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| 1 LZMA SDK 9.20 |
| 2 ------------- |
| 3 |
| 4 LZMA SDK provides the documentation, samples, header files, libraries, |
| 5 and tools you need to develop applications that use LZMA compression. |
| 6 |
| 7 LZMA is default and general compression method of 7z format |
| 8 in 7-Zip compression program (www.7-zip.org). LZMA provides high |
| 9 compression ratio and very fast decompression. |
| 10 |
| 11 LZMA is an improved version of famous LZ77 compression algorithm. |
| 12 It was improved in way of maximum increasing of compression ratio, |
| 13 keeping high decompression speed and low memory requirements for |
| 14 decompressing. |
| 15 |
| 16 |
| 17 |
| 18 LICENSE |
| 19 ------- |
| 20 |
| 21 LZMA SDK is written and placed in the public domain by Igor Pavlov. |
| 22 |
| 23 Some code in LZMA SDK is based on public domain code from another developers: |
| 24 1) PPMd var.H (2001): Dmitry Shkarin |
| 25 2) SHA-256: Wei Dai (Crypto++ library) |
| 26 |
| 27 |
| 28 LZMA SDK Contents |
| 29 ----------------- |
| 30 |
| 31 LZMA SDK includes: |
| 32 |
| 33 - ANSI-C/C++/C#/Java source code for LZMA compressing and decompressing |
| 34 - Compiled file->file LZMA compressing/decompressing program for Windows syste
m |
| 35 |
| 36 |
| 37 UNIX/Linux version |
| 38 ------------------ |
| 39 To compile C++ version of file->file LZMA encoding, go to directory |
| 40 CPP/7zip/Bundles/LzmaCon |
| 41 and call make to recompile it: |
| 42 make -f makefile.gcc clean all |
| 43 |
| 44 In some UNIX/Linux versions you must compile LZMA with static libraries. |
| 45 To compile with static libraries, you can use |
| 46 LIB = -lm -static |
| 47 |
| 48 |
| 49 Files |
| 50 --------------------- |
| 51 lzma.txt - LZMA SDK description (this file) |
| 52 7zFormat.txt - 7z Format description |
| 53 7zC.txt - 7z ANSI-C Decoder description |
| 54 methods.txt - Compression method IDs for .7z |
| 55 lzma.exe - Compiled file->file LZMA encoder/decoder for Windows |
| 56 7zr.exe - 7-Zip with 7z/lzma/xz support. |
| 57 history.txt - history of the LZMA SDK |
| 58 |
| 59 |
| 60 Source code structure |
| 61 --------------------- |
| 62 |
| 63 C/ - C files |
| 64 7zCrc*.* - CRC code |
| 65 Alloc.* - Memory allocation functions |
| 66 Bra*.* - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC c
ode |
| 67 LzFind.* - Match finder for LZ (LZMA) encoders |
| 68 LzFindMt.* - Match finder for LZ (LZMA) encoders for multithreading enco
ding |
| 69 LzHash.h - Additional file for LZ match finder |
| 70 LzmaDec.* - LZMA decoding |
| 71 LzmaEnc.* - LZMA encoding |
| 72 LzmaLib.* - LZMA Library for DLL calling |
| 73 Types.h - Basic types for another .c files |
| 74 Threads.* - The code for multithreading. |
| 75 |
| 76 LzmaLib - LZMA Library (.DLL for Windows) |
| 77 |
| 78 LzmaUtil - LZMA Utility (file->file LZMA encoder/decoder). |
| 79 |
| 80 Archive - files related to archiving |
| 81 7z - 7z ANSI-C Decoder |
| 82 |
| 83 CPP/ -- CPP files |
| 84 |
| 85 Common - common files for C++ projects |
| 86 Windows - common files for Windows related code |
| 87 |
| 88 7zip - files related to 7-Zip Project |
| 89 |
| 90 Common - common files for 7-Zip |
| 91 |
| 92 Compress - files related to compression/decompression |
| 93 |
| 94 Archive - files related to archiving |
| 95 |
| 96 Common - common files for archive handling |
| 97 7z - 7z C++ Encoder/Decoder |
| 98 |
| 99 Bundles - Modules that are bundles of other modules |
| 100 |
| 101 Alone7z - 7zr.exe: Standalone version of 7z.exe that supports on
ly 7z/LZMA/BCJ/BCJ2 |
| 102 LzmaCon - lzma.exe: LZMA compression/decompression |
| 103 Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compre
ssing to 7z/LZMA/BCJ/BCJ2 |
| 104 Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from
