Chromium Code Reviews| Index: Source/core/dom/FirstLetterPseudoElement.cpp |
| diff --git a/Source/core/dom/FirstLetterPseudoElement.cpp b/Source/core/dom/FirstLetterPseudoElement.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6a73b885f959c6b6b6d3c22a58a497b90a9375c8 |
| --- /dev/null |
| +++ b/Source/core/dom/FirstLetterPseudoElement.cpp |
| @@ -0,0 +1,309 @@ |
| +/* |
| + * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| + * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| + * (C) 2007 David Smith (catfish.man@gmail.com) |
| + * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. |
| + * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| + * |
| + * This library is free software; you can redistribute it and/or |
| + * modify it under the terms of the GNU Library General Public |
| + * License as published by the Free Software Foundation; either |
| + * version 2 of the License, or (at your option) any later version. |
| + * |
| + * This library is distributed in the hope that it will be useful, |
| + * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| + * Library General Public License for more details. |
| + * |
| + * You should have received a copy of the GNU Library General Public License |
| + * along with this library; see the file COPYING.LIB. If not, write to |
| + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| + * Boston, MA 02110-1301, USA. |
| + */ |
| + |
| +#include "config.h" |
| +#include "core/dom/FirstLetterPseudoElement.h" |
| + |
| +#include "core/dom/Element.h" |
| +#include "core/rendering/RenderObject.h" |
| +#include "core/rendering/RenderObjectInlines.h" |
| +#include "core/rendering/RenderText.h" |
| +#include "core/rendering/RenderTextFragment.h" |
| +#include "wtf/text/WTFString.h" |
| +#include "wtf/unicode/icu/UnicodeIcu.h" |
| + |
| +namespace blink { |
| + |
| +using namespace WTF; |
| +using namespace Unicode; |
| + |
| +// CSS 2.1 http://www.w3.org/TR/CSS21/selector.html#first-letter |
| +// "Punctuation (i.e, characters defined in Unicode [UNICODE] in the "open" (Ps), "close" (Pe), |
| +// "initial" (Pi). "final" (Pf) and "other" (Po) punctuation classes), that precedes or follows the first letter should be included" |
| +static inline bool isPunctuationForFirstLetter(UChar c) |
| +{ |
| + CharCategory charCategory = category(c); |
| + return charCategory == Punctuation_Open |
| + || charCategory == Punctuation_Close |
| + || charCategory == Punctuation_InitialQuote |
| + || charCategory == Punctuation_FinalQuote |
| + || charCategory == Punctuation_Other; |
| +} |
| + |
| +static inline bool isSpaceForFirstLetter(UChar c) |
| +{ |
| + return isSpaceOrNewline(c) || c == noBreakSpace; |
| +} |
| + |
| +unsigned FirstLetterPseudoElement::firstLetterLength(const String& text) |
| +{ |
| + unsigned length = 0; |
| + unsigned textLength = text.length(); |
| + |
| + if (textLength == 0) |
| + return length; |
| + |
| + // Account for leading spaces first. |
| + while (length < textLength && isSpaceForFirstLetter(text[length])) |
| + length++; |
| + // Now account for leading punctuation. |
| + while (length < textLength && isPunctuationForFirstLetter(text[length])) |
| + length++; |
| + |
| + // Bail if we didn't find a letter before the end of the text or before a space. |
| + if (isSpaceForFirstLetter(text[length]) || length == textLength) |
| + return 0; |
| + |
| + // Account the next character for first letter. |
| + length++; |
| + |
| + // Keep looking for allowed punctuation for the :first-letter. |
| + for (; length < textLength; ++length) { |
| + UChar c = text[length]; |
| + if (!isPunctuationForFirstLetter(c)) |
| + break; |
| + } |
| + return length; |
| +} |
| + |
| +// Once we see any of these renderers we can stop looking for first-letter as |
| +// they signal the end of the first line of text. |
| +static bool isInvalidFirstLetterRenderer(const RenderObject* obj) |
| +{ |
| + return (obj->isBR() || (obj->isText() && toRenderText(obj)->isWordBreak())); |
| +} |
| + |
| +RenderObject* FirstLetterPseudoElement::firstLetterTextRenderer(const Element& element) |
| +{ |
| + RenderObject* parentRenderer = 0; |
| + |
| + // If we are looking at a first letter element then we need to find the |
| + // first letter text renderer from the parent node, and not ourselves. |
| + if (element.isFirstLetterPseudoElement()) |
| + parentRenderer = element.parentOrShadowHostElement()->renderer(); |
| + else |
| + parentRenderer = element.renderer(); |
| + |
| + if (!parentRenderer |
| + || !parentRenderer->style()->hasPseudoStyle(FIRST_LETTER) |
| + || !parentRenderer->canHaveGeneratedChildren() |
