OLD | NEW |
---|---|
(Empty) | |
1 /* | |
leviw_travelin_and_unemployed
2014/11/11 21:22:04
You should be able to use the new shorter license
dsinclair
2014/11/11 21:24:32
Heh, I played this game last time. I left it as th
| |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | |
4 * (C) 2007 David Smith (catfish.man@gmail.com) | |
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. | |
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | |
7 * | |
8 * This library is free software; you can redistribute it and/or | |
9 * modify it under the terms of the GNU Library General Public | |
10 * License as published by the Free Software Foundation; either | |
11 * version 2 of the License, or (at your option) any later version. | |
12 * | |
13 * This library is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
16 * Library General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU Library General Public License | |
19 * along with this library; see the file COPYING.LIB. If not, write to | |
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
21 * Boston, MA 02110-1301, USA. | |
22 */ | |
23 | |
24 #include "config.h" | |
25 #include "core/dom/FirstLetterPseudoElement.h" | |
26 | |
27 #include "core/dom/Element.h" | |
28 #include "core/rendering/RenderObject.h" | |
29 #include "core/rendering/RenderObjectInlines.h" | |
30 #include "core/rendering/RenderText.h" | |
31 #include "core/rendering/RenderTextFragment.h" | |
32 #include "wtf/text/WTFString.h" | |
33 #include "wtf/unicode/icu/UnicodeIcu.h" | |
34 | |
35 namespace blink { | |
36 | |
37 using namespace WTF; | |
38 using namespace Unicode; | |
39 | |
40 // CSS 2.1 http://www.w3.org/TR/CSS21/selector.html#first-letter | |
41 // "Punctuation (i.e, characters defined in Unicode [UNICODE] in the "open" (Ps) , "close" (Pe), | |
42 // "initial" (Pi). "final" (Pf) and "other" (Po) punctuation classes), that prec edes or follows the first letter should be included" | |
43 static inline bool isPunctuationForFirstLetter(UChar c) | |
44 { | |
45 CharCategory charCategory = category(c); | |
46 return charCategory == Punctuation_Open | |
47 || charCategory == Punctuation_Close | |
48 || charCategory == Punctuation_InitialQuote | |
49 || charCategory == Punctuation_FinalQuote | |
50 || charCategory == Punctuation_Other; | |
51 } | |
52 | |
53 static inline bool isSpaceForFirstLetter(UChar c) | |
54 { | |
55 return isSpaceOrNewline(c) || c == noBreakSpace; | |
56 } | |
57 | |
58 unsigned FirstLetterPseudoElement::firstLetterLength(const String& text) | |
59 { | |
60 unsigned length = 0; | |
61 unsigned textLength = text.length(); | |
62 | |
63 if (textLength == 0) | |
64 return length; | |
65 | |
66 // Account for leading spaces first. | |
67 while (length < textLength && isSpaceForFirstLetter(text[length])) | |
68 length++; | |
69 // Now account for leading punctuation. | |
70 while (length < textLength && isPunctuationForFirstLetter(text[length])) | |
71 length++; | |
72 | |
73 // Bail if we didn't find a letter before the end of the text or before a sp ace. | |
74 if (isSpaceForFirstLetter(text[length]) || length == textLength) | |
75 return 0; | |
76 | |
77 // Account the next character for first letter. | |
78 length++; | |
79 | |
80 // Keep looking for allowed punctuation for the :first-letter. | |
81 for (; length < textLength; ++length) { | |
82 UChar c = text[length]; | |
83 if (!isPunctuationForFirstLetter(c)) | |
84 break; | |
85 } | |
86 return length; | |
87 } | |
88 | |
89 // Once we see any of these renderers we can stop looking for first-letter as | |
90 // they signal the end of the first line of text. | |
91 bool FirstLetterPseudoElement::isInvalidFirstLetterRenderer(const RenderObject* obj) | |
