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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| 4 * | 4 * |
| 5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
| 7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
| 8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
| 9 * | 9 * |
| 10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 43 | 43 |
| 44 class SVGTransform : public SVGPropertyBase { | 44 class SVGTransform : public SVGPropertyBase { |
| 45 public: | 45 public: |
| 46 typedef SVGTransformTearOff TearOffType; | 46 typedef SVGTransformTearOff TearOffType; |
| 47 | 47 |
| 48 enum ConstructionMode { | 48 enum ConstructionMode { |
| 49 ConstructIdentityTransform, | 49 ConstructIdentityTransform, |
| 50 ConstructZeroTransform | 50 ConstructZeroTransform |
| 51 }; | 51 }; |
| 52 | 52 |
| 53 static PassRefPtr<SVGTransform> create() | 53 static PassRefPtrWillBeRawPtr<SVGTransform> create() |
| 54 { | 54 { |
| 55 return adoptRef(new SVGTransform()); | 55 return adoptRefWillBeNoop(new SVGTransform()); |
| 56 } | 56 } |
| 57 | 57 |
| 58 static PassRefPtr<SVGTransform> create(SVGTransformType type, ConstructionMo
de mode = ConstructIdentityTransform) | 58 static PassRefPtrWillBeRawPtr<SVGTransform> create(SVGTransformType type, Co
nstructionMode mode = ConstructIdentityTransform) |
| 59 { | 59 { |
| 60 return adoptRef(new SVGTransform(type, mode)); | 60 return adoptRefWillBeNoop(new SVGTransform(type, mode)); |
| 61 } | 61 } |
| 62 | 62 |
| 63 static PassRefPtr<SVGTransform> create(const AffineTransform& affineTransfor
m) | 63 static PassRefPtrWillBeRawPtr<SVGTransform> create(const AffineTransform& af
fineTransform) |
| 64 { | 64 { |
| 65 return adoptRef(new SVGTransform(affineTransform)); | 65 return adoptRefWillBeNoop(new SVGTransform(affineTransform)); |
| 66 } | 66 } |
| 67 | 67 |
| 68 virtual ~SVGTransform(); | 68 virtual ~SVGTransform(); |
| 69 | 69 |
| 70 PassRefPtr<SVGTransform> clone() const; | 70 PassRefPtrWillBeRawPtr<SVGTransform> clone() const; |
| 71 virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const o
verride; | 71 virtual PassRefPtrWillBeRawPtr<SVGPropertyBase> cloneForAnimation(const Stri
ng&) const override; |
| 72 | 72 |
| 73 SVGTransformType transformType() const { return m_transformType; } | 73 SVGTransformType transformType() const { return m_transformType; } |
| 74 | 74 |
| 75 const AffineTransform& matrix() const { return m_matrix; } | 75 const AffineTransform& matrix() const { return m_matrix; } |
| 76 | 76 |
| 77 // |onMatrixChange| must be called after modifications via |mutableMatrix|. | 77 // |onMatrixChange| must be called after modifications via |mutableMatrix|. |
| 78 AffineTransform* mutableMatrix() { return &m_matrix; } | 78 AffineTransform* mutableMatrix() { return &m_matrix; } |
| 79 void onMatrixChange(); | 79 void onMatrixChange(); |
| 80 | 80 |
| 81 float angle() const { return m_angle; } | 81 float angle() const { return m_angle; } |
| 82 FloatPoint rotationCenter() const { return m_center; } | 82 FloatPoint rotationCenter() const { return m_center; } |
| 83 | 83 |
| 84 void setMatrix(const AffineTransform&); | 84 void setMatrix(const AffineTransform&); |
| 85 void setTranslate(float tx, float ty); | 85 void setTranslate(float tx, float ty); |
| 86 void setScale(float sx, float sy); | 86 void setScale(float sx, float sy); |
| 87 void setRotate(float angle, float cx, float cy); | 87 void setRotate(float angle, float cx, float cy); |
| 88 void setSkewX(float angle); | 88 void setSkewX(float angle); |
| 89 void setSkewY(float angle); | 89 void setSkewY(float angle); |
| 90 | 90 |
| 91 // Internal use only (animation system) | 91 // Internal use only (animation system) |
| 92 FloatPoint translate() const; | 92 FloatPoint translate() const; |
| 93 FloatSize scale() const; | 93 FloatSize scale() const; |
| 94 | 94 |
| 95 virtual String valueAsString() const override; | 95 virtual String valueAsString() const override; |
| 96 | 96 |
| 97 virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) overr
ide; | 97 virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) overr
ide; |
| 98 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage,
unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBa
se> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextE
lement) override; | 98 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage,
unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> from, PassRefPtrWi
llBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndO
fDurationValue, SVGElement* contextElement) override; |
| 99 virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*
contextElement) override; | 99 virtual float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to,
SVGElement* contextElement) override; |
| 100 | 100 |
| 101 static AnimatedPropertyType classType() { return AnimatedTransform; } | 101 static AnimatedPropertyType classType() { return AnimatedTransform; } |
| 102 | 102 |
| 103 private: | 103 private: |
| 104 SVGTransform(); | 104 SVGTransform(); |
| 105 SVGTransform(SVGTransformType, ConstructionMode); | 105 SVGTransform(SVGTransformType, ConstructionMode); |
| 106 explicit SVGTransform(const AffineTransform&); | 106 explicit SVGTransform(const AffineTransform&); |
| 107 SVGTransform(SVGTransformType, float, const FloatPoint&, const AffineTransfo
rm&); | 107 SVGTransform(SVGTransformType, float, const FloatPoint&, const AffineTransfo
rm&); |
| 108 | 108 |
| 109 SVGTransformType m_transformType; | 109 SVGTransformType m_transformType; |
| 110 float m_angle; | 110 float m_angle; |
| 111 FloatPoint m_center; | 111 FloatPoint m_center; |
| 112 AffineTransform m_matrix; | 112 AffineTransform m_matrix; |
| 113 }; | 113 }; |
| 114 | 114 |
| 115 } // namespace blink | 115 } // namespace blink |
| 116 | 116 |
| 117 #endif | 117 #endif // SVGTransform_h |
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