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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
10 | 10 |
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228 void initStencilFormats(); | 228 void initStencilFormats(); |
229 | 229 |
230 // sets a texture unit to use for texture operations other than binding a te
xture to a program. | 230 // sets a texture unit to use for texture operations other than binding a te
xture to a program. |
231 // ensures that such operations don't negatively interact with tracking boun
d textures. | 231 // ensures that such operations don't negatively interact with tracking boun
d textures. |
232 void setScratchTextureUnit(); | 232 void setScratchTextureUnit(); |
233 | 233 |
234 // bounds is region that may be modified and therefore has to be resolved. | 234 // bounds is region that may be modified and therefore has to be resolved. |
235 // NULL means whole target. Can be an empty rect. | 235 // NULL means whole target. Can be an empty rect. |
236 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds); | 236 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds); |
237 | 237 |
238 void flushStencil(DrawType); | 238 void flushStencil(const GrStencilSettings&, DrawType); |
239 void flushAAState(const GrOptDrawState&, DrawType); | 239 void flushAAState(const GrOptDrawState&, DrawType); |
240 | 240 |
241 bool configToGLFormats(GrPixelConfig config, | 241 bool configToGLFormats(GrPixelConfig config, |
242 bool getSizedInternal, | 242 bool getSizedInternal, |
243 GrGLenum* internalFormat, | 243 GrGLenum* internalFormat, |
244 GrGLenum* externalFormat, | 244 GrGLenum* externalFormat, |
245 GrGLenum* externalType); | 245 GrGLenum* externalType); |
246 // helper for onCreateTexture and writeTexturePixels | 246 // helper for onCreateTexture and writeTexturePixels |
247 bool uploadTexData(const GrGLTexture::Desc& desc, | 247 bool uploadTexData(const GrGLTexture::Desc& desc, |
248 bool isNewTexture, | 248 bool isNewTexture, |
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440 | 440 |
441 // we record what stencil format worked last time to hopefully exit early | 441 // we record what stencil format worked last time to hopefully exit early |
442 // from our loop that tries stencil formats and calls check fb status. | 442 // from our loop that tries stencil formats and calls check fb status. |
443 int fLastSuccessfulStencilFmtIdx; | 443 int fLastSuccessfulStencilFmtIdx; |
444 | 444 |
445 typedef GrGpu INHERITED; | 445 typedef GrGpu INHERITED; |
446 friend class GrGLPathRendering; // For accessing setTextureUnit. | 446 friend class GrGLPathRendering; // For accessing setTextureUnit. |
447 }; | 447 }; |
448 | 448 |
449 #endif | 449 #endif |
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