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1 /* | 1 /* |
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 */ | 19 */ |
20 | 20 |
21 #ifndef RenderSVGResourcePattern_h | 21 #ifndef RenderSVGResourcePattern_h |
22 #define RenderSVGResourcePattern_h | 22 #define RenderSVGResourcePattern_h |
23 | 23 |
24 #include "core/rendering/svg/RenderSVGResourceContainer.h" | 24 #include "core/rendering/svg/RenderSVGResourcePaintServer.h" |
25 #include "core/svg/PatternAttributes.h" | 25 #include "core/svg/PatternAttributes.h" |
26 #include "core/svg/SVGPatternElement.h" | 26 #include "core/svg/SVGPatternElement.h" |
27 #include "core/svg/SVGUnitTypes.h" | 27 #include "core/svg/SVGUnitTypes.h" |
28 #include "platform/geometry/FloatRect.h" | 28 #include "platform/geometry/FloatRect.h" |
29 #include "platform/graphics/ImageBuffer.h" | 29 #include "platform/graphics/ImageBuffer.h" |
30 #include "platform/graphics/Pattern.h" | 30 #include "platform/graphics/Pattern.h" |
31 #include "platform/transforms/AffineTransform.h" | 31 #include "platform/transforms/AffineTransform.h" |
32 | 32 |
33 #include "wtf/HashMap.h" | 33 #include "wtf/HashMap.h" |
34 #include "wtf/OwnPtr.h" | 34 #include "wtf/OwnPtr.h" |
35 | 35 |
36 namespace blink { | 36 namespace blink { |
37 | 37 |
38 struct PatternData { | 38 struct PatternData { |
39 WTF_MAKE_FAST_ALLOCATED; | 39 WTF_MAKE_FAST_ALLOCATED; |
40 public: | 40 public: |
41 RefPtr<Pattern> pattern; | 41 RefPtr<Pattern> pattern; |
42 AffineTransform transform; | 42 AffineTransform transform; |
43 }; | 43 }; |
44 | 44 |
45 class RenderSVGResourcePattern final : public RenderSVGResourceContainer { | 45 class RenderSVGResourcePattern final : public RenderSVGResourcePaintServer { |
46 public: | 46 public: |
47 explicit RenderSVGResourcePattern(SVGPatternElement*); | 47 explicit RenderSVGResourcePattern(SVGPatternElement*); |
48 | 48 |
49 virtual const char* renderName() const override { return "RenderSVGResourceP
attern"; } | 49 virtual const char* renderName() const override { return "RenderSVGResourceP
attern"; } |
50 | 50 |
51 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over
ride; | 51 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over
ride; |
52 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation =
true) override; | 52 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation =
true) override; |
53 | 53 |
54 virtual SVGPaintServer preparePaintServer(const RenderObject&) override; | 54 virtual SVGPaintServer preparePaintServer(const RenderObject&) override; |
55 | 55 |
56 virtual RenderSVGResourceType resourceType() const override { return s_resou
rceType; } | 56 virtual RenderSVGResourceType resourceType() const override { return s_resou
rceType; } |
57 static const RenderSVGResourceType s_resourceType; | 57 static const RenderSVGResourceType s_resourceType; |
58 | 58 |
59 private: | 59 private: |
60 bool buildTileImageTransform(const RenderObject&, const PatternAttributes&,
const SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileIma
geTransform) const; | 60 bool buildTileImageTransform(const RenderObject&, const PatternAttributes&,
const SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileIma
geTransform) const; |
61 | 61 |
62 PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const Floa
tRect& tileBoundaries, | 62 PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const Floa
tRect& tileBoundaries, |
63 const FloatRect& absoluteTileBoundar
ies, const AffineTransform& tileImageTransform) const; | 63 const FloatRect& absoluteTileBoundar
ies, const AffineTransform& tileImageTransform) const; |
64 | 64 |
65 PatternData* buildPattern(const RenderObject&, const SVGPatternElement*); | 65 PatternData* buildPattern(const RenderObject&, const SVGPatternElement*); |
66 | 66 |
67 bool m_shouldCollectPatternAttributes : 1; | 67 bool m_shouldCollectPatternAttributes : 1; |
68 PatternAttributes m_attributes; | 68 PatternAttributes m_attributes; |
69 HashMap<const RenderObject*, OwnPtr<PatternData> > m_patternMap; | 69 HashMap<const RenderObject*, OwnPtr<PatternData> > m_patternMap; |
70 }; | 70 }; |
71 | 71 |
72 } | 72 } |
73 | 73 |
74 #endif | 74 #endif |
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