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Side by Side Diff: src/gpu/GrOvalRenderer.cpp

Issue 675193002: Revert of Added varying struct (Closed) Base URL: https://skia.googlesource.com/skia.git@gp_emit_struct
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrOvalRenderer.h" 8 #include "GrOvalRenderer.h"
9 9
10 #include "gl/builders/GrGLProgramBuilder.h" 10 #include "gl/builders/GrGLProgramBuilder.h"
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after
87 87
88 inline bool isStroked() const { return fStroke; } 88 inline bool isStroked() const { return fStroke; }
89 89
90 class GLProcessor : public GrGLGeometryProcessor { 90 class GLProcessor : public GrGLGeometryProcessor {
91 public: 91 public:
92 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& ) 92 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& )
93 : INHERITED (factory) {} 93 : INHERITED (factory) {}
94 94
95 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 95 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
96 const CircleEdgeEffect& circleEffect = args.fGP.cast<CircleEdgeEffec t>(); 96 const CircleEdgeEffect& circleEffect = args.fGP.cast<CircleEdgeEffec t>();
97 GrGLVertToFrag v(kVec4f_GrSLType); 97 const char *vsName, *fsName;
98 args.fPB->addVarying("CircleEdge", &v); 98 args.fPB->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName );
99 99
100 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();; 100 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();;
101 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), circleEffect.inCircleE dge().c_str()); 101 vsBuilder->codeAppendf("\t%s = %s;\n", vsName, circleEffect.inCircle Edge().c_str());
102 102
103 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r(); 103 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r();
104 fsBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn()); 104 fsBuilder->codeAppendf("\tfloat d = length(%s.xy);\n", fsName);
105 fsBuilder->codeAppendf("float edgeAlpha = clamp(%s.z - d, 0.0, 1.0); ", v.fsIn()); 105 fsBuilder->codeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0 );\n", fsName);
106 if (circleEffect.isStroked()) { 106 if (circleEffect.isStroked()) {
107 fsBuilder->codeAppendf("float innerAlpha = clamp(d - %s.w, 0.0, 1.0);", 107 fsBuilder->codeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0 , 1.0);\n", fsName);
108 v.fsIn()); 108 fsBuilder->codeAppend("\tedgeAlpha *= innerAlpha;\n");
109 fsBuilder->codeAppend("edgeAlpha *= innerAlpha;");
110 } 109 }
111 110
112 fsBuilder->codeAppendf("%s = %s;\n", args.fOutput, 111 fsBuilder->codeAppendf("\t%s = %s;\n", args.fOutput,
113 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str()); 112 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str());
114 } 113 }
115 114
116 static void GenKey(const GrProcessor& processor, const GrGLCaps&, 115 static void GenKey(const GrProcessor& processor, const GrGLCaps&,
117 GrProcessorKeyBuilder* b) { 116 GrProcessorKeyBuilder* b) {
118 const CircleEdgeEffect& circleEffect = processor.cast<CircleEdgeEffe ct>(); 117 const CircleEdgeEffect& circleEffect = processor.cast<CircleEdgeEffe ct>();
119 b->add32(circleEffect.isStroked()); 118 b->add32(circleEffect.isStroked());
120 } 119 }
121 120
122 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {} 121 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
200 inline bool isStroked() const { return fStroke; } 199 inline bool isStroked() const { return fStroke; }
201 200
202 class GLProcessor : public GrGLGeometryProcessor { 201 class GLProcessor : public GrGLGeometryProcessor {
203 public: 202 public:
204 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& ) 203 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& )
205 : INHERITED (factory) {} 204 : INHERITED (factory) {}
206 205
207 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 206 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
