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Side by Side Diff: Source/platform/fonts/GlyphBuffer.h

Issue 676523003: Offset-only GlyphBuffer (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: review nit Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2009, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2009, 2011 Apple Inc. All rights reserved.
3 * Copyright (C) 2007-2008 Torch Mobile Inc. 3 * Copyright (C) 2007-2008 Torch Mobile Inc.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 8 *
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 13 matching lines...) Expand all
24 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 24 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 */ 28 */
29 29
30 #ifndef GlyphBuffer_h 30 #ifndef GlyphBuffer_h
31 #define GlyphBuffer_h 31 #define GlyphBuffer_h
32 32
33 #include "platform/fonts/Glyph.h" 33 #include "platform/fonts/Glyph.h"
34 #include "platform/geometry/FloatSize.h" 34 #include "platform/geometry/FloatPoint.h"
35 #include "platform/heap/Heap.h" 35 #include "platform/heap/Heap.h"
36 #include "wtf/Vector.h" 36 #include "wtf/Vector.h"
37 37
38 namespace blink { 38 namespace blink {
39 39
40 class SimpleFontData; 40 class SimpleFontData;
41 41
42 class GlyphBuffer { 42 class GlyphBuffer {
43 STACK_ALLOCATED(); 43 STACK_ALLOCATED();
44 public: 44 public:
45 bool isEmpty() const { return m_fontData.isEmpty(); } 45 bool isEmpty() const { return m_fontData.isEmpty(); }
46 bool hasOffsets() const { return !m_offsets.isEmpty(); } 46 unsigned size() const
47 unsigned size() const { return m_fontData.size(); } 47 {
48 ASSERT(m_fontData.size() == m_glyphs.size());
49 ASSERT(m_fontData.size() == m_offsets.size() || 2 * m_fontData.size() == m_offsets.size());
50 return m_fontData.size();
51 }
48 52
49 const Glyph* glyphs(unsigned from) const { return m_glyphs.data() + from; } 53 bool hasVerticalOffsets() const
50 const float* advances(unsigned from) const { return m_advances.data() + from ; } 54 {
51 const FloatSize* offsets(unsigned from) const { return m_offsets.data() + fr om; } 55 // We exclusively store either horizontal/x-only ofssets -- in which cas e m_offsets.size == size,
56 // or vertical/xy offsets -- in which case m_offsets.size == size * 2.
57 return size() != m_offsets.size();
58 }
59
60 const Glyph* glyphs(unsigned from) const
61 {
62 ASSERT(from < size());
63 return m_glyphs.data() + from;
64 }
65
66 const float* offsets(unsigned from) const
eae 2014/11/04 15:33:26 Using a float* to represent both the x and y offse
f(malita) 2014/11/04 21:52:22 Done.
67 {
68 ASSERT(from < size());
69 return m_offsets.data() + (hasVerticalOffsets() ? from * 2 : from);
70 }
52 71
53 const SimpleFontData* fontDataAt(unsigned index) const 72 const SimpleFontData* fontDataAt(unsigned index) const
54 { 73 {
74 ASSERT(index < size());
55 return m_fontData[index]; 75 return m_fontData[index];
56 } 76 }
57 77
58 Glyph glyphAt(unsigned index) const 78 Glyph glyphAt(unsigned index) const
59 { 79 {
80 ASSERT(index < size());
60 return m_glyphs[index]; 81 return m_glyphs[index];
61 } 82 }
62 83
63 float advanceAt(unsigned index) const 84 float xOffsetAt(unsigned index) const
64 { 85 {
65 return m_advances[index]; 86 ASSERT(index < size());
87 return hasVerticalOffsets() ? m_offsets[index * 2] : m_offsets[index];
88
66 } 89 }
67 90
68 void add(Glyph glyph, const SimpleFontData* font, float width) 91 float yOffsetAt(unsigned index) const
69 { 92 {
70 // should not mix offset/advance-only glyphs 93 ASSERT(index < size());
71 ASSERT(!hasOffsets()); 94 ASSERT(hasVerticalOffsets());
95 return m_offsets[index * 2 + 1];
96 }
97
98 void add(Glyph glyph, const SimpleFontData* font, float x)
99 {
100 // cannot mix x-only/xy offsets
101 ASSERT(!hasVerticalOffsets());
72 102
73 m_fontData.append(font); 103 m_fontData.append(font);
74 m_glyphs.append(glyph); 104 m_glyphs.append(glyph);
75 m_advances.append(width); 105 m_offsets.append(x);
76 } 106 }
77 107
78 void add(Glyph glyph, const SimpleFontData* font, const FloatSize& offset, f loat advance) 108 void add(Glyph glyph, const SimpleFontData* font, const FloatPoint& offset)
79 { 109 {
80 // should not mix offset/advance-only glyphs 110 // cannot mix x-only/xy offsets
81 ASSERT(size() == m_offsets.size()); 111 ASSERT(isEmpty() || hasVerticalOffsets());
82 112
83 m_fontData.append(font); 113 m_fontData.append(font);
84 m_glyphs.append(glyph); 114 m_glyphs.append(glyph);
85 m_offsets.append(offset); 115 m_offsets.append(offset.x());
86 m_advances.append(advance); 116 m_offsets.append(offset.y());
87 } 117 }
88 118
89 void reverse() 119 void reverseForSimpleRTL(float afterOffset, float totalWidth)
90 { 120 {
121 ASSERT(!hasVerticalOffsets());
122
123 if (isEmpty())
124 return;
125
91 m_fontData.reverse(); 126 m_fontData.reverse();
92 m_glyphs.reverse(); 127 m_glyphs.reverse();
93 m_advances.reverse();
94 }
95 128
96 void expandLastAdvance(float width) 129 // | .. [X0 X1 .. Xn] .. |
97 { 130 // ^ ^ ^
98 ASSERT(!isEmpty()); 131 // 0 afterOffset totalWidth
99 float& lastAdvance = m_advances.last(); 132 //
100 lastAdvance += width; 133 // The input buffer is shaped using RTL advances, but since the right ed ge is unknown at
134 // that time, offsets are computed as if the advances were LTR. This met hod performs the
135 // required adjustments by reconstructing advances and positioning offse ts in an RTL
136 // progression.
137
138 // FIXME: we should get rid of this (idea: store negative offsets while shaping,
139 // and adjust the initial advance accordingly -> should yield cor rectly positioned
140 // RTL glyphs without any post-shape munging).
141 ASSERT_WITH_SECURITY_IMPLICATION(!m_offsets.isEmpty());
142 float x = totalWidth - m_offsets[0];
143 for (unsigned i = 0; i + 1 < m_offsets.size(); ++i) {
144 float advance = m_offsets[i + 1] - m_offsets[i];
145 ASSERT(advance >= 0);
146 x -= advance;
147 m_offsets[i] = x;
148 }
149 float lastAdvance = afterOffset - m_offsets.last();
150 ASSERT(lastAdvance >= 0);
151 m_offsets.last() = x - lastAdvance;
152
153 m_offsets.reverse();
101 } 154 }
102 155
103 protected: 156 protected:
104 Vector<const SimpleFontData*, 2048> m_fontData; 157 Vector<const SimpleFontData*, 2048> m_fontData;
105 Vector<Glyph, 2048> m_glyphs; 158 Vector<Glyph, 2048> m_glyphs;
106 Vector<float, 2048> m_advances; 159 Vector<float, 2048> m_offsets;
107 Vector<FloatSize, 1024> m_offsets;
108 }; 160 };
109 161
110 } // namespace blink 162 } // namespace blink
111 163
112 #endif 164 #endif
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