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Side by Side Diff: Source/core/svg/SVGTransformList.cpp

Issue 678163002: Oilpan: move SVG property hierarchy to the heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased upto r185213 Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2008 Apple Inc. All rights reserved. 5 * Copyright (C) 2008 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2012. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2012. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
(...skipping 17 matching lines...) Expand all
28 #include "core/SVGNames.h" 28 #include "core/SVGNames.h"
29 #include "core/svg/SVGAnimateTransformElement.h" 29 #include "core/svg/SVGAnimateTransformElement.h"
30 #include "core/svg/SVGAnimatedNumber.h" 30 #include "core/svg/SVGAnimatedNumber.h"
31 #include "core/svg/SVGParserUtilities.h" 31 #include "core/svg/SVGParserUtilities.h"
32 #include "core/svg/SVGTransformDistance.h" 32 #include "core/svg/SVGTransformDistance.h"
33 #include "wtf/text/StringBuilder.h" 33 #include "wtf/text/StringBuilder.h"
34 #include "wtf/text/WTFString.h" 34 #include "wtf/text/WTFString.h"
35 35
36 namespace blink { 36 namespace blink {
37 37
38 inline PassRefPtr<SVGTransformList> toSVGTransformList(PassRefPtr<SVGPropertyBas e> passBase) 38 inline PassRefPtrWillBeRawPtr<SVGTransformList> toSVGTransformList(PassRefPtrWil lBeRawPtr<SVGPropertyBase> passBase)
39 { 39 {
40 RefPtr<SVGPropertyBase> base = passBase; 40 RefPtrWillBeRawPtr<SVGPropertyBase> base = passBase;
41 ASSERT(base->type() == SVGTransformList::classType()); 41 ASSERT(base->type() == SVGTransformList::classType());
42 return static_pointer_cast<SVGTransformList>(base.release()); 42 return static_pointer_cast<SVGTransformList>(base.release());
43 } 43 }
44 44
45 SVGTransformList::SVGTransformList() 45 SVGTransformList::SVGTransformList()
46 { 46 {
47 } 47 }
48 48
49 SVGTransformList::~SVGTransformList() 49 SVGTransformList::~SVGTransformList()
50 { 50 {
51 } 51 }
52 52
53 PassRefPtr<SVGTransform> SVGTransformList::consolidate() 53 PassRefPtrWillBeRawPtr<SVGTransform> SVGTransformList::consolidate()
54 { 54 {
55 AffineTransform matrix; 55 AffineTransform matrix;
56 if (!concatenate(matrix)) 56 if (!concatenate(matrix))
57 return SVGTransform::create(); 57 return SVGTransform::create();
58 58
59 RefPtr<SVGTransform> transform = SVGTransform::create(matrix); 59 RefPtrWillBeRawPtr<SVGTransform> transform = SVGTransform::create(matrix);
60 clear(); 60 clear();
61 return appendItem(transform); 61 return appendItem(transform);
62 } 62 }
63 63
64 bool SVGTransformList::concatenate(AffineTransform& result) const 64 bool SVGTransformList::concatenate(AffineTransform& result) const
65 { 65 {
66 if (isEmpty()) 66 if (isEmpty())
67 return false; 67 return false;
68 68
69 ConstIterator it = begin(); 69 ConstIterator it = begin();
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
105 return -1; 105 return -1;
106 106
107 return parsedParams; 107 return parsedParams;
108 } 108 }
109 109
110 // These should be kept in sync with enum SVGTransformType 110 // These should be kept in sync with enum SVGTransformType
111 static const int requiredValuesForType[] = {0, 6, 1, 1, 1, 1, 1}; 111 static const int requiredValuesForType[] = {0, 6, 1, 1, 1, 1, 1};
112 static const int optionalValuesForType[] = {0, 0, 1, 1, 2, 0, 0}; 112 static const int optionalValuesForType[] = {0, 0, 1, 1, 2, 0, 0};
113 113
114 template<typename CharType> 114 template<typename CharType>
115 PassRefPtr<SVGTransform> parseTransformOfType(unsigned type, const CharType*& pt r, const CharType* end) 115 PassRefPtrWillBeRawPtr<SVGTransform> parseTransformOfType(unsigned type, const C harType*& ptr, const CharType* end)
116 { 116 {
117 if (type == SVG_TRANSFORM_UNKNOWN) 117 if (type == SVG_TRANSFORM_UNKNOWN)
118 return nullptr; 118 return nullptr;
119 119
120 int valueCount = 0; 120 int valueCount = 0;
121 float values[] = {0, 0, 0, 0, 0, 0}; 121 float values[] = {0, 0, 0, 0, 0, 0};
122 if ((valueCount = parseTransformParamList(ptr, end, values, requiredValuesFo rType[type], optionalValuesForType[type])) < 0) { 122 if ((valueCount = parseTransformParamList(ptr, end, values, requiredValuesFo rType[type], optionalValuesForType[type])) < 0) {
