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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gl/builders/GrGLProgramBuilder.h" | 8 #include "gl/builders/GrGLProgramBuilder.h" |
| 9 #include "GrYUVtoRGBEffect.h" | 9 #include "GrYUVtoRGBEffect.h" |
| 10 | 10 |
| (...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 102 } | 102 } |
| 103 | 103 |
| 104 virtual bool onIsEqual(const GrFragmentProcessor& sBase) const { | 104 virtual bool onIsEqual(const GrFragmentProcessor& sBase) const { |
| 105 const YUVtoRGBEffect& s = sBase.cast<YUVtoRGBEffect>(); | 105 const YUVtoRGBEffect& s = sBase.cast<YUVtoRGBEffect>(); |
| 106 return fColorSpace == s.getColorSpace(); | 106 return fColorSpace == s.getColorSpace(); |
| 107 } | 107 } |
| 108 | 108 |
| 109 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR
IDE { | 109 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR
IDE { |
| 110 // YUV is opaque | 110 // YUV is opaque |
| 111 inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A, | 111 inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A, |
| 112 InvariantOutput::kWill_ReadInput); | 112 InvariantOutput::kWillNot_ReadInput); |
| 113 } | 113 } |
| 114 | 114 |
| 115 GrCoordTransform fCoordTransform; | 115 GrCoordTransform fCoordTransform; |
| 116 GrTextureAccess fYAccess; | 116 GrTextureAccess fYAccess; |
| 117 GrTextureAccess fUAccess; | 117 GrTextureAccess fUAccess; |
| 118 GrTextureAccess fVAccess; | 118 GrTextureAccess fVAccess; |
| 119 SkYUVColorSpace fColorSpace; | 119 SkYUVColorSpace fColorSpace; |
| 120 | 120 |
| 121 typedef GrFragmentProcessor INHERITED; | 121 typedef GrFragmentProcessor INHERITED; |
| 122 }; | 122 }; |
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| 133 0.0f, 0.0f, 0.0f, 1.0}; | 133 0.0f, 0.0f, 0.0f, 1.0}; |
| 134 } | 134 } |
| 135 | 135 |
| 136 ////////////////////////////////////////////////////////////////////////////// | 136 ////////////////////////////////////////////////////////////////////////////// |
| 137 | 137 |
| 138 GrFragmentProcessor* | 138 GrFragmentProcessor* |
| 139 GrYUVtoRGBEffect::Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vT
exture, | 139 GrYUVtoRGBEffect::Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vT
exture, |
| 140 SkYUVColorSpace colorSpace) { | 140 SkYUVColorSpace colorSpace) { |
| 141 return YUVtoRGBEffect::Create(yTexture, uTexture, vTexture, colorSpace); | 141 return YUVtoRGBEffect::Create(yTexture, uTexture, vTexture, colorSpace); |
| 142 } | 142 } |
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