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Side by Side Diff: Source/core/rendering/svg/RenderSVGEllipse.h

Issue 678863002: Move SVG shape painting code to SVGShapePainter (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Update per reviewer comments Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google, Inc. 2 * Copyright (C) 2012 Google, Inc.
3 * All rights reserved. 3 * All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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29 29
30 #include "core/rendering/svg/RenderSVGShape.h" 30 #include "core/rendering/svg/RenderSVGShape.h"
31 31
32 namespace blink { 32 namespace blink {
33 33
34 class RenderSVGEllipse final : public RenderSVGShape { 34 class RenderSVGEllipse final : public RenderSVGShape {
35 public: 35 public:
36 explicit RenderSVGEllipse(SVGGraphicsElement*); 36 explicit RenderSVGEllipse(SVGGraphicsElement*);
37 virtual ~RenderSVGEllipse(); 37 virtual ~RenderSVGEllipse();
38 38
39 virtual ShapeGeometryCodePath geometryCodePath() const override { return m_u sePathFallback ? PathGeometry : EllipseGeometryFastPath; }
40
39 private: 41 private:
40 virtual const char* renderName() const override { return "RenderSVGEllipse"; } 42 virtual const char* renderName() const override { return "RenderSVGEllipse"; }
41 43
42 virtual void updateShapeFromElement() override; 44 virtual void updateShapeFromElement() override;
43 virtual bool isShapeEmpty() const override { return m_usePathFallback ? Rend erSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } 45 virtual bool isShapeEmpty() const override { return m_usePathFallback ? Rend erSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); }
44 virtual void fillShape(GraphicsContext*) const override;
45 virtual void strokeShape(GraphicsContext*) const override;
46 virtual bool shapeDependentStrokeContains(const FloatPoint&) override; 46 virtual bool shapeDependentStrokeContains(const FloatPoint&) override;
47 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst override; 47 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst override;
48 void calculateRadiiAndCenter(); 48 void calculateRadiiAndCenter();
49 49
50 private: 50 private:
51 FloatPoint m_center; 51 FloatPoint m_center;
52 FloatSize m_radii; 52 FloatSize m_radii;
53 bool m_usePathFallback; 53 bool m_usePathFallback;
54 }; 54 };
55 55
56 } 56 }
57 57
58 #endif 58 #endif
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