123 return nullptr; 123 return nullptr;
124 } 124 }
125 125
126 RefPtr<SVGTransform> transform = SVGTransform::create(); 126 RefPtrWillBeRawPtr<SVGTransform> transform = SVGTransform::create();
127 127
128 switch (type) { 128 switch (type) {
129 case SVG_TRANSFORM_SKEWX: 129 case SVG_TRANSFORM_SKEWX:
130 transform->setSkewX(values[0]); 130 transform->setSkewX(values[0]);
131 break; 131 break;
132 case SVG_TRANSFORM_SKEWY: 132 case SVG_TRANSFORM_SKEWY:
133 transform->setSkewY(values[0]); 133 transform->setSkewY(values[0]);
134 break; 134 break;
135 case SVG_TRANSFORM_SCALE: 135 case SVG_TRANSFORM_SCALE:
136 if (valueCount == 1) // Spec: if only one param given, assume uniform sc aling 136 if (valueCount == 1) // Spec: if only one param given, assume uniform sc aling
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
171 SVGTransformType transformType = SVG_TRANSFORM_UNKNOWN; 171 SVGTransformType transformType = SVG_TRANSFORM_UNKNOWN;
172 skipOptionalSVGSpaces(ptr, end); 172 skipOptionalSVGSpaces(ptr, end);
173 173
174 if (!parseAndSkipTransformType(ptr, end, transformType)) 174 if (!parseAndSkipTransformType(ptr, end, transformType))
175 return false; 175 return false;
176 176
177 if (!skipOptionalSVGSpaces(ptr, end) || *ptr != '(') 177 if (!skipOptionalSVGSpaces(ptr, end) || *ptr != '(')
178 return false; 178 return false;
179 ptr++; 179 ptr++;
180 180
181 RefPtr<SVGTransform> transform = parseTransformOfType(transformType, ptr , end); 181 RefPtrWillBeRawPtr<SVGTransform> transform = parseTransformOfType(transf ormType, ptr, end);
182 if (!transform) 182 if (!transform)
183 return false; 183 return false;
184 184
185 if (!skipOptionalSVGSpaces(ptr, end) || *ptr != ')') 185 if (!skipOptionalSVGSpaces(ptr, end) || *ptr != ')')
186 return false; 186 return false;
187 ptr++; 187 ptr++;
188 188
189 append(transform.release()); 189 append(transform.release());
190 190
191 skipOptionalSVGSpaces(ptr, end); 191 skipOptionalSVGSpaces(ptr, end);
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
242 const UChar* end = ptr + value.length(); 242 const UChar* end = ptr + value.length();
243 valid = parse(ptr, end); 243 valid = parse(ptr, end);
244 } 244 }
245 245
246 if (!valid) { 246 if (!valid) {
247 clear(); 247 clear();
248 exceptionState.throwDOMException(SyntaxError, "Problem parsing transform list=\""+value+"\""); 248 exceptionState.throwDOMException(SyntaxError, "Problem parsing transform list=\""+value+"\"");
249 } 249 }
250 } 250 }
251 251
252 PassRefPtr<SVGPropertyBase> SVGTransformList::cloneForAnimation(const String& va lue) const 252 PassRefPtrWillBeRawPtr<SVGPropertyBase> SVGTransformList::cloneForAnimation(cons t String& value) const
253 { 253 {
254 ASSERT_NOT_REACHED(); 254 ASSERT_NOT_REACHED();
255 return nullptr; 255 return nullptr;
256 } 256 }
257 257
258 PassRefPtr<SVGTransformList> SVGTransformList::create(SVGTransformType transform Type, const String& value) 258 PassRefPtrWillBeRawPtr<SVGTransformList> SVGTransformList::create(SVGTransformTy pe transformType, const String& value)
259 { 259 {
260 RefPtr<SVGTransform> transform; 260 RefPtrWillBeRawPtr<SVGTransform> transform = nullptr;
261 if (value.isEmpty()) { 261 if (value.isEmpty()) {
262 } else if (value.is8Bit()) { 262 } else if (value.is8Bit()) {
263 const LChar* ptr = value.characters8(); 263 const LChar* ptr = value.characters8();
264 const LChar* end = ptr + value.length(); 264 const LChar* end = ptr + value.length();
265 transform = parseTransformOfType(transformType, ptr, end); 265 transform = parseTransformOfType(transformType, ptr, end);
266 } else { 266 } else {
267 const UChar* ptr = value.characters16(); 267 const UChar* ptr = value.characters16();
268 const UChar* end = ptr + value.length(); 268 const UChar* end = ptr + value.length();
269 transform = parseTransformOfType(transformType, ptr, end); 269 transform = parseTransformOfType(transformType, ptr, end);
270 } 270 }
271 271
272 RefPtr<SVGTransformList> svgTransformList = SVGTransformList::create(); 272 RefPtrWillBeRawPtr<SVGTransformList> svgTransformList = SVGTransformList::cr eate();
273 if (transform) 273 if (transform)
274 svgTransformList->append(transform); 274 svgTransformList->append(transform);
275 return svgTransformList.release(); 275 return svgTransformList.release();
