Chromium Code Reviews| Index: content/common/ax_tree_impl.h |
| diff --git a/content/common/ax_tree_impl.h b/content/common/ax_tree_impl.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..8024ed6108766611bc18e646ec5a92221a426c0d |
| --- /dev/null |
| +++ b/content/common/ax_tree_impl.h |
| @@ -0,0 +1,72 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_COMMON_AX_TREE_IMPL_H_ |
| +#define CONTENT_COMMON_AX_TREE_IMPL_H_ |
| + |
| +#include "base/containers/hash_tables.h" |
| + |
| +#include "content/common/ax_tree_source.h" |
| +#include "content/common/content_export.h" |
| +#include "content/public/common/ax_tree.h" |
| +#include "content/public/common/ax_tree_update.h" |
| + |
| +namespace content { |
| + |
| +class AXNodeImpl; |
| + |
| +// AXTree is a live, managed tree of AXNode objects that can receive |
|
David Tseng
2013/11/11 19:27:18
AXTreeImpl.
dmazzoni
2013/11/12 00:03:04
Done.
|
| +// updates from another AXTreeSource via AXTreeUpdates, and it can be |
| +// used as a source for sending updates to another client tree. |
| +// It's designed to be subclassed to implement support for native |
| +// accessibility APIs on a specific platform. |
| +class CONTENT_EXPORT AXTreeImpl |
| + : public AXTreeSource<AXNode>, |
| + public AXTree { |
| + public: |
| + AXTreeImpl(); |
|
David Tseng
2013/11/11 19:27:18
Again, I'm not sure why we need this?
dmazzoni
2013/11/12 00:03:04
The content API can only contain interfaces.
|
| + explicit AXTreeImpl(const AXTreeUpdate& initial_state); |
| + virtual ~AXTreeImpl(); |
| + |
| + // AXTreeSource and AXTree. |
|
David Tseng
2013/11/11 19:27:18
nit: ... implementation (or just make separate sec
dmazzoni
2013/11/12 00:03:04
Done.
|
| + virtual AXNode* GetRoot() const OVERRIDE; |
| + virtual int32 GetRootId() const OVERRIDE; |
| + virtual AXNode* GetFromId(int32 id) const OVERRIDE; |
|
David Tseng
2013/11/11 19:27:18
Do the various platforms need to implement these i
dmazzoni
2013/11/12 00:03:04
This is the base class. Think of AXTree as just th
|
| + virtual int32 GetId(const AXNode* node) const OVERRIDE; |
| + virtual int GetChildCount(const AXNode* node) const OVERRIDE; |
| + virtual AXNode* GetChildAtIndex(const AXNode* node, int index) |
| + const OVERRIDE; |
| + virtual int32 GetParentId(const AXNode* node) const OVERRIDE; |
| + virtual void Serialize(const AXNode* node, AXNodeData* out_data) const |
| + OVERRIDE; |
| + |
| + // AXTree. |
|
David Tseng
2013/11/11 19:27:18
nit: ... implementation.
dmazzoni
2013/11/12 00:03:04
Done.
|
| + // Apply an update from another AXTreeSource. |
| + virtual bool Unserialize(const AXTreeUpdate& update) OVERRIDE; |
| + |
| + // Called when a node is removed from the tree. |
| + void NodeWasDestroyed(AXNodeImpl* node); |
|
David Tseng
2013/11/11 19:27:18
OnNodeDestroyed
dmazzoni
2013/11/12 00:03:04
Done.
|
| + |
| + protected: |
| + // Subclasses can override this to use a subclass of AXNodeImpl. |
| + virtual AXNodeImpl* CreateNode(); |
| + |
| + // This is called from within Unserialize(), it returns true on success. |
| + // Subclasses can override this to do additional processing. |
| + virtual bool UpdateNode(const AXNodeData& src); |
| + |
| + // Subclasses can override this to do special behavior when the root changes. |
| + virtual void OnRootChanged(); |
| + |
| + private: |
| + AXNodeImpl* CreateAndInitializeNode( |
| + AXNodeImpl* parent, int32 id, int32 index_in_parent); |
| + |
| + AXNodeImpl* root_; |
| + base::hash_map<int32, AXNodeImpl*> id_map_; |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_AX_TREE_IMPL_H_ |