7z/LZMA/BCJ/BCJ2. |
| 105 |
| 106 UI - User Interface files |
| 107 |
| 108 Client7z - Test application for 7za.dll, 7zr.dll, 7zxr.dll |
| 109 Common - Common UI files |
| 110 Console - Code for console archiver |
| 111 |
| 112 |
| 113 |
| 114 CS/ - C# files |
| 115 7zip |
| 116 Common - some common files for 7-Zip |
| 117 Compress - files related to compression/decompression |
| 118 LZ - files related to LZ (Lempel-Ziv) compression algorithm |
| 119 LZMA - LZMA compression/decompression |
| 120 LzmaAlone - file->file LZMA compression/decompression |
| 121 RangeCoder - Range Coder (special code of compression/decompression) |
| 122 |
| 123 Java/ - Java files |
| 124 SevenZip |
| 125 Compression - files related to compression/decompression |
| 126 LZ - files related to LZ (Lempel-Ziv) compression algorithm |
| 127 LZMA - LZMA compression/decompression |
| 128 RangeCoder - Range Coder (special code of compression/decompression) |
| 129 |
| 130 |
| 131 C/C++ source code of LZMA SDK is part of 7-Zip project. |
| 132 7-Zip source code can be downloaded from 7-Zip's SourceForge page: |
| 133 |
| 134 http://sourceforge.net/projects/sevenzip/ |
| 135 |
| 136 |
| 137 |
| 138 LZMA features |
| 139 ------------- |
| 140 - Variable dictionary size (up to 1 GB) |
| 141 - Estimated compressing speed: about 2 MB/s on 2 GHz CPU |
| 142 - Estimated decompressing speed: |
| 143 - 20-30 MB/s on 2 GHz Core 2 or AMD Athlon 64 |
| 144 - 1-2 MB/s on 200 MHz ARM, MIPS, PowerPC or other simple RISC |
| 145 - Small memory requirements for decompressing (16 KB + DictionarySize) |
| 146 - Small code size for decompressing: 5-8 KB |
| 147 |
| 148 LZMA decoder uses only integer operations and can be |
| 149 implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions). |
| 150 |
| 151 Some critical operations that affect the speed of LZMA decompression: |
| 152 1) 32*16 bit integer multiply |
| 153 2) Misspredicted branches (penalty mostly depends from pipeline length) |
| 154 3) 32-bit shift and arithmetic operations |
| 155 |
| 156 The speed of LZMA decompressing mostly depends from CPU speed. |
| 157 Memory speed has no big meaning. But if your CPU has small data cache, |
| 158 overall weight of memory speed will slightly increase. |
| 159 |
| 160 |
| 161 How To Use |
| 162 ---------- |
| 163 |
| 164 Using LZMA encoder/decoder executable |
| 165 -------------------------------------- |
| 166 |
| 167 Usage: LZMA <e|d> inputFile outputFile [<switches>...] |
| 168 |
| 169 e: encode file |
| 170 |
| 171 d: decode file |
| 172 |
| 173 b: Benchmark. There are two tests: compressing and decompressing |
| 174 with LZMA method. Benchmark shows rating in MIPS (million |
| 175 instructions per second). Rating value is calculated from |
| 176 measured speed and it is normalized with Intel's Core 2 results. |
| 177 Also Benchmark checks possible hardware errors (RAM |
| 178 errors in most cases). Benchmark uses these settings: |
| 179 (-a1, -d21, -fb32, -mfbt4). You can change only -d parameter. |
| 180 Also you can change the number of iterations. Example for 30 iterations: |
| 181 LZMA b 30 |
| 182 Default number of iterations is 10. |
| 183 |
| 184 <Switches> |
| 185 |
| 186 |
| 187 -a{N}: set compression mode 0 = fast, 1 = normal |
| 188 default: 1 (normal) |
| 189 |
| 190 d{N}: Sets Dictionary size - [0, 30], default: 23 (8MB) |
| 191 The maximum value for dictionary size is 1 GB = 2^30 bytes. |
| 192 Dictionary size is calculated as DictionarySize = 2^N bytes. |
| 193 For decompressing file compressed by LZMA method with dictionary |
| 194 size D = 2^N you need about D bytes of memory (RAM). |
| 195 |
| 196 -fb{N}: set number of fast bytes - [5, 273], default: 128 |
| 197 Usually big number gives a little bit better compression ratio |
