| Index: src/gpu/GrClipMaskManager.h
|
| diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
|
| index 8a4b45a82e2d016445123b05f174ef1c058f75e9..6ed8e99dfe35080a9b5d92b55201c540125d2d58 100644
|
| --- a/src/gpu/GrClipMaskManager.h
|
| +++ b/src/gpu/GrClipMaskManager.h
|
| @@ -11,6 +11,7 @@
|
| #include "GrClipMaskCache.h"
|
| #include "GrContext.h"
|
| #include "GrDrawState.h"
|
| +#include "GrDrawTarget.h"
|
| #include "GrReducedClip.h"
|
| #include "GrStencil.h"
|
| #include "GrTexture.h"
|
| @@ -51,9 +52,9 @@ public:
|
| * clip. devBounds is optional but can help optimize clipping.
|
| */
|
| bool setupClipping(const GrClipData* clipDataIn,
|
| + GrDrawTarget::DrawInfo*,
|
| GrDrawState::AutoRestoreEffects*,
|
| - GrDrawState::AutoRestoreStencil*,
|
| - const SkRect* devBounds);
|
| + GrDrawState::AutoRestoreStencil*);
|
|
|
| /**
|
| * Purge resources to free up memory. TODO: This class shouldn't hold any long lived refs
|
|
|