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Unified Diff: third_party/google_input_tools/third_party/closure_library/closure/goog/math/rect.js

Issue 674153004: Add third_party/google-input-tools: Take 2 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@google_input_tools
Patch Set: Created 6 years, 2 months ago
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Index: third_party/google_input_tools/third_party/closure_library/closure/goog/math/rect.js
diff --git a/third_party/google_input_tools/third_party/closure_library/closure/goog/math/rect.js b/third_party/google_input_tools/third_party/closure_library/closure/goog/math/rect.js
new file mode 100644
index 0000000000000000000000000000000000000000..008918bd7f054b96c4306372d6baf4f64f8dfc10
--- /dev/null
+++ b/third_party/google_input_tools/third_party/closure_library/closure/goog/math/rect.js
@@ -0,0 +1,463 @@
+// Copyright 2006 The Closure Library Authors. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS-IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @fileoverview A utility class for representing rectangles.
+ */
+
+goog.provide('goog.math.Rect');
+
+goog.require('goog.math.Box');
+goog.require('goog.math.Coordinate');
+goog.require('goog.math.Size');
+
+
+
+/**
+ * Class for representing rectangular regions.
+ * @param {number} x Left.
+ * @param {number} y Top.
+ * @param {number} w Width.
+ * @param {number} h Height.
+ * @constructor
+ */
+goog.math.Rect = function(x, y, w, h) {
+ /** @type {number} */
+ this.left = x;
+
+ /** @type {number} */
+ this.top = y;
+
+ /** @type {number} */
+ this.width = w;
+
+ /** @type {number} */
+ this.height = h;
+};
+
+
+/**
+ * @return {!goog.math.Rect} A new copy of this Rectangle.
+ */
+goog.math.Rect.prototype.clone = function() {
+ return new goog.math.Rect(this.left, this.top, this.width, this.height);
+};
+
+
+/**
+ * Returns a new Box object with the same position and dimensions as this
+ * rectangle.
+ * @return {!goog.math.Box} A new Box representation of this Rectangle.
+ */
+goog.math.Rect.prototype.toBox = function() {
+ var right = this.left + this.width;
+ var bottom = this.top + this.height;
+ return new goog.math.Box(this.top,
+ right,
+ bottom,
+ this.left);
+};
+
+
+/**
+ * Creates a new Rect object with the same position and dimensions as a given
+ * Box. Note that this is only the inverse of toBox if left/top are defined.
+ * @param {goog.math.Box} box A box.
+ * @return {!goog.math.Rect} A new Rect initialized with the box's position
+ * and size.
+ */
+goog.math.Rect.createFromBox = function(box) {
+ return new goog.math.Rect(box.left, box.top,
+ box.right - box.left, box.bottom - box.top);
+};
+
+
+if (goog.DEBUG) {
+ /**
+ * Returns a nice string representing size and dimensions of rectangle.
+ * @return {string} In the form (50, 73 - 75w x 25h).
+ * @override
+ */
+ goog.math.Rect.prototype.toString = function() {
+ return '(' + this.left + ', ' + this.top + ' - ' + this.width + 'w x ' +
+ this.height + 'h)';
+ };
+}
+
+
+/**
+ * Compares rectangles for equality.
+ * @param {goog.math.Rect} a A Rectangle.
+ * @param {goog.math.Rect} b A Rectangle.
+ * @return {boolean} True iff the rectangles have the same left, top, width,
+ * and height, or if both are null.
+ */
+goog.math.Rect.equals = function(a, b) {
+ if (a == b) {
+ return true;
+ }
+ if (!a || !b) {
+ return false;
+ }
+ return a.left == b.left && a.width == b.width &&
+ a.top == b.top && a.height == b.height;
+};
+
+
+/**
+ * Computes the intersection of this rectangle and the rectangle parameter. If
+ * there is no intersection, returns false and leaves this rectangle as is.
+ * @param {goog.math.Rect} rect A Rectangle.
+ * @return {boolean} True iff this rectangle intersects with the parameter.
