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| 1 /* | |
| 2 * Copyright 2014 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef GrProgramDesc_DEFINED | |
| 9 #define GrProgramDesc_DEFINED | |
| 10 | |
| 11 #include "GrBackendProcessorFactory.h" | |
| 12 #include "GrColor.h" | |
| 13 #include "GrTypesPriv.h" | |
| 14 #include "SkChecksum.h" | |
| 15 | |
| 16 class GrGpuGL; | |
| 17 | |
| 18 /** This class describes a program to generate. It also serves as a program cach e key. Very little | |
| 19 of this is GL-specific. The GL-specific parts could be factored out into a s ubclass. */ | |
| 20 class GrProgramDesc { | |
| 21 public: | |
| 22 // Creates an uninitialized key that must be populated populated by GrGpu::b uildKey() | |
|
bsalomon
2014/10/23 19:47:19
::buildProgramDesc now, right?
| |
| 23 GrProgramDesc() {} | |
| 24 | |
| 25 // Returns this as a uint32_t array to be used as a key in the program cache . | |
| 26 const uint32_t* asKey() const { | |
| 27 return reinterpret_cast<const uint32_t*>(fKey.begin()); | |
| 28 } | |
| 29 | |
| 30 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value. W hen comparing two | |
| 31 // keys the size of either key can be used with memcmp() since the lengths t hemselves begin the | |
| 32 // keys and thus the memcmp will exit early if the keys are of different len gths. | |
| 33 uint32_t keyLength() const { return *this->atOffset<uint32_t, kLengthOffset> (); } | |
| 34 | |
| 35 // Gets the a checksum of the key. Can be used as a hash value for a fast lo okup in a cache. | |
| 36 uint32_t getChecksum() const { return *this->atOffset<uint32_t, kChecksumOff set>(); } | |
| 37 | |
| 38 GrProgramDesc& operator= (const GrProgramDesc& other) { | |
| 39 size_t keyLength = other.keyLength(); | |
| 40 fKey.reset(keyLength); | |
| 41 memcpy(fKey.begin(), other.fKey.begin(), keyLength); | |
| 42 return *this; | |
| 43 } | |
| 44 | |
| 45 bool operator== (const GrProgramDesc& other) const { | |
| 46 // The length is masked as a hint to the compiler that the address will be 4 byte aligned. | |
| 47 return 0 == memcmp(this->asKey(), other.asKey(), this->keyLength() & ~0x 3); | |
| 48 } | |
| 49 | |
| 50 bool operator!= (const GrProgramDesc& other) const { | |
| 51 return !(*this == other); | |
| 52 } | |
| 53 | |
| 54 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) { | |
| 55 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0; | |
| 56 } | |
| 57 | |
| 58 | |
| 59 /////////////////////////////////////////////////////////////////////////// | |
| 60 /// @name Stage Output Types | |
| 61 //// | |
| 62 | |
| 63 enum PrimaryOutputType { | |
| 64 // Modulate color and coverage, write result as the color output. | |
| 65 kModulate_PrimaryOutputType, | |
| 66 // Combines the coverage, dst, and color as coverage * color + (1 - cove rage) * dst. This | |
| 67 // can only be set if fDstReadKey is non-zero. | |
| 68 kCombineWithDst_PrimaryOutputType, | |
| 69 | |
| 70 kPrimaryOutputTypeCnt, | |
| 71 }; | |
| 72 | |
| 73 enum SecondaryOutputType { | |
| 74 // There is no secondary output | |
| 75 kNone_SecondaryOutputType, | |
| 76 // Writes coverage as the secondary output. Only set if dual source blen ding is supported | |
| 77 // and primary output is kModulate. | |
| 78 kCoverage_SecondaryOutputType, | |
| 79 // Writes coverage * (1 - colorA) as the secondary output. Only set if d ual source blending | |
| 80 // is supported and primary output is kModulate. | |
| 81 kCoverageISA_SecondaryOutputType, | |
| 82 // Writes coverage * (1 - colorRGBA) as the secondary output. Only set i f dual source | |
| 83 // blending is supported and primary output is kModulate. | |
| 84 kCoverageISC_SecondaryOutputType, | |
| 85 | |
| 86 kSecondaryOutputTypeCnt, | |
| 87 }; | |
| 88 | |
| 89 // Specifies where the initial color comes from before the stages are applie d. | |
| 90 enum ColorInput { | |
| 91 kAllOnes_ColorInput, | |
| 92 kAttribute_ColorInput, | |
| 93 kUniform_ColorInput, | |
| 94 | |
| 95 kColorInputCnt | |
| 96 }; | |
| 97 | |
| 98 struct KeyHeader { | |
| 99 uint8_t fDstReadKey; // set by GrGLShaderBuilder i f there | |
| 100 // are effects that must read the dst. | |
| 101 // Otherwise, 0. | |
| 102 uint8_t fFragPosKey; // set by GrGLShaderBuilder i f there are | |
