| Index: Source/core/svg/SVGFELightElement.h
|
| diff --git a/Source/core/svg/SVGFELightElement.h b/Source/core/svg/SVGFELightElement.h
|
| index 5856f257930082541e411edfc56678afd6c3b0e7..5a40200265f7a870252983715404500092d06d4f 100644
|
| --- a/Source/core/svg/SVGFELightElement.h
|
| +++ b/Source/core/svg/SVGFELightElement.h
|
| @@ -26,6 +26,7 @@
|
| #include "core/svg/SVGAnimatedNumber.h"
|
| #include "core/svg/SVGElement.h"
|
| #include "platform/graphics/filters/LightSource.h"
|
| +#include "platform/heap/Handle.h"
|
|
|
| namespace blink {
|
|
|
| @@ -60,6 +61,8 @@ public:
|
| SVGAnimatedNumber* limitingConeAngle() { return m_limitingConeAngle.get(); }
|
| const SVGAnimatedNumber* limitingConeAngle() const { return m_limitingConeAngle.get(); }
|
|
|
| + virtual void trace(Visitor*) override;
|
| +
|
| protected:
|
| SVGFELightElement(const QualifiedName&, Document&);
|
|
|
| @@ -71,16 +74,16 @@ private:
|
|
|
| virtual bool rendererIsNeeded(const RenderStyle&) override { return false; }
|
|
|
| - RefPtr<SVGAnimatedNumber> m_azimuth;
|
| - RefPtr<SVGAnimatedNumber> m_elevation;
|
| - RefPtr<SVGAnimatedNumber> m_x;
|
| - RefPtr<SVGAnimatedNumber> m_y;
|
| - RefPtr<SVGAnimatedNumber> m_z;
|
| - RefPtr<SVGAnimatedNumber> m_pointsAtX;
|
| - RefPtr<SVGAnimatedNumber> m_pointsAtY;
|
| - RefPtr<SVGAnimatedNumber> m_pointsAtZ;
|
| - RefPtr<SVGAnimatedNumber> m_specularExponent;
|
| - RefPtr<SVGAnimatedNumber> m_limitingConeAngle;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_azimuth;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_elevation;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_x;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_y;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_z;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_pointsAtX;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_pointsAtY;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_pointsAtZ;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_specularExponent;
|
| + RefPtrWillBeMember<SVGAnimatedNumber> m_limitingConeAngle;
|
| };
|
|
|
| inline bool isSVGFELightElement(const SVGElement& element)
|
|
|