+ */
+goog.math.Rect.prototype.intersection = function(rect) {
+ var x0 = Math.max(this.left, rect.left);
+ var x1 = Math.min(this.left + this.width, rect.left + rect.width);
+
+ if (x0 <= x1) {
+ var y0 = Math.max(this.top, rect.top);
+ var y1 = Math.min(this.top + this.height, rect.top + rect.height);
+
+ if (y0 <= y1) {
+ this.left = x0;
+ this.top = y0;
+ this.width = x1 - x0;
+ this.height = y1 - y0;
+
+ return true;
+ }
+ }
+ return false;
+};
+
+
+/**
+ * Returns the intersection of two rectangles. Two rectangles intersect if they
+ * touch at all, for example, two zero width and height rectangles would
+ * intersect if they had the same top and left.
+ * @param {goog.math.Rect} a A Rectangle.
+ * @param {goog.math.Rect} b A Rectangle.
+ * @return {goog.math.Rect} A new intersection rect (even if width and height
+ * are 0), or null if there is no intersection.
+ */
+goog.math.Rect.intersection = function(a, b) {
+ // There is no nice way to do intersection via a clone, because any such
+ // clone might be unnecessary if this function returns null. So, we duplicate
+ // code from above.
+
+ var x0 = Math.max(a.left, b.left);
+ var x1 = Math.min(a.left + a.width, b.left + b.width);
+
+ if (x0 <= x1) {
+ var y0 = Math.max(a.top, b.top);
+ var y1 = Math.min(a.top + a.height, b.top + b.height);
+
+ if (y0 <= y1) {
+ return new goog.math.Rect(x0, y0, x1 - x0, y1 - y0);
+ }
+ }
+ return null;
+};
+
+
+/**
+ * Returns whether two rectangles intersect. Two rectangles intersect if they
+ * touch at all, for example, two zero width and height rectangles would
+ * intersect if they had the same top and left.
+ * @param {goog.math.Rect} a A Rectangle.
+ * @param {goog.math.Rect} b A Rectangle.
+ * @return {boolean} Whether a and b intersect.
+ */
+goog.math.Rect.intersects = function(a, b) {
+ return (a.left <= b.left + b.width && b.left <= a.left + a.width &&
+ a.top <= b.top + b.height && b.top <= a.top + a.height);
+};
+
+
+/**
+ * Returns whether a rectangle intersects this rectangle.
+ * @param {goog.math.Rect} rect A rectangle.
+ * @return {boolean} Whether rect intersects this rectangle.
+ */
+goog.math.Rect.prototype.intersects = function(rect) {
+ return goog.math.Rect.intersects(this, rect);
+};
+
+
+/**
+ * Computes the difference regions between two rectangles. The return value is
+ * an array of 0 to 4 rectangles defining the remaining regions of the first
+ * rectangle after the second has been subtracted.
+ * @param {goog.math.Rect} a A Rectangle.
+ * @param {goog.math.Rect} b A Rectangle.
+ * @return {!Array.<!goog.math.Rect>} An array with 0 to 4 rectangles which
+ * together define the difference area of rectangle a minus rectangle b.
+ */
+goog.math.Rect.difference = function(a, b) {
+ var intersection = goog.math.Rect.intersection(a, b);
+ if (!intersection || !intersection.height || !intersection.width) {
+ return [a.clone()];
+ }
+
+ var result = [];
+
+ var top = a.top;
+ var height = a.height;
+
+ var ar = a.left + a.width;
+ var ab = a.top + a.height;
+
+ var br = b.left + b.width;
+ var bb = b.top + b.height;
+
+ // Subtract off any area on top where A extends past B
+ if (b.top > a.top) {
+ result.push(new goog.math.Rect(a.left, a.top, a.width, b.top - a.top));
+ top = b.top;
+ // If we're moving the top down, we also need to subtract the height diff.
