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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_COMMON_AX_NODE_IMPL_H_ | |
| 6 #define CONTENT_COMMON_AX_NODE_IMPL_H_ | |
| 7 | |
| 8 #include "content/public/common/ax_node.h" | |
| 9 #include "content/public/common/ax_node_data.h" | |
| 10 | |
| 11 namespace content { | |
| 12 | |
| 13 class AXTreeImpl; | |
| 14 | |
| 15 class CONTENT_EXPORT AXNodeImpl : public AXNode { | |
| 16 public: | |
| 17 AXNodeImpl(); | |
| 18 virtual ~AXNodeImpl(); | |
| 19 | |
| 20 // AXNode. | |
|
David Tseng
2013/11/11 19:27:18
nit: AXNode implementation.
dmazzoni
2013/11/12 00:03:04
Done.
| |
| 21 virtual int32 GetId() const OVERRIDE; | |
| 22 virtual AXNode* GetParent() const OVERRIDE; | |
| 23 virtual int GetChildCount() const OVERRIDE; | |
| 24 virtual AXNode* ChildAtIndex(int index) const OVERRIDE; | |
| 25 virtual const AXNodeData& data() const OVERRIDE; | |
| 26 | |
| 27 const std::vector<AXNodeImpl*>& children() const { return children_; } | |
| 28 | |
| 29 // Initialize the node. This sets up its place in the tree but does | |
|
David Tseng
2013/11/11 19:27:18
A little confused. Does this mean this is initiali
dmazzoni
2013/11/12 00:03:04
I haven't even added the hook to do platform-speci
| |
| 30 // not set its data yet. After initialization, only index_in_parent | |
| 31 // is allowed to change, the others are guaranteed to never change. | |
| 32 virtual void Init( | |
| 33 AXTreeImpl* tree, AXNodeImpl* parent, int32 id, int32 index_in_parent); | |
|
David Tseng
2013/11/11 19:27:18
I'm a little surprised to see this take an AXTreeI
dmazzoni
2013/11/12 00:03:04
Good point. I got rid of the reference to the tree
| |
| 34 | |
| 35 // Set the node's accessibility data. This may be done during initial | |
| 36 // initialization or later when the node data changes. | |
| 37 virtual void SetData(const AXNodeData& src); | |
| 38 | |
| 39 // Update the index in parent if siblings were inserted or deleted. | |
| 40 void UpdateIndexInParent(int index_in_parent); | |
| 41 | |
| 42 // Detach all descendants of this subtree and push all of the node pointers, | |
| 43 // including this node, onto the end of |nodes|. | |
| 44 virtual void DetachTree(std::vector<AXNodeImpl*>* nodes); | |
|
David Tseng
2013/11/11 19:27:18
out_nodes
dmazzoni
2013/11/12 00:03:04
Done.
| |
| 45 | |
| 46 // Swap the internal children vector with |children|. | |
|
David Tseng
2013/11/11 19:27:18
This instance takes ownership?
dmazzoni
2013/11/12 00:03:04
Done.
| |
| 47 virtual void SwapChildren(std::vector<AXNodeImpl*>& children); | |
| 48 | |
| 49 // Marks this object for deletion, releases our reference to it, | |
| 50 // removes it from the tree, and recursively calls Destroy() on its | |
| 51 // children. May not delete immediately due to reference counting. | |
| 52 // | |
| 53 // Reference counting is used on some platforms because the | |
| 54 // operating system may hold onto a reference to an AXNode | |
| 55 // object even after we're through with it. | |
| 56 virtual void Destroy(); | |
| 57 | |
| 58 private: | |
| 59 int index_in_parent_; | |
| 60 AXNodeImpl* parent_; | |
| 61 AXTreeImpl* tree_; | |
| 62 std::vector<AXNodeImpl*> children_; | |
| 63 AXNodeData data_; | |
| 64 }; | |
| 65 | |
| 66 | |
| 67 } // namespace content | |
| 68 | |
| 69 #endif // CONTENT_COMMON_AX_NODE_IMPL_H_ | |
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