92 { | |
93 return (obj->isBR() || (obj->isText() && toRenderText(obj)->isWordBreak())); | |
94 } | |
95 | |
96 RenderObject* FirstLetterPseudoElement::firstLetterTextRenderer(const Element& e lement) | |
97 { | |
98 RenderObject* parentRenderer = 0; | |
99 | |
100 // If we are looking at a first letter element then we need to find the | |
101 // first letter text renderer from the parent node, and not ourselves. | |
102 if (element.isFirstLetterPseudoElement()) | |
103 parentRenderer = element.parentOrShadowHostElement()->renderer(); | |
104 else | |
105 parentRenderer = element.renderer(); | |
106 | |
107 if (!parentRenderer | |
108 || !parentRenderer->style()->hasPseudoStyle(FIRST_LETTER) | |
109 || !parentRenderer->canHaveGeneratedChildren() | |
110 || !(parentRenderer->isRenderBlockFlow() || parentRenderer->isRenderButt on())) | |
111 return nullptr; | |
112 | |
113 // Drill down into our children and look for our first text child. | |
114 RenderObject* firstLetterTextRenderer = parentRenderer->slowFirstChild(); | |
115 while (firstLetterTextRenderer) { | |
116 // This can be called when the first letter renderer is already in the t ree. We do not | |
117 // want to consider that renderer for our text renderer so we go to the sibling. | |
Julien - ping for review
2014/11/12 21:58:51
I don't understand this explanation: why is that c
dsinclair
2014/11/13 17:55:36
The sibling of the first-letter renderer will be t
| |
118 if (firstLetterTextRenderer->style() && firstLetterTextRenderer->style() ->styleType() == FIRST_LETTER) { | |
119 firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); | |
120 } else if (firstLetterTextRenderer->isText()) { | |
121 // FIXME: If there is leading punctuation in a different RenderText than | |
122 // the first letter, we'll not apply the correct style to it. | |
123 RefPtr<StringImpl> str = toRenderText(firstLetterTextRenderer)->isTe xtFragment() ? | |
124 toRenderTextFragment(firstLetterTextRenderer)->completeText() : | |
125 toRenderText(firstLetterTextRenderer)->originalText(); | |
126 if (firstLetterLength(str.get()) || isInvalidFirstLetterRenderer(fir stLetterTextRenderer)) | |
127 break; | |
128 firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); | |
129 // FIXME: Need to track down why these conditions are needed. | |
Julien - ping for review
2014/11/12 21:58:51
Do we need a bug?
dsinclair
2014/11/13 17:55:36
Removed the comment.
| |
130 } else if (firstLetterTextRenderer->isListMarker()) { | |
131 firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); | |
132 } else if (firstLetterTextRenderer->isFloatingOrOutOfFlowPositioned()) { | |
133 if (firstLetterTextRenderer->style()->styleType() == FIRST_LETTER) { | |
134 firstLetterTextRenderer = firstLetterTextRenderer->slowFirstChil d(); | |
135 break; | |
136 } | |
137 firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); | |
138 } else if (firstLetterTextRenderer->isReplaced() || firstLetterTextRende rer->isRenderButton() | |
139 || firstLetterTextRenderer->isMenuList()) { | |
140 return nullptr; | |
141 } else if (firstLetterTextRenderer->isFlexibleBoxIncludingDeprecated() | | firstLetterTextRenderer->isRenderGrid()) { | |
142 return nullptr; | |
143 } else if (firstLetterTextRenderer->style()->hasPseudoStyle(FIRST_LETTER ) | |
144 && firstLetterTextRenderer->canHaveGeneratedChildren()) { | |
145 // There is a renderer further down the tree which has FIRST_LETTER set. When that node | |
146 // is attached we will handle setting up the first letter then. | |
147 return nullptr; | |
148 } else { | |
149 firstLetterTextRenderer = firstLetterTextRenderer->slowFirstChild(); | |