| 103 // effects that read the frag ment position. | |
| 104 // Otherwise, 0. | |
| 105 | |
| 106 SkBool8 fEmitsPointSize; | |
| 107 | |
| 108 ColorInput fColorInput : 8; | |
| 109 ColorInput fCoverageInput : 8; | |
| 110 | |
| 111 PrimaryOutputType fPrimaryOutputType : 8; | |
| 112 SecondaryOutputType fSecondaryOutputType : 8; | |
| 113 | |
| 114 int8_t fPositionAttributeIndex; | |
| 115 int8_t fLocalCoordAttributeIndex; | |
| 116 int8_t fColorAttributeIndex; | |
| 117 int8_t fCoverageAttributeIndex; | |
| 118 | |
| 119 SkBool8 fHasGeometryProcessor; | |
| 120 int8_t fColorEffectCnt; | |
| 121 int8_t fCoverageEffectCnt; | |
| 122 }; | |
| 123 | |
| 124 | |
| 125 bool hasGeometryProcessor() const { | |
| 126 return SkToBool(this->header().fHasGeometryProcessor); | |
| 127 } | |
| 128 | |
| 129 int numColorEffects() const { | |
| 130 return this->header().fColorEffectCnt; | |
| 131 } | |
| 132 | |
| 133 int numCoverageEffects() const { | |
| 134 return this->header().fCoverageEffectCnt; | |
| 135 } | |
| 136 | |
| 137 int numTotalEffects() const { return this->numColorEffects() + this->numCove rageEffects(); } | |
| 138 | |
| 139 // This should really only be used internally, base classes should return th eir own headers | |
| 140 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderO ffset>(); } | |
| 141 | |
| 142 /** Used to provide effects' keys to their emitCode() function. */ | |
| 143 class ProcKeyProvider { | |
| 144 public: | |
| 145 enum ProcessorType { | |
| 146 kGeometry_ProcessorType, | |
| 147 kFragment_ProcessorType, | |
| 148 }; | |
| 149 | |
| 150 ProcKeyProvider(const GrProgramDesc* desc, ProcessorType type, int effec tOffset) | |
| 151 : fDesc(desc), fBaseIndex(0), fEffectOffset(effectOffset) { | |
| 152 switch (type) { | |
| 153 case kGeometry_ProcessorType: | |
| 154 // there can be only one | |
| 155 fBaseIndex = 0; | |
| 156 break; | |
| 157 case kFragment_ProcessorType: | |
| 158 fBaseIndex = desc->hasGeometryProcessor() ? 1 : 0; | |
| 159 break; | |
| 160 } | |
| 161 } | |
| 162 | |
| 163 GrProcessorKey get(int index) const { | |
| 164 const uint16_t* offsetsAndLengths = reinterpret_cast<const uint16_t* >( | |
| 165 fDesc->fKey.begin() + fEffectOffset); | |
| 166 // We store two uint16_ts per effect, one for the offset to the effe ct's key and one for | |
| 167 // its length. Here we just need the offset. | |
| 168 uint16_t offset = offsetsAndLengths[2 * (fBaseIndex + index) + 0]; | |
| 169 uint16_t length = offsetsAndLengths[2 * (fBaseIndex + index) + 1]; | |
| 170 // Currently effects must add to the key in units of uint32_t. | |
| 171 SkASSERT(0 == (length % sizeof(uint32_t))); | |
| 172 return GrProcessorKey(reinterpret_cast<const uint32_t*>(fDesc->fKey. begin() + offset), | |
| 173 length / sizeof(uint32_t)); | |
| 174 } | |
| 175 private: | |
| 176 const GrProgramDesc* fDesc; | |
| 177 int fBaseIndex; | |
| 178 int fEffectOffset; | |
| 179 }; | |
| 180 | |
| 181 // A struct to communicate descriptor information to the program descriptor builder | |
| 182 struct DescInfo { | |
| 183 int positionAttributeIndex() const { | |
| 184 return fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBin ding]; | |
| 185 } | |
| 186 int localCoordAttributeIndex() const { | |
| 187 return fFixedFunctionVertexAttribIndices[kLocalCoord_GrVertexAttribB inding]; | |
| 188 } | |
| 189 int colorVertexAttributeIndex() const { | |
| 190 return fFixedFunctionVertexAttribIndices[kColor_GrVertexAttribBindin g]; | |
| 191 } | |
| 192 int coverageVertexAttributeIndex() const { | |
| 193 return fFixedFunctionVertexAttribIndices[kCoverage_GrVertexAttribBin ding]; | |
| 194 } | |
| 195 bool hasLocalCoordAttribute() const { | |
| 196 return -1 != fFixedFunctionVertexAttribIndices[kLocalCoord_GrVertexA ttribBinding]; | |
| 197 } | |
| 198 bool hasColorVertexAttribute() const { | |
| 199 return -1 != fFixedFunctionVertexAttribIndices[kColor_GrVertexAttrib Binding]; | |
| 200 } | |
| 201 bool hasCoverageVertexAttribute() const { | |
| 202 return -1 != fFixedFunctionVertexAttribIndices[kCoverage_GrVertexAtt ribBinding]; | |
| 203 } | |
| 204 | |
| 205 // This is simply a different representation of info in fVertexAttribs a nd thus does | |
|
bsalomon
2014/10/23 19:47:19
comment seems out of place now.