276 } 276 }
277 277
278 void SVGTransformList::add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other, SVGEle ment* contextElement) 278 void SVGTransformList::add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other, SVGEle ment* contextElement)
279 { 279 {
280 if (isEmpty()) 280 if (isEmpty())
281 return; 281 return;
282 282
283 RefPtr<SVGTransformList> otherList = toSVGTransformList(other); 283 RefPtrWillBeRawPtr<SVGTransformList> otherList = toSVGTransformList(other);
284 if (length() != otherList->length()) 284 if (length() != otherList->length())
285 return; 285 return;
286 286
287 ASSERT(length() == 1); 287 ASSERT(length() == 1);
288 RefPtr<SVGTransform> fromTransform = at(0); 288 RefPtrWillBeRawPtr<SVGTransform> fromTransform = at(0);
289 RefPtr<SVGTransform> toTransform = otherList->at(0); 289 RefPtrWillBeRawPtr<SVGTransform> toTransform = otherList->at(0);
290 290
291 ASSERT(fromTransform->transformType() == toTransform->transformType()); 291 ASSERT(fromTransform->transformType() == toTransform->transformType());
292 clear(); 292 clear();
293 append(SVGTransformDistance::addSVGTransforms(fromTransform, toTransform)); 293 append(SVGTransformDistance::addSVGTransforms(fromTransform, toTransform));
294 } 294 }
295 295
296 void SVGTransformList::calculateAnimatedValue(SVGAnimationElement* animationElem ent, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromVal ue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDu rationValue, SVGElement* contextElement) 296 void SVGTransformList::calculateAnimatedValue(SVGAnimationElement* animationElem ent, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyB ase> fromValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toValue, PassRefPtrWillB eRawPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
297 { 297 {
298 ASSERT(animationElement); 298 ASSERT(animationElement);
299 bool isToAnimation = animationElement->animationMode() == ToAnimation; 299 bool isToAnimation = animationElement->animationMode() == ToAnimation;
300 300
301 // Spec: To animations provide specific functionality to get a smooth change from the underlying value to the 301 // Spec: To animations provide specific functionality to get a smooth change from the underlying value to the
302 // ‘to’ attribute value, which conflicts mathematically with the requirement for additive transform animations 302 // ‘to’ attribute value, which conflicts mathematically with the requirement for additive transform animations
303 // to be post-multiplied. As a consequence, in SVG 1.1 the behavior of to an imations for ‘animateTransform’ is undefined 303 // to be post-multiplied. As a consequence, in SVG 1.1 the behavior of to an imations for ‘animateTransform’ is undefined
304 // FIXME: This is not taken into account yet. 304 // FIXME: This is not taken into account yet.
305 RefPtr<SVGTransformList> fromList = isToAnimation ? this : toSVGTransformLis t(fromValue); 305 RefPtrWillBeRawPtr<SVGTransformList> fromList = isToAnimation ? PassRefPtrWi llBeRawPtr<SVGTransformList>(this) : toSVGTransformList(fromValue);
306 RefPtr<SVGTransformList> toList = toSVGTransformList(toValue); 306 RefPtrWillBeRawPtr<SVGTransformList> toList = toSVGTransformList(toValue);
307 RefPtr<SVGTransformList> toAtEndOfDurationList = toSVGTransformList(toAtEndO fDurationValue); 307 RefPtrWillBeRawPtr<SVGTransformList> toAtEndOfDurationList = toSVGTransformL ist(toAtEndOfDurationValue);
308 308
309 size_t toListSize = toList->length(); 309 size_t toListSize = toList->length();
310 if (!toListSize) 310 if (!toListSize)
311 return; 311 return;
312 312
313 // Get a reference to the from value before potentially cleaning it out (in the case of a To animation.) 313 // Get a reference to the from value before potentially cleaning it out (in the case of a To animation.)
314 RefPtr<SVGTransform> toTransform = toList->at(0); 314 RefPtrWillBeRawPtr<SVGTransform> toTransform = toList->at(0);
315 RefPtr<SVGTransform> effectiveFrom; 315 RefPtrWillBeRawPtr<SVGTransform> effectiveFrom = nullptr;
316 // If there's an existing 'from'/underlying value of the same type use that, else use a "zero transform". 316 // If there's an existing 'from'/underlying value of the same type use that, else use a "zero transform".