150 } | |
151 } | |
152 | |
153 // No first letter text to display, we're done. | |
154 // FIXME: This black-list of disallowed RenderText subclasses is fragile. cr bug.com/422336. | |
155 // Should counter be on this list? What about RenderTextFragment? | |
156 if (!firstLetterTextRenderer || !firstLetterTextRenderer->isText() || isInva lidFirstLetterRenderer(firstLetterTextRenderer)) | |
157 return nullptr; | |
158 | |
159 return firstLetterTextRenderer; | |
160 } | |
161 | |
162 FirstLetterPseudoElement::FirstLetterPseudoElement(Element* parent) | |
163 : PseudoElement(parent, FIRST_LETTER) | |
164 , m_remainingTextRenderer(nullptr) | |
165 , m_needsUpdate(false) | |
166 , m_detaching(false) | |
167 { | |
168 } | |
169 | |
170 FirstLetterPseudoElement::~FirstLetterPseudoElement() | |
171 { | |
172 } | |
173 | |
174 void FirstLetterPseudoElement::trace(Visitor* visitor) | |
175 { | |
176 visitor->trace(m_remainingTextRenderer); | |
177 PseudoElement::trace(visitor); | |
178 } | |
179 | |
180 void FirstLetterPseudoElement::setNeedsUpdate() | |
181 { | |
182 m_needsUpdate = true; | |
183 bool neededRecalc = needsStyleRecalc(); | |
184 setNeedsStyleRecalc(LocalStyleChange, StyleChangeReasonForTracing::create(St yleChangeReason::PseudoClass)); | |
185 | |
186 // If style recalc is currently executing, and we have already been recalc'd | |
187 // we need to tell our parent to do the recalc again because we need to | |
188 // re-initialize the first letter state. This can happen for things like | |
189 // RenderQuote where quotes processed later can effect things already styled . | |
190 if (document().inStyleRecalc() && !m_detaching && !neededRecalc && parentNod e() && parentNode()->isElementNode()) | |
191 toElement(parentNode())->recalcStyle(UpdatePseudoElements); | |
192 } | |
193 | |
194 void FirstLetterPseudoElement::attach(const AttachContext& context) | |
195 { | |
196 PseudoElement::attach(context); | |
197 attachFirstLetterTextRenderers(); | |
198 } | |
199 | |
200 void FirstLetterPseudoElement::detach(const AttachContext& context) | |
201 { | |
202 m_detaching = true; | |
Julien - ping for review
2014/11/12 21:58:51
The name of this variable is weird. I thought it w
dsinclair
2014/11/13 17:55:36
I've added a reset of the variable to false at the
| |
203 if (m_remainingTextRenderer) { | |
204 if (m_remainingTextRenderer->node()) { | |
205 Text* textNode = toText(m_remainingTextRenderer->node()); | |
206 m_remainingTextRenderer->setText(textNode->dataImpl(), true); | |
207 } | |
208 m_remainingTextRenderer->setFirstLetterPseudoElement(nullptr); | |
209 } | |
210 m_remainingTextRenderer = nullptr; | |
211 | |
212 PseudoElement::detach(context); | |
213 } | |
214 | |
215 | |
216 RenderStyle* FirstLetterPseudoElement::styleForFirstLetter(RenderObject* rendere rContainer) | |
217 { | |
218 ASSERT(rendererContainer); | |
219 | |
220 RenderObject* styleContainer = parentOrShadowHostElement()->renderer(); | |
221 ASSERT(styleContainer); | |
222 | |
223 // We always force the pseudo style to recompute as the first-letter style | |
224 // computed by the style container may not have taken the renderers styles | |
225 // into account. | |
226 styleContainer->style()->removeCachedPseudoStyle(FIRST_LETTER); | |
227 | |
228 RenderStyle* pseudoStyle = styleContainer->getCachedPseudoStyle(FIRST_LETTER , rendererContainer->firstLineStyle()); | |
229 ASSERT(pseudoStyle); | |
230 | |
231 // Force inline display (except for floating first-letters). | |
232 pseudoStyle->setDisplay(pseudoStyle->isFloating() ? BLOCK : INLINE); | |
233 | |
234 // CSS2 says first-letter can't be positioned. | |
235 pseudoStyle->setPosition(StaticPosition); | |
