| Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| index 8a3b1f4a6eb7df27dd8826509c637e4601afb565..4b912c5159283cc22383684a7be960668420e18b 100644
|
| --- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| @@ -47,7 +47,7 @@ bool GrGLGeometryBuilder::compileAndAttachShaders(GrGLuint programId,
|
| geomShaderSrc.append("void main() {\n");
|
| geomShaderSrc.append("\tfor (int i = 0; i < 3; ++i) {\n"
|
| "\t\tgl_Position = gl_in[i].gl_Position;\n");
|
| - if (fProgramBuilder->desc().getHeader().fEmitsPointSize) {
|
| + if (fProgramBuilder->desc().header().fEmitsPointSize) {
|
| geomShaderSrc.append("\t\tgl_PointSize = 1.0;\n");
|
| }
|
| SkASSERT(fInputs.count() == fOutputs.count());
|
|
|