317 if (fromList->length() && fromList->at(0)->transformType() == toTransform->t ransformType()) 317 if (fromList->length() && fromList->at(0)->transformType() == toTransform->t ransformType())
318 effectiveFrom = fromList->at(0); 318 effectiveFrom = fromList->at(0);
319 else 319 else
320 effectiveFrom = SVGTransform::create(toTransform->transformType(), SVGTr ansform::ConstructZeroTransform); 320 effectiveFrom = SVGTransform::create(toTransform->transformType(), SVGTr ansform::ConstructZeroTransform);
321 321
322 // Never resize the animatedTransformList to the toList size, instead either clear the list or append to it. 322 // Never resize the animatedTransformList to the toList size, instead either clear the list or append to it.
323 if (!isEmpty() && (!animationElement->isAdditive() || isToAnimation)) 323 if (!isEmpty() && (!animationElement->isAdditive() || isToAnimation))
324 clear(); 324 clear();
325 325
326 RefPtr<SVGTransform> currentTransform = SVGTransformDistance(effectiveFrom, toTransform).scaledDistance(percentage).addToSVGTransform(effectiveFrom); 326 RefPtrWillBeRawPtr<SVGTransform> currentTransform = SVGTransformDistance(eff ectiveFrom, toTransform).scaledDistance(percentage).addToSVGTransform(effectiveF rom);
327 if (animationElement->isAccumulated() && repeatCount) { 327 if (animationElement->isAccumulated() && repeatCount) {
328 RefPtr<SVGTransform> effectiveToAtEnd = !toAtEndOfDurationList->isEmpty( ) ? toAtEndOfDurationList->at(0) : SVGTransform::create(toTransform->transformTy pe(), SVGTransform::ConstructZeroTransform); 328 RefPtrWillBeRawPtr<SVGTransform> effectiveToAtEnd = !toAtEndOfDurationLi st->isEmpty() ? PassRefPtrWillBeRawPtr<SVGTransform>(toAtEndOfDurationList->at(0 )) : SVGTransform::create(toTransform->transformType(), SVGTransform::ConstructZ eroTransform);
329 append(SVGTransformDistance::addSVGTransforms(currentTransform, effectiv eToAtEnd, repeatCount)); 329 append(SVGTransformDistance::addSVGTransforms(currentTransform, effectiv eToAtEnd, repeatCount));
330 } else { 330 } else {
331 append(currentTransform); 331 append(currentTransform);
332 } 332 }
333 } 333 }
334 334
335 float SVGTransformList::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, S VGElement*) 335 float SVGTransformList::calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase > toValue, SVGElement*)
336 { 336 {
337 // FIXME: This is not correct in all cases. The spec demands that each compo nent (translate x and y for example) 337 // FIXME: This is not correct in all cases. The spec demands that each compo nent (translate x and y for example)
338 // is paced separately. To implement this we need to treat each component as individual animation everywhere. 338 // is paced separately. To implement this we need to treat each component as individual animation everywhere.
339 339
340 RefPtr<SVGTransformList> toList = toSVGTransformList(toValue); 340 RefPtrWillBeRawPtr<SVGTransformList> toList = toSVGTransformList(toValue);
341 if (isEmpty() || length() != toList->length()) 341 if (isEmpty() || length() != toList->length())
342 return -1; 342 return -1;
343 343
344 ASSERT(length() == 1); 344 ASSERT(length() == 1);
345 if (at(0)->transformType() == toList->at(0)->transformType()) 345 if (at(0)->transformType() == toList->at(0)->transformType())
346 return -1; 346 return -1;
347 347
348 // Spec: http://www.w3.org/TR/SVG/animate.html#complexDistances 348 // Spec: http://www.w3.org/TR/SVG/animate.html#complexDistances
349 // Paced animations assume a notion of distance between the various animatio n values defined by the ‘to’, ‘from’, ‘by’ and ‘values’ attributes. 349 // Paced animations assume a notion of distance between the various animatio n values defined by the ‘to’, ‘from’, ‘by’ and ‘values’ attributes.
350 // Distance is defined only for scalar types (such as <length>), colors and the subset of transformation types that are supported by ‘animateTransform’. 350 // Distance is defined only for scalar types (such as <length>), colors and the subset of transformation types that are supported by ‘animateTransform’.
351 return SVGTransformDistance(at(0), toList->at(0)).distance(); 351 return SVGTransformDistance(at(0), toList->at(0)).distance();
352 } 352 }
353 353
354 } 354 }
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