Copy GeometryProcesssor from DS or ODS |
| 64 if (drawState.hasGeometryProcessor()) { | 65 if (drawState.hasGeometryProcessor()) { |
| 65 fGeometryProcessor.initAndRef(drawState.fGeometryProcessor); | 66 fGeometryProcessor.initAndRef(drawState.fGeometryProcessor); |
| 67 } else if (!GrGpu::IsPathRenderingDrawType(drawType)) { |
| 68 // Install default GP, this will be ignored if we are rendering with fra
gment shader only |
| 69 // TODO(joshualitt) rendering code should do this |
| 70 fGeometryProcessor.reset(GrDefaultGeoProcFactory::Create()); |
| 66 } else { | 71 } else { |
| 67 fGeometryProcessor.reset(NULL); | 72 fGeometryProcessor.reset(NULL); |
| 68 } | 73 } |
| 69 | 74 |
| 70 // Copy Color Stages from DS to ODS | 75 // Copy Color Stages from DS to ODS |
| 71 if (firstColorStageIdx < drawState.numColorStages()) { | 76 if (firstColorStageIdx < drawState.numColorStages()) { |
| 72 fFragmentStages.reset(&drawState.getColorStage(firstColorStageIdx), | 77 fFragmentStages.reset(&drawState.getColorStage(firstColorStageIdx), |
| 73 drawState.numColorStages() - firstColorStageIdx); | 78 drawState.numColorStages() - firstColorStageIdx); |
| 74 } else { | 79 } else { |
| 75 fFragmentStages.reset(); | 80 fFragmentStages.reset(); |
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| 382 bool explicitLocalCoords = this->fDesc.header().fLocalCoordAttributeIndex !=
-1; | 387 bool explicitLocalCoords = this->fDesc.header().fLocalCoordAttributeIndex !=
-1; |
| 383 for (int i = 0; i < this->numFragmentStages(); i++) { | 388 for (int i = 0; i < this->numFragmentStages(); i++) { |
| 384 if (!GrFragmentStage::AreCompatible(this->getFragmentStage(i), that.getF
ragmentStage(i), | 389 if (!GrFragmentStage::AreCompatible(this->getFragmentStage(i), that.getF
ragmentStage(i), |
| 385 explicitLocalCoords)) { | 390 explicitLocalCoords)) { |
| 386 return false; | 391 return false; |
| 387 } | 392 } |
| 388 } | 393 } |
| 389 return true; | 394 return true; |
| 390 } | 395 } |
| 391 | 396 |
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