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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
| (...skipping 282 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 293 4); | 293 4); |
| 294 } | 294 } |
| 295 | 295 |
| 296 return fQuadIndexBuffer; | 296 return fQuadIndexBuffer; |
| 297 } | 297 } |
| 298 | 298 |
| 299 //////////////////////////////////////////////////////////////////////////////// | 299 //////////////////////////////////////////////////////////////////////////////// |
| 300 | 300 |
| 301 bool GrGpu::setupClipAndFlushState(DrawType type, | 301 bool GrGpu::setupClipAndFlushState(DrawType type, |
| 302 const GrDeviceCoordTexture* dstCopy, | 302 const GrDeviceCoordTexture* dstCopy, |
| 303 GrDrawState::AutoRestoreEffects* are, | 303 const SkRect* devBounds, |
| 304 const SkRect* devBounds) { | 304 GrDrawState::AutoRestoreEffects* are) { |
| 305 GrDrawState::AutoRestoreStencil asr; | 305 ScissorState scissorState; |
| 306 if (!fClipMaskManager.setupClipping(this->getClip(), are, &asr, devBounds))
{ | 306 GrDrawState::AutoRestoreStencil ars; |
| 307 if (!fClipMaskManager.setupClipping(this->getClip(), |
| 308 devBounds, |
| 309 are, |
| 310 &ars, |
| 311 &scissorState)) { |
| 307 return false; | 312 return false; |
| 308 } | 313 } |
| 309 | 314 |
| 310 if (!this->flushGraphicsState(type, dstCopy)) { | 315 if (!this->flushGraphicsState(type, scissorState, dstCopy)) { |
| 311 return false; | 316 return false; |
| 312 } | 317 } |
| 313 | 318 |
| 314 return true; | 319 return true; |
| 315 } | 320 } |
| 316 | 321 |
| 317 //////////////////////////////////////////////////////////////////////////////// | 322 //////////////////////////////////////////////////////////////////////////////// |
| 318 | 323 |
| 319 void GrGpu::geometrySourceWillPush() { | 324 void GrGpu::geometrySourceWillPush() { |
| 320 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 325 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
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| 340 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { | 345 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { |
| 341 // if popping last entry then pops are unbalanced with pushes | 346 // if popping last entry then pops are unbalanced with pushes |
| 342 SkASSERT(fGeomPoolStateStack.count() > 1); | 347 SkASSERT(fGeomPoolStateStack.count() > 1); |
| 343 fGeomPoolStateStack.pop_back(); | 348 fGeomPoolStateStack.pop_back(); |
| 344 } | 349 } |
| 345 | 350 |
| 346 void GrGpu::onDraw(const DrawInfo& info) { | 351 void GrGpu::onDraw(const DrawInfo& info) { |
| 347 this->handleDirtyContext(); | 352 this->handleDirtyContext(); |
| 348 GrDrawState::AutoRestoreEffects are; | 353 GrDrawState::AutoRestoreEffects are; |
| 349 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), | 354 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), |
| 350 info.getDstCopy(), &are, info.getDevBounds
())) { | 355 info.getDstCopy(), |
| 356 info.getDevBounds(), |
| 357 &are)) { |
| 351 return; | 358 return; |
| 352 } | 359 } |
| 353 this->onGpuDraw(info); | 360 this->onGpuDraw(info); |
| 354 } | 361 } |
| 355 | 362 |
| 356 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { | 363 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { |
| 357 this->handleDirtyContext(); | 364 this->handleDirtyContext(); |
| 358 | 365 |
| 359 GrDrawState::AutoRestoreEffects are; | 366 GrDrawState::AutoRestoreEffects are; |
| 360 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are, NULL))
{ | 367 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, NULL, &are))
{ |
| 361 return; | 368 return; |
| 362 } | 369 } |
| 363 | 370 |
| 364 this->pathRendering()->stencilPath(path, fill); | 371 this->pathRendering()->stencilPath(path, fill); |
| 365 } | 372 } |
| 366 | 373 |
| 367 | 374 |
| 368 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, | 375 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, |
| 369 const GrDeviceCoordTexture* dstCopy) { | 376 const GrDeviceCoordTexture* dstCopy) { |
| 370 this->handleDirtyContext(); | 377 this->handleDirtyContext(); |
| 371 | 378 |
| 372 drawState()->setDefaultVertexAttribs(); | 379 drawState()->setDefaultVertexAttribs(); |
| 373 | 380 |
| 374 GrDrawState::AutoRestoreEffects are; | 381 GrDrawState::AutoRestoreEffects are; |
| 375 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are, NULL))
{ | 382 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, NULL, &are))
{ |
| 376 return; | 383 return; |
| 377 } | 384 } |
| 378 | 385 |
| 379 this->pathRendering()->drawPath(path, fill); | 386 this->pathRendering()->drawPath(path, fill); |
| 380 } | 387 } |
| 381 | 388 |
| 382 void GrGpu::onDrawPaths(const GrPathRange* pathRange, | 389 void GrGpu::onDrawPaths(const GrPathRange* pathRange, |
| 383 const uint32_t indices[], int count, | 390 const uint32_t indices[], int count, |
| 384 const float transforms[], PathTransformType transformsTy
pe, | 391 const float transforms[], PathTransformType transformsTy
pe, |
| 385 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo
py) { | 392 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo
py) { |
| 386 this->handleDirtyContext(); | 393 this->handleDirtyContext(); |
| 387 | 394 |
| 388 drawState()->setDefaultVertexAttribs(); | 395 drawState()->setDefaultVertexAttribs(); |
| 389 | 396 |
| 390 GrDrawState::AutoRestoreEffects are; | 397 GrDrawState::AutoRestoreEffects are; |
| 391 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, &are, NULL))
{ | 398 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, NULL, &are))
{ |
| 392 return; | 399 return; |
| 393 } | 400 } |
| 394 | 401 |
| 395 pathRange->willDrawPaths(indices, count); | 402 pathRange->willDrawPaths(indices, count); |
| 396 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran
sformsType, fill); | 403 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran
sformsType, fill); |
| 397 } | 404 } |
| 398 | 405 |
| 399 void GrGpu::finalizeReservedVertices() { | 406 void GrGpu::finalizeReservedVertices() { |
| 400 SkASSERT(fVertexPool); | 407 SkASSERT(fVertexPool); |
| 401 fVertexPool->unmap(); | 408 fVertexPool->unmap(); |
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| 526 } | 533 } |
| 527 | 534 |
| 528 void GrGpu::releaseIndexArray() { | 535 void GrGpu::releaseIndexArray() { |
| 529 // if index source was array, we stowed data in the pool | 536 // if index source was array, we stowed data in the pool |
| 530 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 537 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
| 531 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 538 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
| 532 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 539 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
| 533 fIndexPool->putBack(bytes); | 540 fIndexPool->putBack(bytes); |
| 534 --fIndexPoolUseCnt; | 541 --fIndexPoolUseCnt; |
| 535 } | 542 } |
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