| + || !(parentRenderer->isRenderBlockFlow() || parentRenderer->isRenderButton())) |
| + return nullptr; |
| + |
| + // Drill down into our children and look for our first text child. |
| + RenderObject* firstLetterTextRenderer = parentRenderer->slowFirstChild(); |
| + while (firstLetterTextRenderer) { |
| + // This can be called when the first letter renderer is already in the tree. We do not |
| + // want to consider that renderer for our text renderer so we go to the sibling (which is |
| + // the RenderTextFragment for the remaining text). |
| + if (firstLetterTextRenderer->style() && firstLetterTextRenderer->style()->styleType() == FIRST_LETTER) { |
| + firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); |
| + } else if (firstLetterTextRenderer->isText()) { |
| + // FIXME: If there is leading punctuation in a different RenderText than |
| + // the first letter, we'll not apply the correct style to it. |
| + RefPtr<StringImpl> str = toRenderText(firstLetterTextRenderer)->isTextFragment() ? |
| + toRenderTextFragment(firstLetterTextRenderer)->completeText() : |
| + toRenderText(firstLetterTextRenderer)->originalText(); |
| + if (firstLetterLength(str.get()) || isInvalidFirstLetterRenderer(firstLetterTextRenderer)) |
| + break; |
| + firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); |
| + } else if (firstLetterTextRenderer->isListMarker()) { |
| + firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); |
| + } else if (firstLetterTextRenderer->isFloatingOrOutOfFlowPositioned()) { |
| + if (firstLetterTextRenderer->style()->styleType() == FIRST_LETTER) { |
| + firstLetterTextRenderer = firstLetterTextRenderer->slowFirstChild(); |
| + break; |
| + } |
| + firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); |
| + } else if (firstLetterTextRenderer->isReplaced() || firstLetterTextRenderer->isRenderButton() |
| + || firstLetterTextRenderer->isMenuList()) { |
| + return nullptr; |
| + } else if (firstLetterTextRenderer->isFlexibleBoxIncludingDeprecated() || firstLetterTextRenderer->isRenderGrid()) { |
| + return nullptr; |
| + } else if (firstLetterTextRenderer->style()->hasPseudoStyle(FIRST_LETTER) |
| + && firstLetterTextRenderer->canHaveGeneratedChildren()) { |
| + // There is a renderer further down the tree which has FIRST_LETTER set. When that node |
| + // is attached we will handle setting up the first letter then. |
| + return nullptr; |
| + } else { |
| + firstLetterTextRenderer = firstLetterTextRenderer->slowFirstChild(); |
| + } |
| + } |
| + |
| + // No first letter text to display, we're done. |
| + // FIXME: This black-list of disallowed RenderText subclasses is fragile. crbug.com/422336. |
| + // Should counter be on this list? What about RenderTextFragment? |
| + if (!firstLetterTextRenderer || !firstLetterTextRenderer->isText() || isInvalidFirstLetterRenderer(firstLetterTextRenderer)) |
| + return nullptr; |
| + |
| + return firstLetterTextRenderer; |
| +} |
| + |
| +FirstLetterPseudoElement::FirstLetterPseudoElement(Element* parent) |
| + : PseudoElement(parent, FIRST_LETTER) |
| + , m_remainingTextRenderer(nullptr) |
| + , m_needsUpdate(false) |
| + , m_isDetaching(false) |
| +{ |
| +} |
| + |
| +FirstLetterPseudoElement::~FirstLetterPseudoElement() |
| +{ |
| +} |
| + |
| +void FirstLetterPseudoElement::trace(Visitor* visitor) |
| +{ |
| + visitor->trace(m_remainingTextRenderer); |
| + PseudoElement::trace(visitor); |
| +} |
| + |
| +void FirstLetterPseudoElement::setNeedsUpdate() |
| +{ |
| + m_needsUpdate = true; |
| + bool neededRecalc = needsStyleRecalc(); |
| + setNeedsStyleRecalc(LocalStyleChange, StyleChangeReasonForTracing::create(StyleChangeReason::PseudoClass)); |
| + |
| + // If style recalc is currently executing, and we have already been recalc'd |
| + // we need to tell our parent to do the recalc again because we need to |
| + // re-initialize the first letter state. This can happen for things like |
| + // RenderQuote where quotes processed later can effect things already styled. |
| + if (document().inStyleRecalc() && !m_isDetaching && !neededRecalc && parentNode() && parentNode()->isElementNode()) |
| + toElement(parentNode())->recalcStyle(UpdatePseudoElements); |
| +} |
| + |
| +void FirstLetterPseudoElement::attach(const AttachContext& context) |
| +{ |
| + PseudoElement::attach(context); |
| + attachFirstLetterTextRenderers(); |
| +} |
| + |
| +void FirstLetterPseudoElement::detach(const AttachContext& context) |
| +{ |
| + m_isDetaching = true; |
|
Julien - ping for review
2014/11/14 19:31:00
TemporaryChange<bool> isInDetach(&m_isDetaching);
dsinclair
2014/11/14 20:17:39
Done.
