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Side by Side Diff: src/gpu/gl/GrGpuGL_program.cpp

Issue 678843003: Revert of Clip mask manager sets stencil on draw type (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGpuGL.h" 8 #include "GrGpuGL.h"
9 9
10 #include "builders/GrGLProgramBuilder.h" 10 #include "builders/GrGLProgramBuilder.h"
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251 GL_CALL(UseProgram(programID)); 251 GL_CALL(UseProgram(programID));
252 fHWProgramID = programID; 252 fHWProgramID = programID;
253 } 253 }
254 254
255 this->flushBlend(*optState.get(), kDrawLines_DrawType == type, srcCoeff, dstCoeff); 255 this->flushBlend(*optState.get(), kDrawLines_DrawType == type, srcCoeff, dstCoeff);
256 256
257 fCurrentProgram->setData(*optState.get(), type, dstCopy, &fSharedGLProgr amState); 257 fCurrentProgram->setData(*optState.get(), type, dstCopy, &fSharedGLProgr amState);
258 } 258 }
259 259
260 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState->getRenderT arget()); 260 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState->getRenderT arget());
261 this->flushStencil(optState->getStencil(), type); 261 this->flushStencil(type);
262 this->flushScissor(glRT->getViewport(), glRT->origin()); 262 this->flushScissor(glRT->getViewport(), glRT->origin());
263 this->flushAAState(*optState.get(), type); 263 this->flushAAState(*optState.get(), type);
264 264
265 SkIRect* devRect = NULL; 265 SkIRect* devRect = NULL;
266 SkIRect devClipBounds; 266 SkIRect devClipBounds;
267 if (optState->isClipState()) { 267 if (optState->isClipState()) {
268 this->getClip()->getConservativeBounds(optState->getRenderTarget(), &dev ClipBounds); 268 this->getClip()->getConservativeBounds(optState->getRenderTarget(), &dev ClipBounds);
269 devRect = &devClipBounds; 269 devRect = &devClipBounds;
270 } 270 }
271 // This must come after textures are flushed because a texture may need 271 // This must come after textures are flushed because a texture may need
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352 GrGLAttribTypeToLayout(attribType).fCount, 352 GrGLAttribTypeToLayout(attribType).fCount,
353 GrGLAttribTypeToLayout(attribType).fType, 353 GrGLAttribTypeToLayout(attribType).fType,
354 GrGLAttribTypeToLayout(attribType).fNormalized, 354 GrGLAttribTypeToLayout(attribType).fNormalized,
355 stride, 355 stride,
356 reinterpret_cast<GrGLvoid*>( 356 reinterpret_cast<GrGLvoid*>(
357 vertexOffsetInBytes + vertexAttrib->fOffset)); 357 vertexOffsetInBytes + vertexAttrib->fOffset));
358 } 358 }
359 attribState->disableUnusedArrays(this, usedAttribArraysMask); 359 attribState->disableUnusedArrays(this, usedAttribArraysMask);
360 } 360 }
361 } 361 }
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