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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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293 4); | 293 4); |
294 } | 294 } |
295 | 295 |
296 return fQuadIndexBuffer; | 296 return fQuadIndexBuffer; |
297 } | 297 } |
298 | 298 |
299 //////////////////////////////////////////////////////////////////////////////// | 299 //////////////////////////////////////////////////////////////////////////////// |
300 | 300 |
301 bool GrGpu::setupClipAndFlushState(DrawType type, | 301 bool GrGpu::setupClipAndFlushState(DrawType type, |
302 const GrDeviceCoordTexture* dstCopy, | 302 const GrDeviceCoordTexture* dstCopy, |
303 GrDrawState::AutoRestoreEffects* are, | 303 const GrDrawTarget::DrawInfo& drawInfo, |
304 const SkRect* devBounds) { | 304 GrDrawState::AutoRestoreEffects* are) { |
305 GrDrawState::AutoRestoreStencil asr; | 305 DrawInfo modifiableDrawInfo = drawInfo; |
306 if (!fClipMaskManager.setupClipping(this->getClip(), are, &asr, devBounds)) { | 306 GrDrawState::AutoRestoreStencil arStencil; |
bsalomon
2014/10/27 19:41:23
Here it's arStencil, but the param is named asSten
| |
307 if (!fClipMaskManager.setupClipping(this->getClip(), | |
308 &modifiableDrawInfo, | |
309 are, | |
310 &arStencil)) { | |
307 return false; | 311 return false; |
308 } | 312 } |
309 | 313 |
310 if (!this->flushGraphicsState(type, dstCopy)) { | 314 if (!this->flushGraphicsState(modifiableDrawInfo, type, dstCopy)) { |
311 return false; | 315 return false; |
312 } | 316 } |
313 | 317 |
314 return true; | 318 return true; |
315 } | 319 } |
316 | 320 |
317 //////////////////////////////////////////////////////////////////////////////// | 321 //////////////////////////////////////////////////////////////////////////////// |
318 | 322 |
319 void GrGpu::geometrySourceWillPush() { | 323 void GrGpu::geometrySourceWillPush() { |
320 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 324 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
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340 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { | 344 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { |
341 // if popping last entry then pops are unbalanced with pushes | 345 // if popping last entry then pops are unbalanced with pushes |
342 SkASSERT(fGeomPoolStateStack.count() > 1); | 346 SkASSERT(fGeomPoolStateStack.count() > 1); |
343 fGeomPoolStateStack.pop_back(); | 347 fGeomPoolStateStack.pop_back(); |
344 } | 348 } |
345 | 349 |
346 void GrGpu::onDraw(const DrawInfo& info) { | 350 void GrGpu::onDraw(const DrawInfo& info) { |
347 this->handleDirtyContext(); | 351 this->handleDirtyContext(); |
348 GrDrawState::AutoRestoreEffects are; | 352 GrDrawState::AutoRestoreEffects are; |
349 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), | 353 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), |
350 info.getDstCopy(), &are, info.getDevBounds ())) { | 354 info.getDstCopy(), |
bsalomon
2014/10/27 19:41:23
Need to pass dst copy separately when it's already
| |
355 info, | |
356 &are)) { | |
351 return; | 357 return; |
352 } | 358 } |
353 this->onGpuDraw(info); | 359 this->onGpuDraw(info); |
354 } | 360 } |
355 | 361 |
356 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { | 362 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { |
357 this->handleDirtyContext(); | 363 this->handleDirtyContext(); |
358 | 364 |
365 GrDrawTarget::DrawInfo drawInfo; | |
359 GrDrawState::AutoRestoreEffects are; | 366 GrDrawState::AutoRestoreEffects are; |
360 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are, NULL)) { | 367 if (!this->setupClipAndFlushState(kStencilPath_DrawType, |
368 NULL, | |
369 drawInfo, | |
370 &are)) { | |
361 return; | 371 return; |
362 } | 372 } |
363 | 373 |
364 this->pathRendering()->stencilPath(path, fill); | 374 this->pathRendering()->stencilPath(path, fill); |
365 } | 375 } |
366 | 376 |
367 | 377 |
368 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, | 378 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, |
369 const GrDeviceCoordTexture* dstCopy) { | 379 const GrDeviceCoordTexture* dstCopy) { |
370 this->handleDirtyContext(); | 380 this->handleDirtyContext(); |
371 | 381 |
372 drawState()->setDefaultVertexAttribs(); | 382 drawState()->setDefaultVertexAttribs(); |
373 | 383 |
384 GrDrawTarget::DrawInfo drawInfo; | |
bsalomon
2014/10/27 19:41:23
Eek
| |
374 GrDrawState::AutoRestoreEffects are; | 385 GrDrawState::AutoRestoreEffects are; |
375 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are, NULL)) { | 386 if (!this->setupClipAndFlushState(kDrawPath_DrawType, |
387 dstCopy, | |
388 drawInfo, | |
389 &are)) { | |
376 return; | 390 return; |
377 } | 391 } |
378 | 392 |
379 this->pathRendering()->drawPath(path, fill); | 393 this->pathRendering()->drawPath(path, fill); |
380 } | 394 } |
381 | 395 |
382 void GrGpu::onDrawPaths(const GrPathRange* pathRange, | 396 void GrGpu::onDrawPaths(const GrPathRange* pathRange, |
383 const uint32_t indices[], int count, | 397 const uint32_t indices[], int count, |
384 const float transforms[], PathTransformType transformsTy pe, | 398 const float transforms[], PathTransformType transformsTy pe, |
385 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo py) { | 399 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo py) { |
386 this->handleDirtyContext(); | 400 this->handleDirtyContext(); |
387 | 401 |
388 drawState()->setDefaultVertexAttribs(); | 402 drawState()->setDefaultVertexAttribs(); |
389 | 403 |
404 GrDrawTarget::DrawInfo drawInfo; | |
390 GrDrawState::AutoRestoreEffects are; | 405 GrDrawState::AutoRestoreEffects are; |
391 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, &are, NULL)) { | 406 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, |
407 dstCopy, | |
408 drawInfo, | |
409 &are)) { | |
392 return; | 410 return; |
393 } | 411 } |
394 | 412 |
395 pathRange->willDrawPaths(indices, count); | 413 pathRange->willDrawPaths(indices, count); |
396 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran sformsType, fill); | 414 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran sformsType, fill); |
397 } | 415 } |
398 | 416 |
399 void GrGpu::finalizeReservedVertices() { | 417 void GrGpu::finalizeReservedVertices() { |
400 SkASSERT(fVertexPool); | 418 SkASSERT(fVertexPool); |
401 fVertexPool->unmap(); | 419 fVertexPool->unmap(); |
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526 } | 544 } |
527 | 545 |
528 void GrGpu::releaseIndexArray() { | 546 void GrGpu::releaseIndexArray() { |
529 // if index source was array, we stowed data in the pool | 547 // if index source was array, we stowed data in the pool |
530 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 548 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
531 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 549 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
532 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 550 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
533 fIndexPool->putBack(bytes); | 551 fIndexPool->putBack(bytes); |
534 --fIndexPoolUseCnt; | 552 --fIndexPoolUseCnt; |
535 } | 553 } |
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