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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ |
| 6 #define UI_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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| 31 class MessageLoopProxy; | 31 class MessageLoopProxy; |
| 32 class RunLoop; | 32 class RunLoop; |
| 33 } | 33 } |
| 34 | 34 |
| 35 namespace cc { | 35 namespace cc { |
| 36 class ContextProvider; | 36 class ContextProvider; |
| 37 class GpuMemoryBufferManager; | 37 class GpuMemoryBufferManager; |
| 38 class Layer; | 38 class Layer; |
| 39 class LayerTreeDebugState; | 39 class LayerTreeDebugState; |
| 40 class LayerTreeHost; | 40 class LayerTreeHost; |
| 41 class LayerTreeSettings; | |
| 41 class SharedBitmapManager; | 42 class SharedBitmapManager; |
| 42 class SurfaceIdAllocator; | 43 class SurfaceIdAllocator; |
| 43 } | 44 } |
| 44 | 45 |
| 45 namespace gfx { | 46 namespace gfx { |
| 46 class Rect; | 47 class Rect; |
| 47 class Size; | 48 class Size; |
| 48 } | 49 } |
| 49 | 50 |
| 50 namespace gpu { | 51 namespace gpu { |
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| 261 void DidPostSwapBuffers() override; | 262 void DidPostSwapBuffers() override; |
| 262 void DidAbortSwapBuffers() override; | 263 void DidAbortSwapBuffers() override; |
| 263 | 264 |
| 264 int last_started_frame() { return last_started_frame_; } | 265 int last_started_frame() { return last_started_frame_; } |
| 265 int last_ended_frame() { return last_ended_frame_; } | 266 int last_ended_frame() { return last_ended_frame_; } |
| 266 | 267 |
| 267 bool IsLocked() { return compositor_lock_ != NULL; } | 268 bool IsLocked() { return compositor_lock_ != NULL; } |
| 268 | 269 |
| 269 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; | 270 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; |
| 270 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); | 271 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); |
| 272 const cc::LayerTreeSettings& GetLayerTreeSettings() const; | |
|
jamesr
2014/10/27 05:11:37
the only caller needs the RendererSettings, not LT
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| 271 | 273 |
| 272 LayerAnimatorCollection* layer_animator_collection() { | 274 LayerAnimatorCollection* layer_animator_collection() { |
| 273 return &layer_animator_collection_; | 275 return &layer_animator_collection_; |
| 274 } | 276 } |
| 275 | 277 |
| 276 // Inserts a SurfaceSequence that will be satisfied on the next frame this | 278 // Inserts a SurfaceSequence that will be satisfied on the next frame this |
| 277 // compositor commits and swaps. | 279 // compositor commits and swaps. |
| 278 cc::SurfaceSequence InsertSurfaceSequenceForNextFrame(); | 280 cc::SurfaceSequence InsertSurfaceSequenceForNextFrame(); |
| 279 | 281 |
| 280 cc::SurfaceIdAllocator* surface_id_allocator() { | 282 cc::SurfaceIdAllocator* surface_id_allocator() { |
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| 338 LayerAnimatorCollection layer_animator_collection_; | 340 LayerAnimatorCollection layer_animator_collection_; |
| 339 | 341 |
| 340 base::WeakPtrFactory<Compositor> schedule_draw_factory_; | 342 base::WeakPtrFactory<Compositor> schedule_draw_factory_; |
| 341 | 343 |
| 342 DISALLOW_COPY_AND_ASSIGN(Compositor); | 344 DISALLOW_COPY_AND_ASSIGN(Compositor); |
| 343 }; | 345 }; |
| 344 | 346 |
| 345 } // namespace ui | 347 } // namespace ui |
| 346 | 348 |
| 347 #endif // UI_COMPOSITOR_COMPOSITOR_H_ | 349 #endif // UI_COMPOSITOR_COMPOSITOR_H_ |
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