208 const EllipseEdgeEffect& ellipseEffect = args.fGP.cast<EllipseEdgeEf fect>(); 207 const EllipseEdgeEffect& ellipseEffect = args.fGP.cast<EllipseEdgeEf fect>();
209 208
210 GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType); 209 const char *vsOffsetName, *fsOffsetName;
211 args.fPB->addVarying("EllipseOffsets", &ellipseOffsets); 210 const char *vsRadiiName, *fsRadiiName;
211
212 args.fPB->addVarying(kVec2f_GrSLType, "EllipseOffsets", &vsOffsetNam e, &fsOffsetName);
212 213
213 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); 214 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
214 vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), 215 vsBuilder->codeAppendf("%s = %s;", vsOffsetName,
215 ellipseEffect.inEllipseOffset().c_str()); 216 ellipseEffect.inEllipseOffset().c_str());
216 217
217 GrGLVertToFrag ellipseRadii(kVec4f_GrSLType); 218 args.fPB->addVarying(kVec4f_GrSLType, "EllipseRadii", &vsRadiiName, &fsRadiiName);
218 args.fPB->addVarying("EllipseRadii", &ellipseRadii); 219 vsBuilder->codeAppendf("%s = %s;", vsRadiiName, ellipseEffect.inElli pseRadii().c_str());
219 vsBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(),
220 ellipseEffect.inEllipseRadii().c_str());
221 220
222 // for outer curve 221 // for outer curve
223 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r(); 222 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r();
224 fsBuilder->codeAppendf("vec2 scaledOffset = %s*%s.xy;", ellipseOffse ts.fsIn(), 223 fsBuilder->codeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffset Name, fsRadiiName);
225 ellipseRadii.fsIn()); 224 fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset ) - 1.0;\n");
226 fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;"); 225 fsBuilder->codeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fs RadiiName);
227 fsBuilder->codeAppendf("vec2 grad = 2.0*scaledOffset*%s.xy;", ellips eRadii.fsIn()); 226 fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n");
228 fsBuilder->codeAppend("float grad_dot = dot(grad, grad);");
229
230 // avoid calling inversesqrt on zero. 227 // avoid calling inversesqrt on zero.
231 fsBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);"); 228 fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n");
232 fsBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); 229 fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n");
233 fsBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);"); 230 fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0. 0, 1.0);\n");
234 231
235 // for inner curve 232 // for inner curve
236 if (ellipseEffect.isStroked()) { 233 if (ellipseEffect.isStroked()) {
237 fsBuilder->codeAppendf("scaledOffset = %s*%s.zw;", 234 fsBuilder->codeAppendf("\tscaledOffset = %s*%s.zw;\n", fsOffsetN ame, fsRadiiName);
238 ellipseOffsets.fsIn(), ellipseRadii.fsIn( )); 235 fsBuilder->codeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n");
239 fsBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;"); 236 fsBuilder->codeAppendf("\tgrad = 2.0*scaledOffset*%s.zw;\n", fsR adiiName);
240 fsBuilder->codeAppendf("grad = 2.0*scaledOffset*%s.zw;", 237 fsBuilder->codeAppend("\tinvlen = inversesqrt(dot(grad, grad));\ n");
241 ellipseRadii.fsIn()); 238 fsBuilder->codeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0 , 1.0);\n");
242 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));");
243 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);");
244 } 239 }
245 240
246 fsBuilder->codeAppendf("%s = %s;", args.fOutput, 241 fsBuilder->codeAppendf("\t%s = %s;\n", args.fOutput,
247 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str()); 242 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str());
248 } 243 }
249 244
250 static void GenKey(const GrProcessor& processor, const GrGLCaps&, 245 static void GenKey(const GrProcessor& processor, const GrGLCaps&,
