OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef SVGPathSource_h | 20 #ifndef SVGPathSource_h |
21 #define SVGPathSource_h | 21 #define SVGPathSource_h |
22 | 22 |
23 #include "core/svg/SVGPathSeg.h" | 23 #include "core/svg/SVGPathSeg.h" |
24 | 24 |
25 namespace blink { | 25 namespace blink { |
26 | 26 |
27 class FloatPoint; | 27 class FloatPoint; |
28 | 28 |
29 class SVGPathSource { | 29 class SVGPathSource : public NoBaseWillBeGarbageCollectedFinalized<SVGPathSource
> { |
30 WTF_MAKE_NONCOPYABLE(SVGPathSource); WTF_MAKE_FAST_ALLOCATED; | 30 WTF_MAKE_NONCOPYABLE(SVGPathSource); WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED
; |
31 public: | 31 public: |
32 SVGPathSource() { } | 32 SVGPathSource() { } |
33 virtual ~SVGPathSource() { } | 33 virtual ~SVGPathSource() { } |
34 | 34 |
35 virtual bool hasMoreData() const = 0; | 35 virtual bool hasMoreData() const = 0; |
36 virtual bool moveToNextToken() = 0; | 36 virtual bool moveToNextToken() = 0; |
37 virtual bool parseSVGSegmentType(SVGPathSegType&) = 0; | 37 virtual bool parseSVGSegmentType(SVGPathSegType&) = 0; |
38 virtual SVGPathSegType nextCommand(SVGPathSegType previousCommand) = 0; | 38 virtual SVGPathSegType nextCommand(SVGPathSegType previousCommand) = 0; |
39 | 39 |
40 virtual bool parseMoveToSegment(FloatPoint&) = 0; | 40 virtual bool parseMoveToSegment(FloatPoint&) = 0; |
41 virtual bool parseLineToSegment(FloatPoint&) = 0; | 41 virtual bool parseLineToSegment(FloatPoint&) = 0; |
42 virtual bool parseLineToHorizontalSegment(float&) = 0; | 42 virtual bool parseLineToHorizontalSegment(float&) = 0; |
43 virtual bool parseLineToVerticalSegment(float&) = 0; | 43 virtual bool parseLineToVerticalSegment(float&) = 0; |
44 virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&)
= 0; | 44 virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&)
= 0; |
45 virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) = 0; | 45 virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) = 0; |
46 virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&) = 0; | 46 virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&) = 0; |
47 virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&) = 0; | 47 virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&) = 0; |
48 virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPo
int&) = 0; | 48 virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPo
int&) = 0; |
| 49 |
| 50 virtual void trace(Visitor*) { } |
49 }; | 51 }; |
50 | 52 |
51 } // namespace blink | 53 } // namespace blink |
52 | 54 |
53 #endif // SVGPathSource_h | 55 #endif // SVGPathSource_h |
OLD | NEW |