Index: src/gpu/GrClipMaskManager.h |
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h |
index 8a4b45a82e2d016445123b05f174ef1c058f75e9..ca5a2477db2cfb4c2e11e58ea39ffe6e2ee0e61e 100644 |
--- a/src/gpu/GrClipMaskManager.h |
+++ b/src/gpu/GrClipMaskManager.h |
@@ -11,6 +11,7 @@ |
#include "GrClipMaskCache.h" |
#include "GrContext.h" |
#include "GrDrawState.h" |
+#include "GrDrawTarget.h" |
#include "GrReducedClip.h" |
#include "GrStencil.h" |
#include "GrTexture.h" |
@@ -51,9 +52,10 @@ public: |
* clip. devBounds is optional but can help optimize clipping. |
*/ |
bool setupClipping(const GrClipData* clipDataIn, |
+ const SkRect* devBounds, |
GrDrawState::AutoRestoreEffects*, |
GrDrawState::AutoRestoreStencil*, |
- const SkRect* devBounds); |
+ GrDrawTarget::ScissorState* scissorState); |
/** |
* Purge resources to free up memory. TODO: This class shouldn't hold any long lived refs |