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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2011-2012. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011-2012. All rights reserved. |
3 * Copyright (C) 2013 Samsung Electronics. All rights reserved. | 3 * Copyright (C) 2013 Samsung Electronics. All rights reserved. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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37 | 37 |
38 class SVGAnimatedTypeAnimator final : public NoBaseWillBeGarbageCollectedFinaliz
ed<SVGAnimatedTypeAnimator> { | 38 class SVGAnimatedTypeAnimator final : public NoBaseWillBeGarbageCollectedFinaliz
ed<SVGAnimatedTypeAnimator> { |
39 WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED; | 39 WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED; |
40 public: | 40 public: |
41 static PassOwnPtrWillBeRawPtr<SVGAnimatedTypeAnimator> create(SVGAnimationEl
ement* animationElement, SVGElement* targetElement) | 41 static PassOwnPtrWillBeRawPtr<SVGAnimatedTypeAnimator> create(SVGAnimationEl
ement* animationElement, SVGElement* targetElement) |
42 { | 42 { |
43 return adoptPtrWillBeNoop(new SVGAnimatedTypeAnimator(animationElement,
targetElement)); | 43 return adoptPtrWillBeNoop(new SVGAnimatedTypeAnimator(animationElement,
targetElement)); |
44 } | 44 } |
45 ~SVGAnimatedTypeAnimator(); | 45 ~SVGAnimatedTypeAnimator(); |
46 | 46 |
47 PassRefPtr<SVGPropertyBase> constructFromString(const String&); | 47 PassRefPtrWillBeRawPtr<SVGPropertyBase> constructFromString(const String&); |
48 | 48 |
49 PassRefPtr<SVGPropertyBase> startAnimValAnimation(const WillBeHeapVector<Raw
PtrWillBeMember<SVGElement> >&); | 49 PassRefPtrWillBeRawPtr<SVGPropertyBase> startAnimValAnimation(const WillBeHe
apVector<RawPtrWillBeMember<SVGElement> >&); |
50 void stopAnimValAnimation(const WillBeHeapVector<RawPtrWillBeMember<SVGEleme
nt> >&); | 50 void stopAnimValAnimation(const WillBeHeapVector<RawPtrWillBeMember<SVGEleme
nt> >&); |
51 PassRefPtr<SVGPropertyBase> resetAnimValToBaseVal(const WillBeHeapVector<Raw
PtrWillBeMember<SVGElement> >&); | 51 PassRefPtrWillBeRawPtr<SVGPropertyBase> resetAnimValToBaseVal(const WillBeHe
apVector<RawPtrWillBeMember<SVGElement> >&); |
52 | 52 |
53 void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGPrope
rtyBase*, SVGPropertyBase*, SVGPropertyBase*, SVGPropertyBase*); | 53 void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGPrope
rtyBase*, SVGPropertyBase*, SVGPropertyBase*, SVGPropertyBase*); |
54 float calculateDistance(const String& fromString, const String& toString); | 54 float calculateDistance(const String& fromString, const String& toString); |
55 | 55 |
56 void calculateFromAndToValues(RefPtr<SVGPropertyBase>& from, RefPtr<SVGPrope
rtyBase>& to, const String& fromString, const String& toString); | 56 void calculateFromAndToValues(RefPtrWillBeMember<SVGPropertyBase>& from, Ref
PtrWillBeMember<SVGPropertyBase>& to, const String& fromString, const String& to
String); |
57 void calculateFromAndByValues(RefPtr<SVGPropertyBase>& from, RefPtr<SVGPrope
rtyBase>& to, const String& fromString, const String& byString); | 57 void calculateFromAndByValues(RefPtrWillBeMember<SVGPropertyBase>& from, Ref
PtrWillBeMember<SVGPropertyBase>& to, const String& fromString, const String& by
String); |
58 | 58 |
59 void setContextElement(SVGElement* contextElement) { m_contextElement = cont
extElement; } | 59 void setContextElement(SVGElement* contextElement) { m_contextElement = cont
extElement; } |
60 AnimatedPropertyType type() const { return m_type; } | 60 AnimatedPropertyType type() const { return m_type; } |
61 | 61 |
62 bool isAnimatingSVGDom() const { return m_animatedProperty; } | 62 bool isAnimatingSVGDom() const { return m_animatedProperty; } |
63 bool isAnimatingCSSProperty() const { return !m_animatedProperty; } | 63 bool isAnimatingCSSProperty() const { return !m_animatedProperty; } |
64 | 64 |
65 void trace(Visitor*); | 65 void trace(Visitor*); |
66 | 66 |
67 private: | 67 private: |
68 SVGAnimatedTypeAnimator(SVGAnimationElement*, SVGElement*); | 68 SVGAnimatedTypeAnimator(SVGAnimationElement*, SVGElement*); |
69 | 69 |
70 friend class ParsePropertyFromString; | 70 friend class ParsePropertyFromString; |
71 PassRefPtr<SVGPropertyBase> createPropertyForAnimation(const String&); | 71 PassRefPtrWillBeRawPtr<SVGPropertyBase> createPropertyForAnimation(const Str
ing&); |
72 PassRefPtr<SVGPropertyBase> resetAnimation(const WillBeHeapVector<RawPtrWill
BeMember<SVGElement> >&); | 72 PassRefPtrWillBeRawPtr<SVGPropertyBase> resetAnimation(const WillBeHeapVecto
r<RawPtrWillBeMember<SVGElement> >&); |
73 | 73 |
74 AnimatedPropertyType m_type; | 74 AnimatedPropertyType m_type; |
75 RawPtrWillBeMember<SVGAnimationElement> m_animationElement; | 75 RawPtrWillBeMember<SVGAnimationElement> m_animationElement; |
76 RawPtrWillBeMember<SVGElement> m_contextElement; | 76 RawPtrWillBeMember<SVGElement> m_contextElement; |
77 RefPtr<SVGAnimatedPropertyBase> m_animatedProperty; | 77 RefPtrWillBeMember<SVGAnimatedPropertyBase> m_animatedProperty; |
78 }; | 78 }; |
79 | 79 |
80 } // namespace blink | 80 } // namespace blink |
81 | 81 |
82 #endif // SVGAnimatedTypeAnimator_h | 82 #endif // SVGAnimatedTypeAnimator_h |
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