| 198 and slower compression process. |
| 199 |
| 200 -lc{N}: set number of literal context bits - [0, 8], default: 3 |
| 201 Sometimes lc=4 gives gain for big files. |
| 202 |
| 203 -lp{N}: set number of literal pos bits - [0, 4], default: 0 |
| 204 lp switch is intended for periodical data when period is |
| 205 equal 2^N. For example, for 32-bit (4 bytes) |
| 206 periodical data you can use lp=2. Often it's better to set lc0, |
| 207 if you change lp switch. |
| 208 |
| 209 -pb{N}: set number of pos bits - [0, 4], default: 2 |
| 210 pb switch is intended for periodical data |
| 211 when period is equal 2^N. |
| 212 |
| 213 -mf{MF_ID}: set Match Finder. Default: bt4. |
| 214 Algorithms from hc* group doesn't provide good compression |
| 215 ratio, but they often works pretty fast in combination with |
| 216 fast mode (-a0). |
| 217 |
| 218 Memory requirements depend from dictionary size |
| 219 (parameter "d" in table below). |
| 220 |
| 221 MF_ID Memory Description |
| 222 |
| 223 bt2 d * 9.5 + 4MB Binary Tree with 2 bytes hashing. |
| 224 bt3 d * 11.5 + 4MB Binary Tree with 3 bytes hashing. |
| 225 bt4 d * 11.5 + 4MB Binary Tree with 4 bytes hashing. |
| 226 hc4 d * 7.5 + 4MB Hash Chain with 4 bytes hashing. |
| 227 |
| 228 -eos: write End Of Stream marker. By default LZMA doesn't write |
| 229 eos marker, since LZMA decoder knows uncompressed size |
| 230 stored in .lzma file header. |
| 231 |
| 232 -si: Read data from stdin (it will write End Of Stream marker). |
| 233 -so: Write data to stdout |
| 234 |
| 235 |
| 236 Examples: |
| 237 |
| 238 1) LZMA e file.bin file.lzma -d16 -lc0 |
| 239 |
| 240 compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K) |
| 241 and 0 literal context bits. -lc0 allows to reduce memory requirements |
| 242 for decompression. |
| 243 |
| 244 |
| 245 2) LZMA e file.bin file.lzma -lc0 -lp2 |
| 246 |
| 247 compresses file.bin to file.lzma with settings suitable |
| 248 for 32-bit periodical data (for example, ARM or MIPS code). |
| 249 |
| 250 3) LZMA d file.lzma file.bin |
| 251 |
| 252 decompresses file.lzma to file.bin. |
| 253 |
| 254 |
| 255 Compression ratio hints |
| 256 ----------------------- |
| 257 |
| 258 Recommendations |
| 259 --------------- |
| 260 |
| 261 To increase the compression ratio for LZMA compressing it's desirable |
| 262 to have aligned data (if it's possible) and also it's desirable to locate |
| 263 data in such order, where code is grouped in one place and data is |
| 264 grouped in other place (it's better than such mixing: code, data, code, |
| 265 data, ...). |
| 266 |
| 267 |
| 268 Filters |
| 269 ------- |
| 270 You can increase the compression ratio for some data types, using |
| 271 special filters before compressing. For example, it's possible to |
| 272 increase the compression ratio on 5-10% for code for those CPU ISAs: |
| 273 x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC. |
| 274 |
| 275 You can find C source code of such filters in C/Bra*.* files |
| 276 |
| 277 You can check the compression ratio gain of these filters with such |
| 278 7-Zip commands (example for ARM code): |
| 279 No filter: |
| 280 7z a a1.7z a.bin -m0=lzma |
| 281 |
| 282 With filter for little-endian ARM code: |
| 283 7z a a2.7z a.bin -m0=arm -m1=lzma |
| 284 |
| 285 It works in such manner: |
| 286 Compressing = Filter_encoding + LZMA_encoding |
| 287 Decompressing = LZMA_decoding + Filter_decoding |
| 288 |
| 289 Compressing and decompressing speed of such filters is very high, |
| 290 so it will not increase decompressing time too much. |
| 291 Moreover, it reduces decompression time for LZMA_decoding, |
| 292 since compression ratio with filtering is higher. |
| 293 |
| 294 These filters convert CALL (calling procedure) instructions |
