| Index: Source/core/rendering/svg/SVGRenderingContext.cpp
|
| diff --git a/Source/core/rendering/svg/SVGRenderingContext.cpp b/Source/core/rendering/svg/SVGRenderingContext.cpp
|
| index 793371644225a1f466358f5069a91f020b631a8d..20752504c34dd75739b4da47fb5059638f35af90 100644
|
| --- a/Source/core/rendering/svg/SVGRenderingContext.cpp
|
| +++ b/Source/core/rendering/svg/SVGRenderingContext.cpp
|
| @@ -138,7 +138,7 @@ void SVGRenderingContext::prepareToRenderSVGContent(RenderObject* object, PaintI
|
|
|
| if (!isRenderingMask) {
|
| if (RenderSVGResourceMasker* masker = resources->masker()) {
|
| - if (!masker->prepareEffect(m_object, style, m_paintInfo->context))
|
| + if (!masker->prepareEffect(m_object, m_paintInfo->context))
|
| return;
|
| m_masker = masker;
|
| m_renderingFlags |= PostApplyResources;
|
| @@ -161,7 +161,7 @@ void SVGRenderingContext::prepareToRenderSVGContent(RenderObject* object, PaintI
|
| // Return with false here may mean that we don't need to draw the content
|
| // (because it was either drawn before or empty) but we still need to apply the filter.
|
| m_renderingFlags |= PostApplyResources;
|
| - if (!m_filter->prepareEffect(m_object, style, m_paintInfo->context))
|
| + if (!m_filter->prepareEffect(m_object, m_paintInfo->context))
|
| return;
|
|
|
| // Since we're caching the resulting bitmap and do not invalidate it on paint invalidation rect
|
|
|