+ height -= b.top - a.top;
+ }
+ // Subtract off any area on bottom where A extends past B
+ if (bb < ab) {
+ result.push(new goog.math.Rect(a.left, bb, a.width, ab - bb));
+ height = bb - top;
+ }
+ // Subtract any area on left where A extends past B
+ if (b.left > a.left) {
+ result.push(new goog.math.Rect(a.left, top, b.left - a.left, height));
+ }
+ // Subtract any area on right where A extends past B
+ if (br < ar) {
+ result.push(new goog.math.Rect(br, top, ar - br, height));
+ }
+
+ return result;
+};
+
+
+/**
+ * Computes the difference regions between this rectangle and {@code rect}. The
+ * return value is an array of 0 to 4 rectangles defining the remaining regions
+ * of this rectangle after the other has been subtracted.
+ * @param {goog.math.Rect} rect A Rectangle.
+ * @return {!Array.<!goog.math.Rect>} An array with 0 to 4 rectangles which
+ * together define the difference area of rectangle a minus rectangle b.
+ */
+goog.math.Rect.prototype.difference = function(rect) {
+ return goog.math.Rect.difference(this, rect);
+};
+
+
+/**
+ * Expand this rectangle to also include the area of the given rectangle.
+ * @param {goog.math.Rect} rect The other rectangle.
+ */
+goog.math.Rect.prototype.boundingRect = function(rect) {
+ // We compute right and bottom before we change left and top below.
+ var right = Math.max(this.left + this.width, rect.left + rect.width);
+ var bottom = Math.max(this.top + this.height, rect.top + rect.height);
+
+ this.left = Math.min(this.left, rect.left);
+ this.top = Math.min(this.top, rect.top);
+
+ this.width = right - this.left;
+ this.height = bottom - this.top;
+};
+
+
+/**
+ * Returns a new rectangle which completely contains both input rectangles.
+ * @param {goog.math.Rect} a A rectangle.
+ * @param {goog.math.Rect} b A rectangle.
+ * @return {goog.math.Rect} A new bounding rect, or null if either rect is
+ * null.
+ */
+goog.math.Rect.boundingRect = function(a, b) {
+ if (!a || !b) {
+ return null;
+ }
+
+ var clone = a.clone();
+ clone.boundingRect(b);
+
+ return clone;
+};
+
+
+/**
+ * Tests whether this rectangle entirely contains another rectangle or
+ * coordinate.
+ *
+ * @param {goog.math.Rect|goog.math.Coordinate} another The rectangle or
+ * coordinate to test for containment.
+ * @return {boolean} Whether this rectangle contains given rectangle or
+ * coordinate.
+ */
+goog.math.Rect.prototype.contains = function(another) {
+ if (another instanceof goog.math.Rect) {
+ return this.left <= another.left &&
+ this.left + this.width >= another.left + another.width &&
+ this.top <= another.top &&
+ this.top + this.height >= another.top + another.height;
+ } else { // (another instanceof goog.math.Coordinate)
+ return another.x >= this.left &&
+ another.x <= this.left + this.width &&
+ another.y >= this.top &&
+ another.y <= this.top + this.height;
+ }
+};
+
+
+/**
+ * @param {!goog.math.Coordinate} point A coordinate.
+ * @return {number} The squared distance between the point and the closest
+ * point inside the rectangle. Returns 0 if the point is inside the
+ * rectangle.
+ */
+goog.math.Rect.prototype.squaredDistance = function(point) {
+ var dx = point.x < this.left ?
+ this.left - point.x : Math.max(point.x - (this.left + this.width), 0);
+ var dy = point.y < this.top ?
+ this.top - point.y : Math.max(point.y - (this.top + this.height), 0);
+ return dx * dx + dy * dy;
+};
+
+
+/**
+ * @param {!goog.math.Coordinate} point A coordinate.
+ * @return {number} The distance between the point and the closest point
+ * inside the rectangle. Returns 0 if the point is inside the rectangle.
+ */
+goog.math.Rect.prototype.distance = function(point) {
+ return Math.sqrt(this.squaredDistance(point));
+};
+
+
+/**
+ * @return {!goog.math.Size} The size of this rectangle.