| |
| 206 // not need to be compared in op==. | |
| 207 int fFixedFunctionVertexAttribIndices[kGrFixedFunctionVertexAttribBindin gCnt]; | |
| 208 | |
| 209 // These flags are needed to protect the code from creating an unused un iform color/coverage | |
| 210 // which will cause shader compiler errors. | |
| 211 bool fInputColorIsUsed; | |
| 212 bool fInputCoverageIsUsed; | |
| 213 | |
| 214 // These flags give aggregated info on the effect stages that are used w hen building programs. | |
|
bsalomon
2014/10/23 19:47:19
wrap
| |
| 215 bool fReadsDst; | |
| 216 bool fReadsFragPosition; | |
| 217 bool fRequiresLocalCoordAttrib; | |
| 218 | |
| 219 // Fragment shader color outputs | |
| 220 GrProgramDesc::PrimaryOutputType fPrimaryOutputType : 8; | |
| 221 GrProgramDesc::SecondaryOutputType fSecondaryOutputType : 8; | |
| 222 }; | |
| 223 | |
| 224 private: | |
| 225 template<typename T, size_t OFFSET> T* atOffset() { | |
| 226 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET); | |
| 227 } | |
| 228 | |
| 229 template<typename T, size_t OFFSET> const T* atOffset() const { | |
| 230 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET); | |
| 231 } | |
| 232 | |
| 233 void finalize() { | |
| 234 int keyLength = fKey.count(); | |
| 235 SkASSERT(0 == (keyLength % 4)); | |
| 236 *(this->atOffset<uint32_t, GrProgramDesc::kLengthOffset>()) = SkToU32(ke yLength); | |
| 237 | |
| 238 uint32_t* checksum = this->atOffset<uint32_t, GrProgramDesc::kChecksumOf fset>(); | |
| 239 *checksum = 0; | |
| 240 *checksum = SkChecksum::Compute(reinterpret_cast<uint32_t*>(fKey.begin() ), keyLength); | |
| 241 } | |
| 242 | |
| 243 // The key, stored in fKey, is composed of five parts: | |
|
bsalomon
2014/10/23 19:47:19
Maybe change 4 and 5 to just be "backend-specific
| |
| 244 // 1. uint32_t for total key length. | |
| 245 // 2. uint32_t for a checksum. | |
| 246 // 3. Header struct defined above. Also room for extensions to the header | |
| 247 // 4. An array of offsets to effect keys and their sizes (see 5). uint16_t f or each | |
| 248 // offset and size. | |
| 249 // 5. per-effect keys. Each effect's key is a variable length array of uint3 2_t. | |
| 250 enum KeyOffsets { | |
| 251 // Part 1. | |
| 252 kLengthOffset = 0, | |
| 253 // Part 2. | |
| 254 kChecksumOffset = kLengthOffset + sizeof(uint32_t), | |
| 255 // Part 3. | |
| 256 kHeaderOffset = kChecksumOffset + sizeof(uint32_t), | |
| 257 kHeaderSize = SkAlign4(2 * sizeof(KeyHeader)), | |
| 258 // Part 4. | |
| 259 // This is the offset in the overall key to the array of per-effect offs et,length pairs. | |
| 260 kEffectKeyOffsetsAndLengthOffset = kHeaderOffset + kHeaderSize, | |
|
bsalomon
2014/10/23 19:47:20
This seems wrong now to have here now, right?
| |
| 261 }; | |
| 262 | |
| 263 enum { | |
| 264 kMaxPreallocEffects = 8, | |
| 265 kIntsPerEffect = 4, // This is an overestimate of the average ef fect key size. | |
| 266 kPreAllocSize = kEffectKeyOffsetsAndLengthOffset + | |
| 267 kMaxPreallocEffects * sizeof(uint32_t) * kIntsPerEffect, | |
| 268 }; | |
| 269 | |
| 270 SkSTArray<kPreAllocSize, uint8_t, true> fKey; | |
| 271 | |
| 272 friend class GrGLProgramDescBuilder; | |
| 273 }; | |
| 274 | |
| 275 #endif | |
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