Index: src/gpu/gl/GrGLProgramDesc.cpp |
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp |
index 79088137caa004519ddcd91d2ad13ad000f5ab40..733de13dc6cd6bf0b73774ab76d22617a05004ce 100644 |
--- a/src/gpu/gl/GrGLProgramDesc.cpp |
+++ b/src/gpu/gl/GrGLProgramDesc.cpp |
@@ -257,8 +257,8 @@ bool GrGLProgramDesc::Build(const GrOptDrawState& optState, |
header->fEmitsPointSize = GrGpu::kDrawPoints_DrawType == drawType; |
- if (gpu->caps()->pathRenderingSupport() && |
- GrGpu::IsPathRenderingDrawType(drawType) && |
+ bool isPathRendering = GrGpu::IsPathRenderingDrawType(drawType); |
+ if (gpu->caps()->pathRenderingSupport() && isPathRendering && |
gpu->glPathRendering()->texturingMode() == GrGLPathRendering::FixedFunction_TexturingMode) { |
header->fUseFragShaderOnly = true; |
SkASSERT(!optState.hasGeometryProcessor()); |
@@ -266,12 +266,15 @@ bool GrGLProgramDesc::Build(const GrOptDrawState& optState, |
header->fUseFragShaderOnly = false; |
} |
- bool defaultToUniformInputs = GrGpu::IsPathRenderingDrawType(drawType) || |
- GR_GL_NO_CONSTANT_ATTRIBUTES; |
bsalomon
2014/10/27 20:32:26
Can you remove all references to this macro as wel
|
+ bool hasUniformColor = inputColorIsUsed && |
+ (isPathRendering || !optState.hasColorVertexAttribute()); |
+ |
+ bool hasUniformCoverage = inputCoverageIsUsed && |
+ (isPathRendering || !optState.hasCoverageVertexAttribute()); |
if (!inputColorIsUsed) { |
header->fColorInput = kAllOnes_ColorInput; |
- } else if (defaultToUniformInputs && !optState.hasColorVertexAttribute()) { |
+ } else if (hasUniformColor) { |
header->fColorInput = kUniform_ColorInput; |
} else { |
header->fColorInput = kAttribute_ColorInput; |
@@ -283,7 +286,7 @@ bool GrGLProgramDesc::Build(const GrOptDrawState& optState, |
if (covIsSolidWhite || !inputCoverageIsUsed) { |
header->fCoverageInput = kAllOnes_ColorInput; |
- } else if (defaultToUniformInputs && !optState.hasCoverageVertexAttribute()) { |
+ } else if (hasUniformCoverage) { |
header->fCoverageInput = kUniform_ColorInput; |
} else { |
header->fCoverageInput = kAttribute_ColorInput; |