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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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293 4); | 293 4); |
294 } | 294 } |
295 | 295 |
296 return fQuadIndexBuffer; | 296 return fQuadIndexBuffer; |
297 } | 297 } |
298 | 298 |
299 //////////////////////////////////////////////////////////////////////////////// | 299 //////////////////////////////////////////////////////////////////////////////// |
300 | 300 |
301 bool GrGpu::setupClipAndFlushState(DrawType type, | 301 bool GrGpu::setupClipAndFlushState(DrawType type, |
302 const GrDeviceCoordTexture* dstCopy, | 302 const GrDeviceCoordTexture* dstCopy, |
303 GrDrawState::AutoRestoreEffects* are, | 303 const SkRect* devBounds, |
304 const SkRect* devBounds) { | 304 GrDrawState::AutoRestoreEffects* are) { |
305 GrDrawState::AutoRestoreStencil asr; | 305 ScissorState scissorState; |
306 if (!fClipMaskManager.setupClipping(this->getClip(), are, &asr, devBounds))
{ | 306 GrDrawState::AutoRestoreStencil ars; |
| 307 if (!fClipMaskManager.setupClipping(this->getClip(), |
| 308 devBounds, |
| 309 are, |
| 310 &ars, |
| 311 &scissorState)) { |
307 return false; | 312 return false; |
308 } | 313 } |
309 | 314 |
310 if (!this->flushGraphicsState(type, dstCopy)) { | 315 if (!this->flushGraphicsState(type, scissorState, dstCopy)) { |
311 return false; | 316 return false; |
312 } | 317 } |
313 | 318 |
314 return true; | 319 return true; |
315 } | 320 } |
316 | 321 |
317 //////////////////////////////////////////////////////////////////////////////// | 322 //////////////////////////////////////////////////////////////////////////////// |
318 | 323 |
319 void GrGpu::geometrySourceWillPush() { | 324 void GrGpu::geometrySourceWillPush() { |
320 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 325 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
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340 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { | 345 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { |
341 // if popping last entry then pops are unbalanced with pushes | 346 // if popping last entry then pops are unbalanced with pushes |
342 SkASSERT(fGeomPoolStateStack.count() > 1); | 347 SkASSERT(fGeomPoolStateStack.count() > 1); |
343 fGeomPoolStateStack.pop_back(); | 348 fGeomPoolStateStack.pop_back(); |
344 } | 349 } |
345 | 350 |
346 void GrGpu::onDraw(const DrawInfo& info) { | 351 void GrGpu::onDraw(const DrawInfo& info) { |
347 this->handleDirtyContext(); | 352 this->handleDirtyContext(); |
348 GrDrawState::AutoRestoreEffects are; | 353 GrDrawState::AutoRestoreEffects are; |
349 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), | 354 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), |
350 info.getDstCopy(), &are, info.getDevBounds
())) { | 355 info.getDstCopy(), |
| 356 info.getDevBounds(), |
| 357 &are)) { |
351 return; | 358 return; |
352 } | 359 } |
353 this->onGpuDraw(info); | 360 this->onGpuDraw(info); |
354 } | 361 } |
355 | 362 |
356 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { | 363 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { |
357 this->handleDirtyContext(); | 364 this->handleDirtyContext(); |
358 | 365 |
359 GrDrawState::AutoRestoreEffects are; | 366 GrDrawState::AutoRestoreEffects are; |
360 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are, NULL))
{ | 367 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, NULL, &are))
{ |
361 return; | 368 return; |
362 } | 369 } |
363 | 370 |
364 this->pathRendering()->stencilPath(path, fill); | 371 this->pathRendering()->stencilPath(path, fill); |
365 } | 372 } |
366 | 373 |
367 | 374 |
368 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, | 375 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, |
369 const GrDeviceCoordTexture* dstCopy) { | 376 const GrDeviceCoordTexture* dstCopy) { |
370 this->handleDirtyContext(); | 377 this->handleDirtyContext(); |
371 | 378 |
372 drawState()->setDefaultVertexAttribs(); | 379 drawState()->setDefaultVertexAttribs(); |
373 | 380 |
374 GrDrawState::AutoRestoreEffects are; | 381 GrDrawState::AutoRestoreEffects are; |
375 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are, NULL))
{ | 382 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, NULL, &are))
{ |
376 return; | 383 return; |
377 } | 384 } |
378 | 385 |
379 this->pathRendering()->drawPath(path, fill); | 386 this->pathRendering()->drawPath(path, fill); |
380 } | 387 } |
381 | 388 |
382 void GrGpu::onDrawPaths(const GrPathRange* pathRange, | 389 void GrGpu::onDrawPaths(const GrPathRange* pathRange, |
383 const uint32_t indices[], int count, | 390 const uint32_t indices[], int count, |
384 const float transforms[], PathTransformType transformsTy
pe, | 391 const float transforms[], PathTransformType transformsTy
pe, |
385 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo
py) { | 392 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo
py) { |
386 this->handleDirtyContext(); | 393 this->handleDirtyContext(); |
387 | 394 |
388 drawState()->setDefaultVertexAttribs(); | 395 drawState()->setDefaultVertexAttribs(); |
389 | 396 |
390 GrDrawState::AutoRestoreEffects are; | 397 GrDrawState::AutoRestoreEffects are; |
391 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, &are, NULL))
{ | 398 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, NULL, &are))
{ |
392 return; | 399 return; |
393 } | 400 } |
394 | 401 |
395 pathRange->willDrawPaths(indices, count); | 402 pathRange->willDrawPaths(indices, count); |
396 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran
sformsType, fill); | 403 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran
sformsType, fill); |
397 } | 404 } |
398 | 405 |
399 void GrGpu::finalizeReservedVertices() { | 406 void GrGpu::finalizeReservedVertices() { |
400 SkASSERT(fVertexPool); | 407 SkASSERT(fVertexPool); |
401 fVertexPool->unmap(); | 408 fVertexPool->unmap(); |
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526 } | 533 } |
527 | 534 |
528 void GrGpu::releaseIndexArray() { | 535 void GrGpu::releaseIndexArray() { |
529 // if index source was array, we stowed data in the pool | 536 // if index source was array, we stowed data in the pool |
530 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 537 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
531 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 538 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
532 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 539 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
533 fIndexPool->putBack(bytes); | 540 fIndexPool->putBack(bytes); |
534 --fIndexPoolUseCnt; | 541 --fIndexPoolUseCnt; |
535 } | 542 } |
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