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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/memory/scoped_ptr.h" | 5 #include "base/memory/scoped_ptr.h" |
6 #include "base/run_loop.h" | 6 #include "base/run_loop.h" |
7 #include "content/browser/gamepad/gamepad_consumer.h" | 7 #include "content/browser/gamepad/gamepad_consumer.h" |
8 #include "content/browser/gamepad/gamepad_service.h" | 8 #include "content/browser/gamepad/gamepad_service.h" |
9 #include "content/browser/gamepad/gamepad_test_helpers.h" | 9 #include "content/browser/gamepad/gamepad_test_helpers.h" |
10 #include "content/public/test/test_browser_thread_bundle.h" | 10 #include "content/public/test/test_browser_thread_bundle.h" |
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42 int disconnected_counter() const { return disconnected_counter_; } | 42 int disconnected_counter() const { return disconnected_counter_; } |
43 | 43 |
44 private: | 44 private: |
45 int connected_counter_; | 45 int connected_counter_; |
46 int disconnected_counter_; | 46 int disconnected_counter_; |
47 }; | 47 }; |
48 | 48 |
49 class GamepadServiceTest : public testing::Test { | 49 class GamepadServiceTest : public testing::Test { |
50 protected: | 50 protected: |
51 GamepadServiceTest(); | 51 GamepadServiceTest(); |
52 virtual ~GamepadServiceTest() override; | 52 ~GamepadServiceTest() override; |
53 | 53 |
54 void SetPadsConnected(bool connected); | 54 void SetPadsConnected(bool connected); |
55 void WaitForData(); | 55 void WaitForData(); |
56 | 56 |
57 int GetConnectedCounter() const { | 57 int GetConnectedCounter() const { |
58 return connection_listener_->connected_counter(); | 58 return connection_listener_->connected_counter(); |
59 } | 59 } |
60 int GetDisconnectedCounter() const { | 60 int GetDisconnectedCounter() const { |
61 return connection_listener_->disconnected_counter(); | 61 return connection_listener_->disconnected_counter(); |
62 } | 62 } |
63 | 63 |
64 virtual void SetUp() override; | 64 void SetUp() override; |
65 | 65 |
66 private: | 66 private: |
67 MockGamepadDataFetcher* fetcher_; | 67 MockGamepadDataFetcher* fetcher_; |
68 GamepadService* service_; | 68 GamepadService* service_; |
69 scoped_ptr<ConnectionListener> connection_listener_; | 69 scoped_ptr<ConnectionListener> connection_listener_; |
70 TestBrowserThreadBundle browser_thread_; | 70 TestBrowserThreadBundle browser_thread_; |
71 WebGamepads test_data_; | 71 WebGamepads test_data_; |
72 | 72 |
73 DISALLOW_COPY_AND_ASSIGN(GamepadServiceTest); | 73 DISALLOW_COPY_AND_ASSIGN(GamepadServiceTest); |
74 }; | 74 }; |
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121 WaitForData(); | 121 WaitForData(); |
122 EXPECT_EQ(0, GetConnectedCounter()); | 122 EXPECT_EQ(0, GetConnectedCounter()); |
123 EXPECT_EQ(kNumberOfGamepads, GetDisconnectedCounter()); | 123 EXPECT_EQ(kNumberOfGamepads, GetDisconnectedCounter()); |
124 | 124 |
125 WaitForData(); | 125 WaitForData(); |
126 EXPECT_EQ(0, GetConnectedCounter()); | 126 EXPECT_EQ(0, GetConnectedCounter()); |
127 EXPECT_EQ(0, GetDisconnectedCounter()); | 127 EXPECT_EQ(0, GetDisconnectedCounter()); |
128 } | 128 } |
129 | 129 |
130 } // namespace content | 130 } // namespace content |
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