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1 /* | 1 /* |
2 * Copyright (C) 2012 Google, Inc. | 2 * Copyright (C) 2012 Google, Inc. |
3 * All rights reserved. | 3 * All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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29 | 29 |
30 #include "core/rendering/svg/RenderSVGShape.h" | 30 #include "core/rendering/svg/RenderSVGShape.h" |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 class RenderSVGEllipse final : public RenderSVGShape { | 34 class RenderSVGEllipse final : public RenderSVGShape { |
35 public: | 35 public: |
36 explicit RenderSVGEllipse(SVGGraphicsElement*); | 36 explicit RenderSVGEllipse(SVGGraphicsElement*); |
37 virtual ~RenderSVGEllipse(); | 37 virtual ~RenderSVGEllipse(); |
38 | 38 |
| 39 virtual bool useEllipseRenderingFastPath() const override { return !m_usePat
hFallback; } |
| 40 |
39 private: | 41 private: |
40 virtual const char* renderName() const override { return "RenderSVGEllipse";
} | 42 virtual const char* renderName() const override { return "RenderSVGEllipse";
} |
41 | 43 |
42 virtual void updateShapeFromElement() override; | 44 virtual void updateShapeFromElement() override; |
43 virtual bool isShapeEmpty() const override { return m_usePathFallback ? Rend
erSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } | 45 virtual bool isShapeEmpty() const override { return m_usePathFallback ? Rend
erSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } |
44 virtual void fillShape(GraphicsContext*) const override; | |
45 virtual void strokeShape(GraphicsContext*) const override; | |
46 virtual bool shapeDependentStrokeContains(const FloatPoint&) override; | 46 virtual bool shapeDependentStrokeContains(const FloatPoint&) override; |
47 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst override; | 47 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst override; |
48 void calculateRadiiAndCenter(); | 48 void calculateRadiiAndCenter(); |
49 | 49 |
50 private: | 50 private: |
51 FloatPoint m_center; | 51 FloatPoint m_center; |
52 FloatSize m_radii; | 52 FloatSize m_radii; |
53 bool m_usePathFallback; | 53 bool m_usePathFallback; |
54 }; | 54 }; |
55 | 55 |
56 } | 56 } |
57 | 57 |
58 #endif | 58 #endif |
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