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Side by Side Diff: Source/core/svg/SVGFESpecularLightingElement.cpp

Issue 678163002: Oilpan: move SVG property hierarchy to the heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased upto r185213 Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com> 4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com>
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
(...skipping 27 matching lines...) Expand all
38 , m_kernelUnitLength(SVGAnimatedNumberOptionalNumber::create(this, SVGNames: :surfaceScaleAttr)) 38 , m_kernelUnitLength(SVGAnimatedNumberOptionalNumber::create(this, SVGNames: :surfaceScaleAttr))
39 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create( ))) 39 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create( )))
40 { 40 {
41 addToPropertyMap(m_specularConstant); 41 addToPropertyMap(m_specularConstant);
42 addToPropertyMap(m_specularExponent); 42 addToPropertyMap(m_specularExponent);
43 addToPropertyMap(m_surfaceScale); 43 addToPropertyMap(m_surfaceScale);
44 addToPropertyMap(m_kernelUnitLength); 44 addToPropertyMap(m_kernelUnitLength);
45 addToPropertyMap(m_in1); 45 addToPropertyMap(m_in1);
46 } 46 }
47 47
48 void SVGFESpecularLightingElement::trace(Visitor* visitor)
49 {
50 visitor->trace(m_specularConstant);
51 visitor->trace(m_specularExponent);
52 visitor->trace(m_surfaceScale);
53 visitor->trace(m_kernelUnitLength);
54 visitor->trace(m_in1);
55 SVGFilterPrimitiveStandardAttributes::trace(visitor);
56 }
57
48 DEFINE_NODE_FACTORY(SVGFESpecularLightingElement) 58 DEFINE_NODE_FACTORY(SVGFESpecularLightingElement)
49 59
50 bool SVGFESpecularLightingElement::isSupportedAttribute(const QualifiedName& att rName) 60 bool SVGFESpecularLightingElement::isSupportedAttribute(const QualifiedName& att rName)
51 { 61 {
52 DEFINE_STATIC_LOCAL(HashSet<QualifiedName>, supportedAttributes, ()); 62 DEFINE_STATIC_LOCAL(HashSet<QualifiedName>, supportedAttributes, ());
53 if (supportedAttributes.isEmpty()) { 63 if (supportedAttributes.isEmpty()) {
54 supportedAttributes.add(SVGNames::inAttr); 64 supportedAttributes.add(SVGNames::inAttr);
55 supportedAttributes.add(SVGNames::specularConstantAttr); 65 supportedAttributes.add(SVGNames::specularConstantAttr);
56 supportedAttributes.add(SVGNames::specularExponentAttr); 66 supportedAttributes.add(SVGNames::specularExponentAttr);
57 supportedAttributes.add(SVGNames::surfaceScaleAttr); 67 supportedAttributes.add(SVGNames::surfaceScaleAttr);
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152 162
153 void SVGFESpecularLightingElement::lightElementAttributeChanged(const SVGFELight Element* lightElement, const QualifiedName& attrName) 163 void SVGFESpecularLightingElement::lightElementAttributeChanged(const SVGFELight Element* lightElement, const QualifiedName& attrName)
154 { 164 {
155 if (SVGFELightElement::findLightElement(*this) != lightElement) 165 if (SVGFELightElement::findLightElement(*this) != lightElement)
156 return; 166 return;
157 167
158 // The light element has different attribute names so attrName can identify the requested attribute. 168 // The light element has different attribute names so attrName can identify the requested attribute.
159 primitiveAttributeChanged(attrName); 169 primitiveAttributeChanged(attrName);
160 } 170 }
161 171
162 PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* f ilterBuilder, Filter* filter) 172 PassRefPtrWillBeRawPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilt erBuilder* filterBuilder, Filter* filter)
163 { 173 {
164 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value())); 174 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value()));
165 175
166 if (!input1) 176 if (!input1)
167 return nullptr; 177 return nullptr;
168 178
169 SVGFELightElement* lightNode = SVGFELightElement::findLightElement(*this); 179 SVGFELightElement* lightNode = SVGFELightElement::findLightElement(*this);
170 if (!lightNode) 180 if (!lightNode)
171 return nullptr; 181 return nullptr;
172 182
173 RenderObject* renderer = this->renderer(); 183 RenderObject* renderer = this->renderer();
174 if (!renderer) 184 if (!renderer)
175 return nullptr; 185 return nullptr;
176 186
177 ASSERT(renderer->style()); 187 ASSERT(renderer->style());
178 Color color = renderer->style()->svgStyle().lightingColor(); 188 Color color = renderer->style()->svgStyle().lightingColor();
179 189
180 RefPtr<LightSource> lightSource = lightNode->lightSource(filter); 190 RefPtr<LightSource> lightSource = lightNode->lightSource(filter);
181 RefPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_su rfaceScale->currentValue()->value(), m_specularConstant->currentValue()->value() , 191 RefPtrWillBeRawPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_specularConstant->currentValu e()->value(),
182 m_specularExponent->currentValue()->value(), kernelUnitLengthX()->curren tValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.rel ease()); 192 m_specularExponent->currentValue()->value(), kernelUnitLengthX()->curren tValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.rel ease());
183 effect->inputEffects().append(input1); 193 effect->inputEffects().append(input1);
184 return effect.release(); 194 return effect.release();
185 } 195 }
186 196
187 } // namespace blink 197 } // namespace blink
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