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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
9 | 9 |
10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
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197 } | 197 } |
198 } | 198 } |
199 | 199 |
200 void GrGLProgram::didSetData(GrGpu::DrawType drawType) { | 200 void GrGLProgram::didSetData(GrGpu::DrawType drawType) { |
201 SkASSERT(!GrGpu::IsPathRenderingDrawType(drawType)); | 201 SkASSERT(!GrGpu::IsPathRenderingDrawType(drawType)); |
202 } | 202 } |
203 | 203 |
204 void GrGLProgram::setColor(const GrOptDrawState& optState, | 204 void GrGLProgram::setColor(const GrOptDrawState& optState, |
205 GrColor color, | 205 GrColor color, |
206 SharedGLState* sharedState) { | 206 SharedGLState* sharedState) { |
207 const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader(); | 207 const GrGLProgramDesc::GLKeyHeader& header = fDesc.header(); |
208 if (!optState.hasColorVertexAttribute()) { | 208 if (!optState.hasColorVertexAttribute()) { |
209 switch (header.fColorInput) { | 209 switch (header.fColorInput) { |
210 case GrGLProgramDesc::kAttribute_ColorInput: | 210 case GrGLProgramDesc::kAttribute_ColorInput: |
211 SkASSERT(-1 != header.fColorAttributeIndex); | 211 SkASSERT(-1 != header.fColorAttributeIndex); |
212 if (sharedState->fConstAttribColor != color || | 212 if (sharedState->fConstAttribColor != color || |
213 sharedState->fConstAttribColorIndex != header.fColorAttribut
eIndex) { | 213 sharedState->fConstAttribColorIndex != header.fColorAttribut
eIndex) { |
214 // OpenGL ES only supports the float varieties of glVertexAt
trib | 214 // OpenGL ES only supports the float varieties of glVertexAt
trib |
215 GrGLfloat c[4]; | 215 GrGLfloat c[4]; |
216 GrColorToRGBAFloat(color, c); | 216 GrColorToRGBAFloat(color, c); |
217 GL_CALL(VertexAttrib4fv(header.fColorAttributeIndex, c)); | 217 GL_CALL(VertexAttrib4fv(header.fColorAttributeIndex, c)); |
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236 SkFAIL("Unexpected color type."); | 236 SkFAIL("Unexpected color type."); |
237 } | 237 } |
238 } else { | 238 } else { |
239 sharedState->fConstAttribColorIndex = -1; | 239 sharedState->fConstAttribColorIndex = -1; |
240 } | 240 } |
241 } | 241 } |
242 | 242 |
243 void GrGLProgram::setCoverage(const GrOptDrawState& optState, | 243 void GrGLProgram::setCoverage(const GrOptDrawState& optState, |
244 GrColor coverage, | 244 GrColor coverage, |
245 SharedGLState* sharedState) { | 245 SharedGLState* sharedState) { |
246 const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader(); | 246 const GrGLProgramDesc::GLKeyHeader& header = fDesc.header(); |
247 if (!optState.hasCoverageVertexAttribute()) { | 247 if (!optState.hasCoverageVertexAttribute()) { |
248 switch (header.fCoverageInput) { | 248 switch (header.fCoverageInput) { |
249 case GrGLProgramDesc::kAttribute_ColorInput: | 249 case GrGLProgramDesc::kAttribute_ColorInput: |
250 if (sharedState->fConstAttribCoverage != coverage || | 250 if (sharedState->fConstAttribCoverage != coverage || |
251 sharedState->fConstAttribCoverageIndex != header.fCoverageAt
tributeIndex) { | 251 sharedState->fConstAttribCoverageIndex != header.fCoverageAt
tributeIndex) { |
252 // OpenGL ES only supports the float varieties of glVertexA
ttrib | 252 // OpenGL ES only supports the float varieties of glVertexA
ttrib |
253 GrGLfloat c[4]; | 253 GrGLfloat c[4]; |
254 GrColorToRGBAFloat(coverage, c); | 254 GrColorToRGBAFloat(coverage, c); |
255 GL_CALL(VertexAttrib4fv(header.fCoverageAttributeIndex, c)); | 255 GL_CALL(VertexAttrib4fv(header.fCoverageAttributeIndex, c)); |
256 sharedState->fConstAttribCoverage = coverage; | 256 sharedState->fConstAttribCoverage = coverage; |
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410 for (int t = 0; t < numTransforms; ++t) { | 410 for (int t = 0; t < numTransforms; ++t) { |
411 const SkMatrix& transform = get_transform_matrix(proc, false, t); | 411 const SkMatrix& transform = get_transform_matrix(proc, false, t); |
412 GrGLPathRendering::PathTexGenComponents components = | 412 GrGLPathRendering::PathTexGenComponents components = |
413 GrGLPathRendering::kST_PathTexGenComponents; | 413 GrGLPathRendering::kST_PathTexGenComponents; |
414 if (proc.isPerspectiveCoordTransform(t, false)) { | 414 if (proc.isPerspectiveCoordTransform(t, false)) { |
415 components = GrGLPathRendering::kSTR_PathTexGenComponents; | 415 components = GrGLPathRendering::kSTR_PathTexGenComponents; |
416 } | 416 } |
417 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); | 417 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); |
418 } | 418 } |
419 } | 419 } |
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