| 295 from relative offsets to absolute addresses, so such data becomes more |
| 296 compressible. |
| 297 |
| 298 For some ISAs (for example, for MIPS) it's impossible to get gain from such filt
er. |
| 299 |
| 300 |
| 301 LZMA compressed file format |
| 302 --------------------------- |
| 303 Offset Size Description |
| 304 0 1 Special LZMA properties (lc,lp, pb in encoded form) |
| 305 1 4 Dictionary size (little endian) |
| 306 5 8 Uncompressed size (little endian). -1 means unknown size |
| 307 13 Compressed data |
| 308 |
| 309 |
| 310 ANSI-C LZMA Decoder |
| 311 ~~~~~~~~~~~~~~~~~~~ |
| 312 |
| 313 Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58. |
| 314 If you want to use old interfaces you can download previous version of LZMA SDK |
| 315 from sourceforge.net site. |
| 316 |
| 317 To use ANSI-C LZMA Decoder you need the following files: |
| 318 1) LzmaDec.h + LzmaDec.c + Types.h |
| 319 LzmaUtil/LzmaUtil.c is example application that uses these files. |
| 320 |
| 321 |
| 322 Memory requirements for LZMA decoding |
| 323 ------------------------------------- |
| 324 |
| 325 Stack usage of LZMA decoding function for local variables is not |
| 326 larger than 200-400 bytes. |
| 327 |
| 328 LZMA Decoder uses dictionary buffer and internal state structure. |
| 329 Internal state structure consumes |
| 330 state_size = (4 + (1.5 << (lc + lp))) KB |
| 331 by default (lc=3, lp=0), state_size = 16 KB. |
| 332 |
| 333 |
| 334 How To decompress data |
| 335 ---------------------- |
| 336 |
| 337 LZMA Decoder (ANSI-C version) now supports 2 interfaces: |
| 338 1) Single-call Decompressing |
| 339 2) Multi-call State Decompressing (zlib-like interface) |
| 340 |
| 341 You must use external allocator: |
| 342 Example: |
| 343 void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); } |
| 344 void SzFree(void *p, void *address) { p = p; free(address); } |
| 345 ISzAlloc alloc = { SzAlloc, SzFree }; |
| 346 |
| 347 You can use p = p; operator to disable compiler warnings. |
| 348 |
| 349 |
| 350 Single-call Decompressing |
| 351 ------------------------- |
| 352 When to use: RAM->RAM decompressing |
| 353 Compile files: LzmaDec.h + LzmaDec.c + Types.h |
| 354 Compile defines: no defines |
| 355 Memory Requirements: |
| 356 - Input buffer: compressed size |
| 357 - Output buffer: uncompressed size |
| 358 - LZMA Internal Structures: state_size (16 KB for default settings) |
| 359 |
| 360 Interface: |
| 361 int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, |
| 362 const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, |
| 363 ELzmaStatus *status, ISzAlloc *alloc); |
| 364 In: |
| 365 dest - output data |
| 366 destLen - output data size |
| 367 src - input data |
| 368 srcLen - input data size |
| 369 propData - LZMA properties (5 bytes) |
| 370 propSize - size of propData buffer (5 bytes) |
| 371 finishMode - It has meaning only if the decoding reaches output limit (*dest
Len). |
| 372 LZMA_FINISH_ANY - Decode just destLen bytes. |
| 373 LZMA_FINISH_END - Stream must be finished after (*destLen). |
| 374 You can use LZMA_FINISH_END, when you know that |
| 375 current output buffer covers last bytes of stream. |
| 376 alloc - Memory allocator. |
| 377 |
| 378 Out: |
| 379 destLen - processed output size |
| 380 srcLen - processed input size |
| 381 |
| 382 Output: |
| 383 SZ_OK |
| 384 status: |
| 385 LZMA_STATUS_FINISHED_WITH_MARK |
| 386 LZMA_STATUS_NOT_FINISHED |
| 387 LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK |
| 388 SZ_ERROR_DATA - Data error |
| 389 SZ_ERROR_MEM - Memory allocation error |
| 390 SZ_ERROR_UNSUPPORTED - Unsupported properties |
| 391 SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src). |
| 392 |
| 393 If LZMA decoder sees end_marker before reaching output limit, it returns OK re
