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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 678683005: Scissor rect on drawinfo (Closed) Base URL: https://skia.googlesource.com/skia.git@clip_to_target
Patch Set: feedback inc Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
(...skipping 282 matching lines...) Expand 10 before | Expand all | Expand 10 after
293 4); 293 4);
294 } 294 }
295 295
296 return fQuadIndexBuffer; 296 return fQuadIndexBuffer;
297 } 297 }
298 298
299 //////////////////////////////////////////////////////////////////////////////// 299 ////////////////////////////////////////////////////////////////////////////////
300 300
301 bool GrGpu::setupClipAndFlushState(DrawType type, 301 bool GrGpu::setupClipAndFlushState(DrawType type,
302 const GrDeviceCoordTexture* dstCopy, 302 const GrDeviceCoordTexture* dstCopy,
303 GrDrawState::AutoRestoreEffects* are, 303 const GrDrawTarget::DrawInfo& drawInfo,
304 const SkRect* devBounds) { 304 GrDrawState::AutoRestoreEffects* are) {
305 GrDrawState::AutoRestoreStencil asr; 305 DrawInfo modifiableDrawInfo = drawInfo;
306 if (!fClipMaskManager.setupClipping(this->getClip(), are, &asr, devBounds)) { 306 GrDrawState::AutoRestoreStencil arStencil;
bsalomon 2014/10/27 19:41:23 Here it's arStencil, but the param is named asSten
307 if (!fClipMaskManager.setupClipping(this->getClip(),
308 &modifiableDrawInfo,
309 are,
310 &arStencil)) {
307 return false; 311 return false;
308 } 312 }
309 313
310 if (!this->flushGraphicsState(type, dstCopy)) { 314 if (!this->flushGraphicsState(modifiableDrawInfo, type, dstCopy)) {
311 return false; 315 return false;
312 } 316 }
313 317
314 return true; 318 return true;
315 } 319 }
316 320
317 //////////////////////////////////////////////////////////////////////////////// 321 ////////////////////////////////////////////////////////////////////////////////
318 322
319 void GrGpu::geometrySourceWillPush() { 323 void GrGpu::geometrySourceWillPush() {
320 const GeometrySrcState& geoSrc = this->getGeomSrc(); 324 const GeometrySrcState& geoSrc = this->getGeomSrc();
(...skipping 19 matching lines...) Expand all
340 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { 344 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) {
341 // if popping last entry then pops are unbalanced with pushes 345 // if popping last entry then pops are unbalanced with pushes
342 SkASSERT(fGeomPoolStateStack.count() > 1); 346 SkASSERT(fGeomPoolStateStack.count() > 1);
343 fGeomPoolStateStack.pop_back(); 347 fGeomPoolStateStack.pop_back();
344 } 348 }
345 349
346 void GrGpu::onDraw(const DrawInfo& info) { 350 void GrGpu::onDraw(const DrawInfo& info) {
347 this->handleDirtyContext(); 351 this->handleDirtyContext();
348 GrDrawState::AutoRestoreEffects are; 352 GrDrawState::AutoRestoreEffects are;
349 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), 353 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()),
350 info.getDstCopy(), &are, info.getDevBounds ())) { 354 info.getDstCopy(),
bsalomon 2014/10/27 19:41:23 Need to pass dst copy separately when it's already
355 info,
356 &are)) {
351 return; 357 return;
352 } 358 }
353 this->onGpuDraw(info); 359 this->onGpuDraw(info);
354 } 360 }
355 361
356 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { 362 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) {
357 this->handleDirtyContext(); 363 this->handleDirtyContext();
358 364
365 GrDrawTarget::DrawInfo drawInfo;
359 GrDrawState::AutoRestoreEffects are; 366 GrDrawState::AutoRestoreEffects are;
360 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are, NULL)) { 367 if (!this->setupClipAndFlushState(kStencilPath_DrawType,
368 NULL,
369 drawInfo,
370 &are)) {
361 return; 371 return;
362 } 372 }
363 373
364 this->pathRendering()->stencilPath(path, fill); 374 this->pathRendering()->stencilPath(path, fill);
365 } 375 }
366 376
367 377
368 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, 378 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill,
369 const GrDeviceCoordTexture* dstCopy) { 379 const GrDeviceCoordTexture* dstCopy) {
370 this->handleDirtyContext(); 380 this->handleDirtyContext();
371 381
372 drawState()->setDefaultVertexAttribs(); 382 drawState()->setDefaultVertexAttribs();
373 383
384 GrDrawTarget::DrawInfo drawInfo;
bsalomon 2014/10/27 19:41:23 Eek
374 GrDrawState::AutoRestoreEffects are; 385 GrDrawState::AutoRestoreEffects are;
375 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are, NULL)) { 386 if (!this->setupClipAndFlushState(kDrawPath_DrawType,
387 dstCopy,
388 drawInfo,
389 &are)) {
376 return; 390 return;
377 } 391 }
378 392
379 this->pathRendering()->drawPath(path, fill); 393 this->pathRendering()->drawPath(path, fill);
380 } 394 }
381 395
382 void GrGpu::onDrawPaths(const GrPathRange* pathRange, 396 void GrGpu::onDrawPaths(const GrPathRange* pathRange,
383 const uint32_t indices[], int count, 397 const uint32_t indices[], int count,
384 const float transforms[], PathTransformType transformsTy pe, 398 const float transforms[], PathTransformType transformsTy pe,
385 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo py) { 399 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo py) {
386 this->handleDirtyContext(); 400 this->handleDirtyContext();
387 401
388 drawState()->setDefaultVertexAttribs(); 402 drawState()->setDefaultVertexAttribs();
389 403
404 GrDrawTarget::DrawInfo drawInfo;
390 GrDrawState::AutoRestoreEffects are; 405 GrDrawState::AutoRestoreEffects are;
391 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, &are, NULL)) { 406 if (!this->setupClipAndFlushState(kDrawPaths_DrawType,
407 dstCopy,
408 drawInfo,
409 &are)) {
392 return; 410 return;
393 } 411 }
394 412
395 pathRange->willDrawPaths(indices, count); 413 pathRange->willDrawPaths(indices, count);
396 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran sformsType, fill); 414 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran sformsType, fill);
397 } 415 }
398 416
399 void GrGpu::finalizeReservedVertices() { 417 void GrGpu::finalizeReservedVertices() {
400 SkASSERT(fVertexPool); 418 SkASSERT(fVertexPool);
401 fVertexPool->unmap(); 419 fVertexPool->unmap();
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526 } 544 }
527 545
528 void GrGpu::releaseIndexArray() { 546 void GrGpu::releaseIndexArray() {
529 // if index source was array, we stowed data in the pool 547 // if index source was array, we stowed data in the pool
530 const GeometrySrcState& geoSrc = this->getGeomSrc(); 548 const GeometrySrcState& geoSrc = this->getGeomSrc();
531 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); 549 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc);
532 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); 550 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t);
533 fIndexPool->putBack(bytes); 551 fIndexPool->putBack(bytes);
534 --fIndexPoolUseCnt; 552 --fIndexPoolUseCnt;
535 } 553 }
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