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| 1 //===- subzero/src/IceCfgNode.cpp - Basic block (node) implementation -----===// | 1 //===- subzero/src/IceCfgNode.cpp - Basic block (node) implementation -----===// |
| 2 // | 2 // |
| 3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
| 4 // | 4 // |
| 5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
| 6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
| 7 // | 7 // |
| 8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
| 9 // | 9 // |
| 10 // This file implements the CfgNode class, including the complexities | 10 // This file implements the CfgNode class, including the complexities |
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| 494 for (InstPhi *Phi : Phis) { | 494 for (InstPhi *Phi : Phis) { |
| 495 if (Phi->isDeleted()) | 495 if (Phi->isDeleted()) |
| 496 continue; | 496 continue; |
| 497 // Emitting a Phi instruction should cause an error. | 497 // Emitting a Phi instruction should cause an error. |
| 498 Inst *Instr = Phi; | 498 Inst *Instr = Phi; |
| 499 Instr->emit(Func); | 499 Instr->emit(Func); |
| 500 } | 500 } |
| 501 for (Inst *I : Insts) { | 501 for (Inst *I : Insts) { |
| 502 if (I->isDeleted()) | 502 if (I->isDeleted()) |
| 503 continue; | 503 continue; |
| 504 // Here we detect redundant assignments like "mov eax, eax" and | |
| 505 // suppress them. | |
| 506 if (I->isRedundantAssign()) | |
| 507 continue; | |
| 508 if (Func->UseIntegratedAssembler()) { | 504 if (Func->UseIntegratedAssembler()) { |
| 509 I->emitIAS(Func); | 505 I->emitIAS(Func); |
| 510 } else { | 506 } else { |
| 511 I->emit(Func); | 507 I->emit(Func); |
| 512 } | 508 } |
| 513 // Update emitted instruction count, plus fill/spill count for | 509 // Update emitted instruction count, plus fill/spill count for |
| 514 // Variable operands without a physical register. | 510 // Variable operands without a physical register. |
| 515 if (uint32_t Count = I->getEmitInstCount()) { | 511 if (uint32_t Count = I->getEmitInstCount()) { |
| 516 Func->getContext()->statsUpdateEmitted(Count); | 512 Func->getContext()->statsUpdateEmitted(Count); |
| 517 if (Variable *Dest = I->getDest()) { | 513 if (Variable *Dest = I->getDest()) { |
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| 598 if (!First) | 594 if (!First) |
| 599 Str << ", "; | 595 Str << ", "; |
| 600 First = false; | 596 First = false; |
| 601 Str << "%" << I->getName(); | 597 Str << "%" << I->getName(); |
| 602 } | 598 } |
| 603 Str << "\n"; | 599 Str << "\n"; |
| 604 } | 600 } |
| 605 } | 601 } |
| 606 | 602 |
| 607 } // end of namespace Ice | 603 } // end of namespace Ice |
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