| Index: Source/core/rendering/RenderTableSection.cpp
|
| diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp
|
| index 21279898296f230b6f76c4d33b7c69fd928d28e7..4a3b46a5ca8aacf06bea364979ea45a050230474 100644
|
| --- a/Source/core/rendering/RenderTableSection.cpp
|
| +++ b/Source/core/rendering/RenderTableSection.cpp
|
| @@ -955,7 +955,8 @@ void RenderTableSection::layoutRows()
|
|
|
| for (unsigned r = 0; r < totalRows; r++) {
|
| // Set the row's x/y position and width/height.
|
| - if (RenderTableRow* rowRenderer = m_grid[r].rowRenderer) {
|
| + RenderTableRow* rowRenderer = m_grid[r].rowRenderer;
|
| + if (rowRenderer) {
|
| rowRenderer->setLocation(LayoutPoint(0, m_rowPos[r]));
|
| rowRenderer->setLogicalWidth(logicalWidth());
|
| rowRenderer->setLogicalHeight(m_rowPos[r + 1] - m_rowPos[r] - vspacing);
|
| @@ -1053,6 +1054,9 @@ void RenderTableSection::layoutRows()
|
| cell->computeOverflow(oldLogicalHeight, false);
|
| }
|
|
|
| + if (rowRenderer)
|
| + rowRenderer->addOverflowFromCell(cell);
|
| +
|
| LayoutSize childOffset(cell->location() - oldCellRect.location());
|
| if (childOffset.width() || childOffset.height()) {
|
| // If the child moved, we have to issue paint invalidations to it as well as any floating/positioned
|
|
|