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Side by Side Diff: Source/core/rendering/svg/SVGRenderingContext.h

Issue 678163002: Oilpan: move SVG property hierarchy to the heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased upto r185213 Created 6 years, 1 month ago
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1 /** 1 /**
2 * Copyright (C) 2007 Rob Buis <buis@kde.org> 2 * Copyright (C) 2007 Rob Buis <buis@kde.org>
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. All rights reserved. 5 * Copyright (C) 2009 Google, Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * Copyright (C) 2012 Zoltan Herczeg <zherczeg@webkit.org>. 7 * Copyright (C) 2012 Zoltan Herczeg <zherczeg@webkit.org>.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
(...skipping 28 matching lines...) Expand all
39 public: 39 public:
40 SubtreeContentTransformScope(const AffineTransform&); 40 SubtreeContentTransformScope(const AffineTransform&);
41 ~SubtreeContentTransformScope(); 41 ~SubtreeContentTransformScope();
42 42
43 private: 43 private:
44 AffineTransform m_savedContentTransformation; 44 AffineTransform m_savedContentTransformation;
45 }; 45 };
46 46
47 // SVGRenderingContext 47 // SVGRenderingContext
48 class SVGRenderingContext { 48 class SVGRenderingContext {
49 STACK_ALLOCATED();
49 public: 50 public:
50 // Does not start rendering. 51 // Does not start rendering.
51 SVGRenderingContext() 52 SVGRenderingContext()
52 : m_renderingFlags(0) 53 : m_renderingFlags(0)
53 , m_object(0) 54 , m_object(nullptr)
54 , m_paintInfo(0) 55 , m_paintInfo(nullptr)
55 , m_savedContext(0) 56 , m_savedContext(nullptr)
56 , m_filter(0) 57 , m_filter(nullptr)
57 , m_clipper(0) 58 , m_clipper(nullptr)
58 , m_clipperState(RenderSVGResourceClipper::ClipperNotApplied) 59 , m_clipperState(RenderSVGResourceClipper::ClipperNotApplied)
59 , m_masker(0) 60 , m_masker(nullptr)
60 { 61 {
61 } 62 }
62 63
63 SVGRenderingContext(RenderObject* object, PaintInfo& paintinfo) 64 SVGRenderingContext(RenderObject* object, PaintInfo& paintinfo)
64 : m_renderingFlags(0) 65 : m_renderingFlags(0)
65 , m_object(0) 66 , m_object(nullptr)
66 , m_paintInfo(0) 67 , m_paintInfo(nullptr)
67 , m_savedContext(0) 68 , m_savedContext(nullptr)
68 , m_filter(0) 69 , m_filter(nullptr)
69 , m_clipper(0) 70 , m_clipper(nullptr)
70 , m_clipperState(RenderSVGResourceClipper::ClipperNotApplied) 71 , m_clipperState(RenderSVGResourceClipper::ClipperNotApplied)
71 , m_masker(0) 72 , m_masker(nullptr)
72 { 73 {
73 prepareToRenderSVGContent(object, paintinfo); 74 prepareToRenderSVGContent(object, paintinfo);
74 } 75 }
75 76
76 // Automatically finishes context rendering. 77 // Automatically finishes context rendering.
77 ~SVGRenderingContext(); 78 ~SVGRenderingContext();
78 79
79 // Used by all SVG renderers who apply clip/filter/etc. resources to the ren derer content. 80 // Used by all SVG renderers who apply clip/filter/etc. resources to the ren derer content.
80 void prepareToRenderSVGContent(RenderObject*, PaintInfo&); 81 void prepareToRenderSVGContent(RenderObject*, PaintInfo&);
81 bool isRenderingPrepared() const { return m_renderingFlags & RenderingPrepar ed; } 82 bool isRenderingPrepared() const { return m_renderingFlags & RenderingPrepar ed; }
82 83
83 static void renderSubtree(GraphicsContext*, RenderObject*); 84 static void renderSubtree(GraphicsContext*, RenderObject*);
84 85
85 static float calculateScreenFontSizeScalingFactor(const RenderObject*); 86 static float calculateScreenFontSizeScalingFactor(const RenderObject*);
86 87
87 private: 88 private:
88 // To properly revert partially successful initializtions in the destructor, we record all successful steps. 89 // To properly revert partially successful initializtions in the destructor, we record all successful steps.
89 enum RenderingFlags { 90 enum RenderingFlags {
90 RenderingPrepared = 1, 91 RenderingPrepared = 1,
91 RestoreGraphicsContext = 1 << 1, 92 RestoreGraphicsContext = 1 << 1,
92 EndOpacityLayer = 1 << 2, 93 EndOpacityLayer = 1 << 2,
93 PostApplyResources = 1 << 3, 94 PostApplyResources = 1 << 3,
94 PrepareToRenderSVGContentWasCalled = 1 << 4 95 PrepareToRenderSVGContentWasCalled = 1 << 4
95 }; 96 };
96 97
97 // List of those flags which require actions during the destructor. 98 // List of those flags which require actions during the destructor.
98 const static int ActionsNeeded = RestoreGraphicsContext | EndOpacityLayer | PostApplyResources; 99 const static int ActionsNeeded = RestoreGraphicsContext | EndOpacityLayer | PostApplyResources;
99 100
100 int m_renderingFlags; 101 int m_renderingFlags;
101 RenderObject* m_object; 102 RawPtrWillBeMember<RenderObject> m_object;
102 PaintInfo* m_paintInfo; 103 PaintInfo* m_paintInfo;
103 GraphicsContext* m_savedContext; 104 GraphicsContext* m_savedContext;
104 IntRect m_savedPaintRect; 105 IntRect m_savedPaintRect;
105 RenderSVGResourceFilter* m_filter; 106 RawPtrWillBeMember<RenderSVGResourceFilter> m_filter;
106 RenderSVGResourceClipper* m_clipper; 107 RawPtrWillBeMember<RenderSVGResourceClipper> m_clipper;
107 RenderSVGResourceClipper::ClipperState m_clipperState; 108 RenderSVGResourceClipper::ClipperState m_clipperState;
108 RenderSVGResourceMasker* m_masker; 109 RawPtrWillBeMember<RenderSVGResourceMasker> m_masker;
109 }; 110 };
110 111
111 } // namespace blink 112 } // namespace blink
112 113
113 #endif // SVGRenderingContext_h 114 #endif // SVGRenderingContext_h
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