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Side by Side Diff: Source/platform/graphics/filters/FESpecularLighting.cpp

Issue 678163002: Oilpan: move SVG property hierarchy to the heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased upto r185213 Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2013 Google Inc. All rights reserved. 5 * Copyright (C) 2013 Google Inc. All rights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
(...skipping 17 matching lines...) Expand all
28 28
29 namespace blink { 29 namespace blink {
30 30
31 FESpecularLighting::FESpecularLighting(Filter* filter, const Color& lightingColo r, float surfaceScale, 31 FESpecularLighting::FESpecularLighting(Filter* filter, const Color& lightingColo r, float surfaceScale,
32 float specularConstant, float specularExponent, float kernelUnitLengthX, 32 float specularConstant, float specularExponent, float kernelUnitLengthX,
33 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 33 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource)
34 : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specu larConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource ) 34 : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specu larConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource )
35 { 35 {
36 } 36 }
37 37
38 PassRefPtr<FESpecularLighting> FESpecularLighting::create(Filter* filter, const Color& lightingColor, 38 PassRefPtrWillBeRawPtr<FESpecularLighting> FESpecularLighting::create(Filter* fi lter, const Color& lightingColor,
39 float surfaceScale, float specularConstant, float specularExponent, 39 float surfaceScale, float specularConstant, float specularExponent,
40 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> li ghtSource) 40 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> li ghtSource)
41 { 41 {
42 return adoptRef(new FESpecularLighting(filter, lightingColor, surfaceScale, specularConstant, specularExponent, 42 return adoptRefWillBeNoop(new FESpecularLighting(filter, lightingColor, surf aceScale, specularConstant, specularExponent,
43 kernelUnitLengthX, kernelUnitLengthY, lightSource)); 43 kernelUnitLengthX, kernelUnitLengthY, lightSource));
44 } 44 }
45 45
46 FESpecularLighting::~FESpecularLighting() 46 FESpecularLighting::~FESpecularLighting()
47 { 47 {
48 } 48 }
49 49
50 Color FESpecularLighting::lightingColor() const 50 Color FESpecularLighting::lightingColor() const
51 { 51 {
52 return m_lightingColor; 52 return m_lightingColor;
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143 ts << "[feSpecularLighting"; 143 ts << "[feSpecularLighting";
144 FilterEffect::externalRepresentation(ts); 144 FilterEffect::externalRepresentation(ts);
145 ts << " surfaceScale=\"" << m_surfaceScale << "\" " 145 ts << " surfaceScale=\"" << m_surfaceScale << "\" "
146 << "specualConstant=\"" << m_specularConstant << "\" " 146 << "specualConstant=\"" << m_specularConstant << "\" "
147 << "specularExponent=\"" << m_specularExponent << "\"]\n"; 147 << "specularExponent=\"" << m_specularExponent << "\"]\n";
148 inputEffect(0)->externalRepresentation(ts, indent + 1); 148 inputEffect(0)->externalRepresentation(ts, indent + 1);
149 return ts; 149 return ts;
150 } 150 }
151 151
152 } // namespace blink 152 } // namespace blink
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