sult, |
| 394 and output value of destLen will be less than output buffer size limit. |
| 395 |
| 396 You can use multiple checks to test data integrity after full decompression: |
| 397 1) Check Result and "status" variable. |
| 398 2) Check that output(destLen) = uncompressedSize, if you know real uncompres
sedSize. |
| 399 3) Check that output(srcLen) = compressedSize, if you know real compressedSi
ze. |
| 400 You must use correct finish mode in that case. */ |
| 401 |
| 402 |
| 403 Multi-call State Decompressing (zlib-like interface) |
| 404 ---------------------------------------------------- |
| 405 |
| 406 When to use: file->file decompressing |
| 407 Compile files: LzmaDec.h + LzmaDec.c + Types.h |
| 408 |
| 409 Memory Requirements: |
| 410 - Buffer for input stream: any size (for example, 16 KB) |
| 411 - Buffer for output stream: any size (for example, 16 KB) |
| 412 - LZMA Internal Structures: state_size (16 KB for default settings) |
| 413 - LZMA dictionary (dictionary size is encoded in LZMA properties header) |
| 414 |
| 415 1) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian)
to header: |
| 416 unsigned char header[LZMA_PROPS_SIZE + 8]; |
| 417 ReadFile(inFile, header, sizeof(header) |
| 418 |
| 419 2) Allocate CLzmaDec structures (state + dictionary) using LZMA properties |
| 420 |
| 421 CLzmaDec state; |
| 422 LzmaDec_Constr(&state); |
| 423 res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc); |
| 424 if (res != SZ_OK) |
| 425 return res; |
| 426 |
| 427 3) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToB
uf in loop |
| 428 |
| 429 LzmaDec_Init(&state); |
| 430 for (;;) |
| 431 { |
| 432 ... |
| 433 int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, |
| 434 const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode); |
| 435 ... |
| 436 } |
| 437 |
| 438 |
| 439 4) Free all allocated structures |
| 440 LzmaDec_Free(&state, &g_Alloc); |
| 441 |
| 442 For full code example, look at C/LzmaUtil/LzmaUtil.c code. |
| 443 |
| 444 |
| 445 How To compress data |
| 446 -------------------- |
| 447 |
| 448 Compile files: LzmaEnc.h + LzmaEnc.c + Types.h + |
| 449 LzFind.c + LzFind.h + LzFindMt.c + LzFindMt.h + LzHash.h |
| 450 |
| 451 Memory Requirements: |
| 452 - (dictSize * 11.5 + 6 MB) + state_size |
| 453 |
| 454 Lzma Encoder can use two memory allocators: |
| 455 1) alloc - for small arrays. |
| 456 2) allocBig - for big arrays. |
| 457 |
| 458 For example, you can use Large RAM Pages (2 MB) in allocBig allocator for |
| 459 better compression speed. Note that Windows has bad implementation for |
| 460 Large RAM Pages. |
| 461 It's OK to use same allocator for alloc and allocBig. |
| 462 |
| 463 |
| 464 Single-call Compression with callbacks |
| 465 -------------------------------------- |
| 466 |
| 467 Check C/LzmaUtil/LzmaUtil.c as example, |
| 468 |
| 469 When to use: file->file decompressing |
| 470 |
| 471 1) you must implement callback structures for interfaces: |
| 472 ISeqInStream |
| 473 ISeqOutStream |
| 474 ICompressProgress |
| 475 ISzAlloc |
| 476 |
| 477 static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); } |
| 478 static void SzFree(void *p, void *address) { p = p; MyFree(address); } |
| 479 static ISzAlloc g_Alloc = { SzAlloc, SzFree }; |
| 480 |
| 481 CFileSeqInStream inStream; |
| 482 CFileSeqOutStream outStream; |
| 483 |
| 484 inStream.funcTable.Read = MyRead; |
| 485 inStream.file = inFile; |
| 486 outStream.funcTable.Write = MyWrite; |
| 487 outStream.file = outFile; |
| 488 |
| 489 |
| 490 2) Create CLzmaEncHandle object; |
| 491 |
| 492 CLzmaEncHandle enc; |
| 493 |
| 494 enc = LzmaEnc_Create(&g_Alloc); |
| 495 if (enc == 0) |
| 496 return SZ_ERROR_MEM; |
| 497 |
| 498 |
| 499 3) initialize CLzmaEncProps properties; |