251 GrProcessorKeyBuilder* b) { 246 GrProcessorKeyBuilder* b) {
252 const EllipseEdgeEffect& ellipseEffect = processor.cast<EllipseEdgeE ffect>(); 247 const EllipseEdgeEffect& ellipseEffect = processor.cast<EllipseEdgeE ffect>();
253 b->add32(ellipseEffect.isStroked()); 248 b->add32(ellipseEffect.isStroked());
254 } 249 }
255 250
256 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE { 251 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after
346 inline Mode getMode() const { return fMode; } 341 inline Mode getMode() const { return fMode; }
347 342
348 class GLProcessor : public GrGLGeometryProcessor { 343 class GLProcessor : public GrGLGeometryProcessor {
349 public: 344 public:
350 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& ) 345 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& )
351 : INHERITED (factory) {} 346 : INHERITED (factory) {}
352 347
353 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 348 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
354 const DIEllipseEdgeEffect& ellipseEffect = args.fGP.cast<DIEllipseEd geEffect>(); 349 const DIEllipseEdgeEffect& ellipseEffect = args.fGP.cast<DIEllipseEd geEffect>();
355 350
356 GrGLVertToFrag offsets0(kVec2f_GrSLType); 351 const char *vsOffsetName0, *fsOffsetName0;
357 args.fPB->addVarying("EllipseOffsets0", &offsets0); 352 args.fPB->addVarying(kVec2f_GrSLType, "EllipseOffsets0",
353 &vsOffsetName0, &fsOffsetName0);
358 354
359 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); 355 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
360 vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), 356 vsBuilder->codeAppendf("%s = %s;", vsOffsetName0,
361 ellipseEffect.inEllipseOffsets0().c_str()); 357 ellipseEffect.inEllipseOffsets0().c_str());
362 358 const char *vsOffsetName1, *fsOffsetName1;
363 GrGLVertToFrag offsets1(kVec2f_GrSLType); 359 args.fPB->addVarying(kVec2f_GrSLType, "EllipseOffsets1",
364 args.fPB->addVarying("EllipseOffsets1", &offsets1); 360 &vsOffsetName1, &fsOffsetName1);
365 vsBuilder->codeAppendf("%s = %s;", offsets1.vsOut(), 361 vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName1,
366 ellipseEffect.inEllipseOffsets1().c_str()); 362 ellipseEffect.inEllipseOffsets1().c_str());
367 363
368 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r(); 364 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde r();
369 SkAssertResult(fsBuilder->enableFeature( 365 SkAssertResult(fsBuilder->enableFeature(
370 GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature) ); 366 GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature) );
371 // for outer curve 367 // for outer curve
372 fsBuilder->codeAppendf("vec2 scaledOffset = %s.xy;", offsets0.fsIn() ); 368 fsBuilder->codeAppendf("\tvec2 scaledOffset = %s.xy;\n", fsOffsetNam e0);
373 fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;"); 369 fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset ) - 1.0;\n");
374 fsBuilder->codeAppendf("vec2 duvdx = dFdx(%s);", offsets0.fsIn()); 370 fsBuilder->codeAppendf("\tvec2 duvdx = dFdx(%s);\n", fsOffsetName0);
375 fsBuilder->codeAppendf("vec2 duvdy = dFdy(%s);", offsets0.fsIn()); 371 fsBuilder->codeAppendf("\tvec2 duvdy = dFdy(%s);\n", fsOffsetName0);
376 fsBuilder->codeAppendf("vec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y *duvdx.y," 372 fsBuilder->codeAppendf("\tvec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s .y*duvdx.y,\n"
377 " 2.0*%s.x*duvdy.x + 2.0*%s.y *duvdy.y);", 373 "\t 2.0*%s.x*duvdy.x + 2.0*%s .y*duvdy.y);\n",
378 offsets0.fsIn(), offsets0.fsIn(), offsets0.fs In(), offsets0.fsIn()); 374 fsOffsetName0, fsOffsetName0, fsOffsetName0, fsOffsetName0);
379 375
380 fsBuilder->codeAppend("float grad_dot = dot(grad, grad);"); 376 fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n");
381 // avoid calling inversesqrt on zero. 377 // avoid calling inversesqrt on zero.
