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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "gin/array_buffer.h" |
| 6 |
| 7 #include <stdlib.h> |
| 8 |
| 9 namespace gin { |
| 10 |
| 11 COMPILE_ASSERT(V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT == 2, |
| 12 array_buffers_must_have_two_internal_fields); |
| 13 |
| 14 static const int kBufferViewPrivateIndex = 0; |
| 15 |
| 16 // ArrayBufferAllocator ------------------------------------------------------- |
| 17 |
| 18 void* ArrayBufferAllocator::Allocate(size_t length) { |
| 19 return calloc(1, length); |
| 20 } |
| 21 |
| 22 void* ArrayBufferAllocator::AllocateUninitialized(size_t length) { |
| 23 return malloc(length); |
| 24 } |
| 25 |
| 26 void ArrayBufferAllocator::Free(void* data, size_t length) { |
| 27 free(data); |
| 28 } |
| 29 |
| 30 ArrayBufferAllocator* ArrayBufferAllocator::SharedInstance() { |
| 31 static ArrayBufferAllocator* instance = new ArrayBufferAllocator(); |
| 32 return instance; |
| 33 } |
| 34 |
| 35 // BufferView::Private -------------------------------------------------------- |
| 36 |
| 37 // This class exists to solve a tricky lifetime problem. The V8 API doesn't |
| 38 // want to expose a direct view into the memory behind an array buffer because |
| 39 // V8 might deallocate that memory during garbage collection. Instead, the V8 |
| 40 // API forces us to externalize the buffer and take ownership of the memory. |
| 41 // In order to know when to free the memory, we need to figure out both when |
| 42 // we're done with it and when V8 is done with it. |
| 43 // |
| 44 // To determine whether we're done with the memory, every view we have into |
| 45 // the array buffer takes a reference to the BufferView::Private object that |
| 46 // actually owns the memory. To determine when V8 is done with the memory, we |
| 47 // open a weak handle to the ArrayBuffer object. When we receive the weak |
| 48 // callback, we know the object is about to be garbage collected and we can |
| 49 // drop V8's implied reference to the memory. |
| 50 // |
| 51 // The final subtlety is that we need every BufferView into the same array |
| 52 // buffer to AddRef the same BufferView::Private. To make that work, we store a |
| 53 // pointer to the BufferView::Private object in an internal field of the |
| 54 // ArrayBuffer object. |
| 55 // |
| 56 class BufferView::Private { |
| 57 public: |
| 58 static scoped_refptr<Private> From(v8::Isolate* isolate, |
| 59 v8::Handle<v8::ArrayBuffer> array); |
| 60 |
| 61 void AddRef(); |
| 62 void Release(); |
| 63 |
| 64 void* buffer() const { return buffer_; } |
| 65 size_t length() const { return length_; } |
| 66 |
| 67 private: |
| 68 Private(v8::Isolate* isolate, v8::Handle<v8::ArrayBuffer> array); |
| 69 ~Private(); |
| 70 |
| 71 static void WeakCallback( |
| 72 const v8::WeakCallbackData<v8::ArrayBuffer, Private>& data); |
| 73 |
| 74 size_t ref_count_; |
| 75 v8::Persistent<v8::ArrayBuffer> array_buffer_; |
| 76 void* buffer_; |
| 77 size_t length_; |
| 78 }; |
| 79 |
| 80 scoped_refptr<BufferView::Private> BufferView::Private::From( |
| 81 v8::Isolate* isolate, v8::Handle<v8::ArrayBuffer> array) { |
| 82 if (array->IsExternal()) { |
| 83 return make_scoped_refptr(static_cast<Private*>( |
| 84 array->GetAlignedPointerFromInternalField(kBufferViewPrivateIndex))); |
| 85 } |
| 86 return make_scoped_refptr(new Private(isolate, array)); |
| 87 } |
| 88 |
| 89 void BufferView::Private::AddRef() { |
| 90 ++ref_count_; |
| 91 } |
| 92 |
| 93 void BufferView::Private::Release() { |
| 94 if (--ref_count_) |
| 95 return; |
| 96 delete this; |
| 97 } |
| 98 |
| 99 BufferView::Private::Private(v8::Isolate* isolate, |
| 100 v8::Handle<v8::ArrayBuffer> array) |
| 101 : ref_count_(0), |
| 102 array_buffer_(isolate, array) { |
| 103 // Take ownership of the array buffer. |
| 104 v8::ArrayBuffer::Contents contents = array->Externalize(); |
| 105 buffer_ = contents.Data(); |
| 106 length_ = contents.ByteLength(); |
| 107 |
| 108 array->SetAlignedPointerInInternalField(kBufferViewPrivateIndex, this); |
| 109 |
| 110 AddRef(); // Balanced in WeakCallback. |
| 111 array_buffer_.SetWeak(this, WeakCallback); |
| 112 } |
| 113 |
| 114 BufferView::Private::~Private() { |
| 115 ArrayBufferAllocator::SharedInstance()->Free(buffer_, length_); |
| 116 } |
| 117 |
| 118 void BufferView::Private::WeakCallback( |
| 119 const v8::WeakCallbackData<v8::ArrayBuffer, Private>& data) { |
| 120 Private* parameter = data.GetParameter(); |
| 121 parameter->array_buffer_.Reset(); |
| 122 parameter->Release(); // Balanced in BufferView::Private::Private. |
| 123 } |
| 124 |
| 125 // BufferView ----------------------------------------------------------------- |
| 126 |
| 127 BufferView::BufferView(v8::Isolate* isolate, |
| 128 v8::Handle<v8::ArrayBufferView> view) { |
| 129 Initialize(isolate, view->Buffer()); |
| 130 uint8_t* ptr = static_cast<uint8_t*>(bytes_); |
| 131 bytes_ = static_cast<void*>(ptr + view->ByteOffset()); |
| 132 num_bytes_ = view->ByteLength(); |
| 133 } |
| 134 |
| 135 BufferView::BufferView(v8::Isolate* isolate, |
| 136 v8::Handle<v8::ArrayBuffer> array) { |
| 137 Initialize(isolate, array); |
| 138 } |
| 139 |
| 140 BufferView::~BufferView() { |
| 141 } |
| 142 |
| 143 void BufferView::Initialize(v8::Isolate* isolate, |
| 144 v8::Handle<v8::ArrayBuffer> array) { |
| 145 private_ = BufferView::Private::From(isolate, array); |
| 146 bytes_ = private_->buffer(); |
| 147 num_bytes_ = private_->length(); |
| 148 } |
| 149 |
| 150 } // namespace gin |
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