+ */
+goog.math.Rect.prototype.getSize = function() {
+ return new goog.math.Size(this.width, this.height);
+};
+
+
+/**
+ * @return {!goog.math.Coordinate} A new coordinate for the top-left corner of
+ * the rectangle.
+ */
+goog.math.Rect.prototype.getTopLeft = function() {
+ return new goog.math.Coordinate(this.left, this.top);
+};
+
+
+/**
+ * @return {!goog.math.Coordinate} A new coordinate for the center of the
+ * rectangle.
+ */
+goog.math.Rect.prototype.getCenter = function() {
+ return new goog.math.Coordinate(
+ this.left + this.width / 2, this.top + this.height / 2);
+};
+
+
+/**
+ * @return {!goog.math.Coordinate} A new coordinate for the bottom-right corner
+ * of the rectangle.
+ */
+goog.math.Rect.prototype.getBottomRight = function() {
+ return new goog.math.Coordinate(
+ this.left + this.width, this.top + this.height);
+};
+
+
+/**
+ * Rounds the fields to the next larger integer values.
+ * @return {!goog.math.Rect} This rectangle with ceil'd fields.
+ */
+goog.math.Rect.prototype.ceil = function() {
+ this.left = Math.ceil(this.left);
+ this.top = Math.ceil(this.top);
+ this.width = Math.ceil(this.width);
+ this.height = Math.ceil(this.height);
+ return this;
+};
+
+
+/**
+ * Rounds the fields to the next smaller integer values.
+ * @return {!goog.math.Rect} This rectangle with floored fields.
+ */
+goog.math.Rect.prototype.floor = function() {
+ this.left = Math.floor(this.left);
+ this.top = Math.floor(this.top);
+ this.width = Math.floor(this.width);
+ this.height = Math.floor(this.height);
+ return this;
+};
+
+
+/**
+ * Rounds the fields to nearest integer values.
+ * @return {!goog.math.Rect} This rectangle with rounded fields.
+ */
+goog.math.Rect.prototype.round = function() {
+ this.left = Math.round(this.left);
+ this.top = Math.round(this.top);
+ this.width = Math.round(this.width);
+ this.height = Math.round(this.height);
+ return this;
+};
+
+
+/**
+ * Translates this rectangle by the given offsets. If a
+ * {@code goog.math.Coordinate} is given, then the left and top values are
+ * translated by the coordinate's x and y values. Otherwise, top and left are
+ * translated by {@code tx} and {@code opt_ty} respectively.
+ * @param {number|goog.math.Coordinate} tx The value to translate left by or the
+ * the coordinate to translate this rect by.
+ * @param {number=} opt_ty The value to translate top by.
+ * @return {!goog.math.Rect} This rectangle after translating.
+ */
+goog.math.Rect.prototype.translate = function(tx, opt_ty) {
+ if (tx instanceof goog.math.Coordinate) {
+ this.left += tx.x;
+ this.top += tx.y;
+ } else {
+ this.left += tx;
+ if (goog.isNumber(opt_ty)) {
+ this.top += opt_ty;
+ }
+ }
+ return this;
+};
+
+
+/**
+ * Scales this rectangle by the given scale factors. The left and width values
+ * are scaled by {@code sx} and the top and height values are scaled by
+ * {@code opt_sy}. If {@code opt_sy} is not given, then all fields are scaled
+ * by {@code sx}.
+ * @param {number} sx The scale factor to use for the x dimension.
+ * @param {number=} opt_sy The scale factor to use for the y dimension.
+ * @return {!goog.math.Rect} This rectangle after scaling.
+ */
+goog.math.Rect.prototype.scale = function(sx, opt_sy) {
+ var sy = goog.isNumber(opt_sy) ? opt_sy : sx;
+ this.left *= sx;
+ this.width *= sx;
+ this.top *= sy;
+ this.height *= sy;
+ return this;
+};

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