|
| + if (m_remainingTextRenderer) { |
| + if (m_remainingTextRenderer->node()) { |
| + Text* textNode = toText(m_remainingTextRenderer->node()); |
| + m_remainingTextRenderer->setText(textNode->dataImpl(), true); |
| + } |
| + m_remainingTextRenderer->setFirstLetterPseudoElement(nullptr); |
| + } |
| + m_remainingTextRenderer = nullptr; |
| + |
| + PseudoElement::detach(context); |
| + m_isDetaching = false; |
| +} |
| + |
| + |
| +RenderStyle* FirstLetterPseudoElement::styleForFirstLetter(RenderObject* rendererContainer) |
| +{ |
| + ASSERT(rendererContainer); |
| + |
| + RenderObject* styleContainer = parentOrShadowHostElement()->renderer(); |
| + ASSERT(styleContainer); |
| + |
| + // We always force the pseudo style to recompute as the first-letter style |
| + // computed by the style container may not have taken the renderers styles |
| + // into account. |
| + styleContainer->style()->removeCachedPseudoStyle(FIRST_LETTER); |
| + |
| + RenderStyle* pseudoStyle = styleContainer->getCachedPseudoStyle(FIRST_LETTER, rendererContainer->firstLineStyle()); |
| + ASSERT(pseudoStyle); |
| + |
| + // Force inline display (except for floating first-letters). |
| + pseudoStyle->setDisplay(pseudoStyle->isFloating() ? BLOCK : INLINE); |
| + |
| + // CSS2 says first-letter can't be positioned. |
| + pseudoStyle->setPosition(StaticPosition); |
| + |
| + return pseudoStyle; |
| +} |
| + |
| +void FirstLetterPseudoElement::attachFirstLetterTextRenderers() |
| +{ |
| + RenderObject* nextRenderer = FirstLetterPseudoElement::firstLetterTextRenderer(*this); |
| + ASSERT(nextRenderer); |
| + ASSERT(nextRenderer->isText()); |
| + |
| + // The original string is going to be either a generated content string or a DOM node's |
| + // string. We want the original string before it got transformed in case first-letter has |
| + // no text-transform or a different text-transform applied to it. |
| + String oldText = toRenderText(nextRenderer)->isTextFragment() ? toRenderTextFragment(nextRenderer)->completeText() : toRenderText(nextRenderer)->originalText(); |
| + ASSERT(oldText.impl()); |
| + |
| + RenderStyle* pseudoStyle = styleForFirstLetter(nextRenderer->parent()); |
| + renderer()->setStyle(pseudoStyle); |
| + |
| + // FIXME: This would already have been calculated in firstLetterRenderer. Can we pass the length through? |
| + unsigned length = FirstLetterPseudoElement::firstLetterLength(oldText); |
| + |
| + // Construct a text fragment for the text after the first letter. |
| + // This text fragment might be empty. |
| + RenderTextFragment* remainingText = |
| + new RenderTextFragment(nextRenderer->node() ? nextRenderer->node() : &nextRenderer->document(), oldText.impl(), length, oldText.length() - length); |
| + remainingText->setFirstLetterPseudoElement(this); |
| + remainingText->setIsRemainingTextRenderer(); |
| + remainingText->setStyle(nextRenderer->style()); |
| + |
| + if (remainingText->node()) |
| + remainingText->node()->setRenderer(remainingText); |
| + |
| + m_remainingTextRenderer = remainingText; |
| + |
| + RenderObject* nextSibling = renderer()->nextSibling(); |
| + renderer()->parent()->addChild(remainingText, nextSibling); |
| + |
| + // Construct text fragment for the first letter. |
| + RenderTextFragment* letter = new RenderTextFragment(&nextRenderer->document(), oldText.impl(), 0, length); |
| + letter->setFirstLetterPseudoElement(this); |
| + letter->setStyle(pseudoStyle); |
| + renderer()->addChild(letter); |
| + |
| + nextRenderer->destroy(); |
| +} |
| + |
| +void FirstLetterPseudoElement::didRecalcStyle(StyleRecalcChange) |
| +{ |
| + if (!renderer()) |
| + return; |
| + |
| + // The renderers inside pseudo elements are anonymous so they don't get notified of recalcStyle and must have |
| + // the style propagated downward manually similar to RenderObject::propagateStyleToAnonymousChildren. |
| + RenderObject* renderer = this->renderer(); |
| + for (RenderObject* child = renderer->nextInPreOrder(renderer); child; child = child->nextInPreOrder(renderer)) { |
| + // We need to re-calculate the correct style for the first letter element |
| + // and then apply that to the container and the text fragment inside. |
| + if (child->style()->styleType() == FIRST_LETTER && m_remainingTextRenderer) { |
| + if (RenderStyle* pseudoStyle = styleForFirstLetter(m_remainingTextRenderer->parent())) |
| + child->setPseudoStyle(pseudoStyle); |
| + continue; |
| + } |
| + |
| + // We only manage the style for the generated content items. |
| + if (!child->isText() && !child->isQuote() && !child->isImage()) |
| + continue; |
| + |
| + child->setPseudoStyle(renderer->style()); |
| + } |
| +} |
| + |
| +} // namespace blink |