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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourceFilter.cpp

Issue 675173003: Move <svg:image> buffered-rendering management to SVGImagePainter (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> 5 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version. 11 * version 2 of the License, or (at your option) any later version.
12 * 12 *
13 * This library is distributed in the hope that it will be useful, 13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details. 16 * Library General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU Library General Public License 18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB. If not, write to 19 * along with this library; see the file COPYING.LIB. If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA. 21 * Boston, MA 02110-1301, USA.
22 */ 22 */
23 23
24 #include "config.h" 24 #include "config.h"
25
26 #include "core/rendering/svg/RenderSVGResourceFilter.h" 25 #include "core/rendering/svg/RenderSVGResourceFilter.h"
27 26
28 #include "core/dom/ElementTraversal.h" 27 #include "core/dom/ElementTraversal.h"
29 #include "core/frame/Settings.h"
30 #include "core/rendering/svg/RenderSVGResourceFilterPrimitive.h"
31 #include "core/rendering/svg/SVGRenderingContext.h"
32 #include "core/svg/SVGFilterPrimitiveStandardAttributes.h" 28 #include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
33 #include "platform/graphics/UnacceleratedImageBufferSurface.h" 29 #include "platform/graphics/GraphicsContext.h"
34 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" 30 #include "platform/graphics/filters/SkiaImageFilterBuilder.h"
35 #include "platform/graphics/filters/SourceAlpha.h" 31 #include "platform/graphics/filters/SourceAlpha.h"
36 #include "platform/graphics/filters/SourceGraphic.h" 32 #include "platform/graphics/filters/SourceGraphic.h"
37 33
38 namespace blink { 34 namespace blink {
39 35
40 const RenderSVGResourceType RenderSVGResourceFilter::s_resourceType = FilterReso urceType; 36 const RenderSVGResourceType RenderSVGResourceFilter::s_resourceType = FilterReso urceType;
41 37
42 RenderSVGResourceFilter::RenderSVGResourceFilter(SVGFilterElement* node) 38 RenderSVGResourceFilter::RenderSVGResourceFilter(SVGFilterElement* node)
43 : RenderSVGResourceContainer(node) 39 : RenderSVGResourceContainer(node)
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295 markAllClientLayersForInvalidation(); 291 markAllClientLayersForInvalidation();
296 } 292 }
297 293
298 FloatRect RenderSVGResourceFilter::drawingRegion(RenderObject* object) const 294 FloatRect RenderSVGResourceFilter::drawingRegion(RenderObject* object) const
299 { 295 {
300 FilterData* filterData = m_filter.get(object); 296 FilterData* filterData = m_filter.get(object);
301 return filterData ? filterData->drawingRegion : FloatRect(); 297 return filterData ? filterData->drawingRegion : FloatRect();
302 } 298 }
303 299
304 } 300 }
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