236 | |
237 return pseudoStyle; | |
238 } | |
239 | |
240 void FirstLetterPseudoElement::attachFirstLetterTextRenderers() | |
241 { | |
242 RenderObject* nextRenderer = FirstLetterPseudoElement::firstLetterTextRender er(*this); | |
243 ASSERT(nextRenderer); | |
244 ASSERT(nextRenderer->isText()); | |
245 | |
246 // The original string is going to be either a generated content string or a DOM node's | |
247 // string. We want the original string before it got transformed in case fir st-letter has | |
248 // no text-transform or a different text-transform applied to it. | |
249 String oldText = toRenderText(nextRenderer)->isTextFragment() ? toRenderText Fragment(nextRenderer)->completeText() : toRenderText(nextRenderer)->originalTex t(); | |
250 ASSERT(oldText.impl()); | |
251 | |
252 RenderStyle* pseudoStyle = styleForFirstLetter(nextRenderer->parent()); | |
253 renderer()->setStyle(pseudoStyle); | |
254 | |
255 // FIXME: This would already have been calculated in firstLetterRenderer. Ca n we pass the length through? | |
256 unsigned length = FirstLetterPseudoElement::firstLetterLength(oldText); | |
257 | |
258 // Construct a text fragment for the text after the first letter. | |
259 // This text fragment might be empty. | |
260 RenderTextFragment* remainingText = | |
261 new RenderTextFragment(nextRenderer->node() ? nextRenderer->node() : &ne xtRenderer->document(), oldText.impl(), length, oldText.length() - length); | |
262 remainingText->setFirstLetterPseudoElement(this); | |
263 remainingText->setIsRemainingTextRenderer(); | |
264 remainingText->setStyle(nextRenderer->style()); | |
265 | |
266 if (remainingText->node()) | |
267 remainingText->node()->setRenderer(remainingText); | |
268 | |
269 m_remainingTextRenderer = remainingText; | |
270 | |
271 RenderObject* nextSibling = renderer()->nextSibling(); | |
272 renderer()->parent()->addChild(remainingText, nextSibling); | |
273 | |
274 // Construct text fragment for the first letter. | |
275 RenderTextFragment* letter = new RenderTextFragment(&nextRenderer->document( ), oldText.impl(), 0, length); | |
276 letter->setFirstLetterPseudoElement(this); | |
277 letter->setStyle(pseudoStyle); | |
278 renderer()->addChild(letter); | |
279 | |
280 nextRenderer->destroy(); | |
281 } | |
282 | |
283 void FirstLetterPseudoElement::didRecalcStyle(StyleRecalcChange) | |
284 { | |
285 if (!renderer()) | |
286 return; | |
287 | |
288 // The renderers inside pseudo elements are anonymous so they don't get noti fied of recalcStyle and must have | |
289 // the style propagated downward manually similar to RenderObject::propagate StyleToAnonymousChildren. | |
290 RenderObject* renderer = this->renderer(); | |
291 for (RenderObject* child = renderer->nextInPreOrder(renderer); child; child = child->nextInPreOrder(renderer)) { | |
292 // We need to re-calculate the correct style for the first letter elemen t | |
293 // and then apply that to the container and the text fragment inside. | |
294 if (child->style()->styleType() == FIRST_LETTER && m_remainingTextRender er) { | |
295 if (RenderStyle* pseudoStyle = styleForFirstLetter(m_remainingTextRe nderer->parent())) | |
296 child->setPseudoStyle(pseudoStyle); | |
297 continue; | |
298 } | |
299 | |
300 // We only manage the style for the generated content items. | |
301 if (!child->isText() && !child->isQuote() && !child->isImage()) | |
302 continue; | |
303 | |
304 child->setPseudoStyle(renderer->style()); | |
305 } | |
306 } | |
Julien - ping for review
2014/11/12 21:58:51
It's a bit sad to have this function duplicated fr
dsinclair
2014/11/13 17:55:36
Acknowledged.
| |
307 | |
308 } // namespace blink | |
OLD | NEW |