382 fsBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);"); 378 fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n");
383 fsBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); 379 fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n");
384 if (kHairline == ellipseEffect.getMode()) { 380 if (kHairline == ellipseEffect.getMode()) {
385 // can probably do this with one step 381 // can probably do this with one step
386 fsBuilder->codeAppend("float edgeAlpha = clamp(1.0-test*invlen, 0.0, 1.0);"); 382 fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(1.0-test*invlen , 0.0, 1.0);\n");
387 fsBuilder->codeAppend("edgeAlpha *= clamp(1.0+test*invlen, 0.0, 1.0);"); 383 fsBuilder->codeAppend("\tedgeAlpha *= clamp(1.0+test*invlen, 0.0 , 1.0);\n");
388 } else { 384 } else {
389 fsBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);"); 385 fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen , 0.0, 1.0);\n");
390 } 386 }
391 387
392 // for inner curve 388 // for inner curve
393 if (kStroke == ellipseEffect.getMode()) { 389 if (kStroke == ellipseEffect.getMode()) {
394 fsBuilder->codeAppendf("scaledOffset = %s.xy;", offsets1.fsIn()) ; 390 fsBuilder->codeAppendf("\tscaledOffset = %s.xy;\n", fsOffsetName 1);
395 fsBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;"); 391 fsBuilder->codeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n");
396 fsBuilder->codeAppendf("duvdx = dFdx(%s);", offsets1.fsIn()); 392 fsBuilder->codeAppendf("\tduvdx = dFdx(%s);\n", fsOffsetName1);
397 fsBuilder->codeAppendf("duvdy = dFdy(%s);", offsets1.fsIn()); 393 fsBuilder->codeAppendf("\tduvdy = dFdy(%s);\n", fsOffsetName1);
398 fsBuilder->codeAppendf("grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y* duvdx.y," 394 fsBuilder->codeAppendf("\tgrad = vec2(2.0*%s.x*duvdx.x + 2.0*%s. y*duvdx.y,\n"
399 " 2.0*%s.x*duvdy.x + 2.0*%s.y* duvdy.y);", 395 "\t 2.0*%s.x*duvdy.x + 2.0*%s. y*duvdy.y);\n",
400 offsets1.fsIn(), offsets1.fsIn(), offsets 1.fsIn(), 396 fsOffsetName1, fsOffsetName1, fsOffsetNam e1, fsOffsetName1);
401 offsets1.fsIn()); 397 fsBuilder->codeAppend("\tinvlen = inversesqrt(dot(grad, grad));\ n");
402 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); 398 fsBuilder->codeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0 , 1.0);\n");
403 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);");
404 } 399 }
405 400
406 fsBuilder->codeAppendf("%s = %s;", args.fOutput, 401 fsBuilder->codeAppendf("\t%s = %s;\n", args.fOutput,
407 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str()); 402 (GrGLSLExpr4(args.fInput) * GrGLSLExpr1("edge Alpha")).c_str());
408 } 403 }
409 404
410 static void GenKey(const GrProcessor& processor, const GrGLCaps&, 405 static void GenKey(const GrProcessor& processor, const GrGLCaps&,
411 GrProcessorKeyBuilder* b) { 406 GrProcessorKeyBuilder* b) {
412 const DIEllipseEdgeEffect& ellipseEffect = processor.cast<DIEllipseE dgeEffect>(); 407 const DIEllipseEdgeEffect& ellipseEffect = processor.cast<DIEllipseE dgeEffect>();
413 408
414 b->add32(ellipseEffect.getMode()); 409 b->add32(ellipseEffect.getMode());
415 } 410 }
416 411
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1239 // drop out the middle quad if we're stroked 1234 // drop out the middle quad if we're stroked
1240 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : 1235 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 :
1241 SK_ARRAY_COUNT(gRRectIndices); 1236 SK_ARRAY_COUNT(gRRectIndices);
1242 target->setIndexSourceToBuffer(indexBuffer); 1237 target->setIndexSourceToBuffer(indexBuffer);
1243 target->drawIndexedInstances(kTriangles_GrPrimitiveType, 1, 16, indexCnt , &bounds); 1238 target->drawIndexedInstances(kTriangles_GrPrimitiveType, 1, 16, indexCnt , &bounds);
1244 } 1239 }
1245 1240
1246 target->resetIndexSource(); 1241 target->resetIndexSource();
1247 return true; 1242 return true;
1248 } 1243 }
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