Index: content/common/ax_tree_impl.h |
diff --git a/content/common/ax_tree_impl.h b/content/common/ax_tree_impl.h |
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+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_COMMON_AX_TREE_IMPL_H_ |
+#define CONTENT_COMMON_AX_TREE_IMPL_H_ |
+ |
+#include "base/containers/hash_tables.h" |
+ |
+#include "content/common/ax_tree_source.h" |
+#include "content/common/content_export.h" |
+#include "content/public/common/ax_tree.h" |
+#include "content/public/common/ax_tree_update.h" |
+ |
+namespace content { |
+ |
+class AXNodeImpl; |
+ |
+// AXTree is a live, managed tree of AXNode objects that can receive |
David Tseng
2013/11/11 19:27:18
AXTreeImpl.
dmazzoni
2013/11/12 00:03:04
Done.
|
+// updates from another AXTreeSource via AXTreeUpdates, and it can be |
+// used as a source for sending updates to another client tree. |
+// It's designed to be subclassed to implement support for native |
+// accessibility APIs on a specific platform. |
+class CONTENT_EXPORT AXTreeImpl |
+ : public AXTreeSource<AXNode>, |
+ public AXTree { |
+ public: |
+ AXTreeImpl(); |
David Tseng
2013/11/11 19:27:18
Again, I'm not sure why we need this?
dmazzoni
2013/11/12 00:03:04
The content API can only contain interfaces.
|
+ explicit AXTreeImpl(const AXTreeUpdate& initial_state); |
+ virtual ~AXTreeImpl(); |
+ |
+ // AXTreeSource and AXTree. |
David Tseng
2013/11/11 19:27:18
nit: ... implementation (or just make separate sec
dmazzoni
2013/11/12 00:03:04
Done.
|
+ virtual AXNode* GetRoot() const OVERRIDE; |
+ virtual int32 GetRootId() const OVERRIDE; |
+ virtual AXNode* GetFromId(int32 id) const OVERRIDE; |
David Tseng
2013/11/11 19:27:18
Do the various platforms need to implement these i
dmazzoni
2013/11/12 00:03:04
This is the base class. Think of AXTree as just th
|
+ virtual int32 GetId(const AXNode* node) const OVERRIDE; |
+ virtual int GetChildCount(const AXNode* node) const OVERRIDE; |
+ virtual AXNode* GetChildAtIndex(const AXNode* node, int index) |
+ const OVERRIDE; |
+ virtual int32 GetParentId(const AXNode* node) const OVERRIDE; |
+ virtual void Serialize(const AXNode* node, AXNodeData* out_data) const |
+ OVERRIDE; |
+ |
+ // AXTree. |
David Tseng
2013/11/11 19:27:18
nit: ... implementation.
dmazzoni
2013/11/12 00:03:04
Done.
|
+ // Apply an update from another AXTreeSource. |
+ virtual bool Unserialize(const AXTreeUpdate& update) OVERRIDE; |
+ |
+ // Called when a node is removed from the tree. |
+ void NodeWasDestroyed(AXNodeImpl* node); |
David Tseng
2013/11/11 19:27:18
OnNodeDestroyed
dmazzoni
2013/11/12 00:03:04
Done.
|
+ |
+ protected: |
+ // Subclasses can override this to use a subclass of AXNodeImpl. |
+ virtual AXNodeImpl* CreateNode(); |
+ |
+ // This is called from within Unserialize(), it returns true on success. |
+ // Subclasses can override this to do additional processing. |
+ virtual bool UpdateNode(const AXNodeData& src); |
+ |
+ // Subclasses can override this to do special behavior when the root changes. |
+ virtual void OnRootChanged(); |
+ |
+ private: |
+ AXNodeImpl* CreateAndInitializeNode( |
+ AXNodeImpl* parent, int32 id, int32 index_in_parent); |
+ |
+ AXNodeImpl* root_; |
+ base::hash_map<int32, AXNodeImpl*> id_map_; |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_COMMON_AX_TREE_IMPL_H_ |