Index: gm/tiledscaledbitmap.cpp |
diff --git a/gm/tiledscaledbitmap.cpp b/gm/tiledscaledbitmap.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..78f2d389d1054467e7fd68417aba965d1f2b2440 |
--- /dev/null |
+++ b/gm/tiledscaledbitmap.cpp |
@@ -0,0 +1,93 @@ |
+ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+#include "gm.h" |
+ |
+#include "Resources.h" |
+#include "SkBitmap.h" |
+#include "SkImageDecoder.h" |
+#include "SkPaint.h" |
+#include "SkShader.h" |
+#include "SkStream.h" |
+ |
+ |
+ /*** |
+ * |
+ * This GM reproduces Skia bug 2904, in which a tiled bitmap shader was failing to draw correctly |
+ * when fractional image scaling was ignored by the high quality bitmap scaler. |
+ * |
+ ***/ |
+ |
+namespace skiagm { |
+ |
+class TiledScaledBitmapGM : public GM { |
+public: |
+ |
+ TiledScaledBitmapGM(const char filename[]) |
+ : fFilename(filename) { |
+ } |
+ |
+protected: |
+ virtual SkString onShortName() { |
+ return SkString("tiledscaledbitmap"); |
+ } |
+ |
+ virtual SkISize onISize() { |
+ return SkISize::Make(1016, 616); |
+ } |
+ |
+ virtual void onOnceBeforeDraw() SK_OVERRIDE { |
+ SkImageDecoder* codec = NULL; |
+ SkString resourcePath = GetResourcePath(fFilename.c_str()); |
reed1
2014/10/24 14:27:38
I think it is just as easy (and slightly more port
|
+ SkFILEStream stream(resourcePath.c_str()); |
+ if (stream.isValid()) { |
+ codec = SkImageDecoder::Factory(&stream); |
+ } |
+ if (codec) { |
+ stream.rewind(); |
+ codec->decode(&stream, &fBitmap, kN32_SkColorType, SkImageDecoder::kDecodePixels_Mode); |
+ SkDELETE(codec); |
+ } else { |
+ fBitmap.allocN32Pixels(360,288); |
+ for (int row = 0 ; row < 288 ; row++) { |
+ for (int col = 0 ; col < 360 ; col++ ) { |
+ *(fBitmap.getAddr32(row,col)) = 0xFF0000FF; // red == bad |
+ } |
+ } |
+ } |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) { |
+ SkPaint paint; |
+ |
+ paint.setAntiAlias(true); |
+ paint.setFilterLevel(SkPaint::kHigh_FilterLevel); |
+ |
+ SkMatrix mat; |
+ mat.setScale(121.f/360.f, 93.f/288.f); |
+ mat.postTranslate(-72, -72); |
+ |
+ SkShader *shader = SkShader::CreateBitmapShader(fBitmap, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &mat); |
+ paint.setShader(shader); |
+ |
+ SkSafeUnref(shader); |
+ canvas->drawRectCoords(8,8,1008, 608, paint); |
+ } |
+ |
+private: |
+ SkBitmap fBitmap; |
+ SkString fFilename; |
+ |
+ typedef GM INHERITED; |
+}; |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+static GM* MyFactory(void*) { return new TiledScaledBitmapGM("circle.png"); } |
reed1
2014/10/24 14:27:38
nit: DEF_GM( return SkNEW_ARGS(TiledScaledBitmapGM
humper
2014/10/24 15:10:01
Done.
|
+static GMRegistry reg(MyFactory); |
+ |
+} |