| 500 |
| 501 LzmaEncProps_Init(&props); |
| 502 |
| 503 Then you can change some properties in that structure. |
| 504 |
| 505 4) Send LZMA properties to LZMA Encoder |
| 506 |
| 507 res = LzmaEnc_SetProps(enc, &props); |
| 508 |
| 509 5) Write encoded properties to header |
| 510 |
| 511 Byte header[LZMA_PROPS_SIZE + 8]; |
| 512 size_t headerSize = LZMA_PROPS_SIZE; |
| 513 UInt64 fileSize; |
| 514 int i; |
| 515 |
| 516 res = LzmaEnc_WriteProperties(enc, header, &headerSize); |
| 517 fileSize = MyGetFileLength(inFile); |
| 518 for (i = 0; i < 8; i++) |
| 519 header[headerSize++] = (Byte)(fileSize >> (8 * i)); |
| 520 MyWriteFileAndCheck(outFile, header, headerSize) |
| 521 |
| 522 6) Call encoding function: |
| 523 res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable, |
| 524 NULL, &g_Alloc, &g_Alloc); |
| 525 |
| 526 7) Destroy LZMA Encoder Object |
| 527 LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc); |
| 528 |
| 529 |
| 530 If callback function return some error code, LzmaEnc_Encode also returns that co
de |
| 531 or it can return the code like SZ_ERROR_READ, SZ_ERROR_WRITE or SZ_ERROR_PROGRES
S. |
| 532 |
| 533 |
| 534 Single-call RAM->RAM Compression |
| 535 -------------------------------- |
| 536 |
| 537 Single-call RAM->RAM Compression is similar to Compression with callbacks, |
| 538 but you provide pointers to buffers instead of pointers to stream callbacks: |
| 539 |
| 540 HRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen, |
| 541 CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark
, |
| 542 ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig); |
| 543 |
| 544 Return code: |
| 545 SZ_OK - OK |
| 546 SZ_ERROR_MEM - Memory allocation error |
| 547 SZ_ERROR_PARAM - Incorrect paramater |
| 548 SZ_ERROR_OUTPUT_EOF - output buffer overflow |
| 549 SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version) |
| 550 |
| 551 |
| 552 |
| 553 Defines |
| 554 ------- |
| 555 |
| 556 _LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller execut
able code. |
| 557 |
| 558 _LZMA_PROB32 - It can increase the speed on some 32-bit CPUs, but memory usage
for |
| 559 some structures will be doubled in that case. |
| 560 |
| 561 _LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is
32-bit. |
| 562 |
| 563 _LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type. |
| 564 |
| 565 |
| 566 _7ZIP_PPMD_SUPPPORT - Define it if you don't want to support PPMD method in AMSI
-C .7z decoder. |
| 567 |
| 568 |
| 569 C++ LZMA Encoder/Decoder |
| 570 ~~~~~~~~~~~~~~~~~~~~~~~~ |
| 571 C++ LZMA code use COM-like interfaces. So if you want to use it, |
| 572 you can study basics of COM/OLE. |
| 573 C++ LZMA code is just wrapper over ANSI-C code. |
| 574 |
| 575 |
| 576 C++ Notes |
| 577 ~~~~~~~~~~~~~~~~~~~~~~~~ |
| 578 If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handlin
g), |
| 579 you must check that you correctly work with "new" operator. |
| 580 7-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" op
erator. |
| 581 So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator: |
| 582 operator new(size_t size) |
| 583 { |
| 584 void *p = ::malloc(size); |
| 585 if (p == 0) |
| 586 throw CNewException(); |
| 587 return p; |
| 588 } |
| 589 If you use MSCV that throws exception for "new" operator, you can compile withou
t |
| 590 "NewHandler.cpp". So standard exception will be used. Actually some code of |
| 591 7-Zip catches any exception in internal code and converts it to HRESULT code. |
| 592 So you don't need to catch CNewException, if you call COM interfaces of 7-Zip. |
| 593 |
| 594 --- |
| 595 |
| 596 http://www.7-zip.org |
| 597 http://www.7-zip.org/sdk.html |
| 598 http://www.7-zip.org/support.html |
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