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Side by Side Diff: sky/engine/core/rendering/RenderInline.h

Issue 673403002: Remove compiler feature detection for = delete (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Don't remove #define for FINAL Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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34 public: 34 public:
35 explicit RenderInline(Element*); 35 explicit RenderInline(Element*);
36 virtual void trace(Visitor*) override; 36 virtual void trace(Visitor*) override;
37 37
38 static RenderInline* createAnonymous(Document*); 38 static RenderInline* createAnonymous(Document*);
39 39
40 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } 40 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
41 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r eturn children()->lastChild(); } 41 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r eturn children()->lastChild(); }
42 42
43 // If you have a RenderInline, use firstChild or lastChild instead. 43 // If you have a RenderInline, use firstChild or lastChild instead.
44 void slowFirstChild() const WTF_DELETED_FUNCTION; 44 void slowFirstChild() const = delete;
45 void slowLastChild() const WTF_DELETED_FUNCTION; 45 void slowLastChild() const = delete;
46 46
47 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) override; 47 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) override;
48 48
49 Element* node() const { return toElement(RenderBoxModelObject::node()); } 49 Element* node() const { return toElement(RenderBoxModelObject::node()); }
50 50
51 virtual LayoutUnit marginLeft() const override final; 51 virtual LayoutUnit marginLeft() const override final;
52 virtual LayoutUnit marginRight() const override final; 52 virtual LayoutUnit marginRight() const override final;
53 virtual LayoutUnit marginTop() const override final; 53 virtual LayoutUnit marginTop() const override final;
54 virtual LayoutUnit marginBottom() const override final; 54 virtual LayoutUnit marginBottom() const override final;
55 virtual LayoutUnit marginBefore(const RenderStyle* otherStyle = 0) const ove rride final; 55 virtual LayoutUnit marginBefore(const RenderStyle* otherStyle = 0) const ove rride final;
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181 181
182 RenderObjectChildList m_children; 182 RenderObjectChildList m_children;
183 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. 183 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes.
184 }; 184 };
185 185
186 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); 186 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline());
187 187
188 } // namespace blink 188 } // namespace blink
189 189
190 #endif // RenderInline_h 190 #endif // RenderInline_h
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