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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler.h" | 5 #include "cc/scheduler/scheduler.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include "base/auto_reset.h" | 8 #include "base/auto_reset.h" |
| 9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
| 10 #include "base/debug/trace_event_argument.h" | 10 #include "base/debug/trace_event_argument.h" |
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| 190 void Scheduler::SetCanDraw(bool can_draw) { | 190 void Scheduler::SetCanDraw(bool can_draw) { |
| 191 state_machine_.SetCanDraw(can_draw); | 191 state_machine_.SetCanDraw(can_draw); |
| 192 ProcessScheduledActions(); | 192 ProcessScheduledActions(); |
| 193 } | 193 } |
| 194 | 194 |
| 195 void Scheduler::NotifyReadyToActivate() { | 195 void Scheduler::NotifyReadyToActivate() { |
| 196 state_machine_.NotifyReadyToActivate(); | 196 state_machine_.NotifyReadyToActivate(); |
| 197 ProcessScheduledActions(); | 197 ProcessScheduledActions(); |
| 198 } | 198 } |
| 199 | 199 |
| 200 void Scheduler::NotifyReadyToDraw() { | |
| 201 // Empty for now, until we take action based on the notification as part of | |
| 202 // crbugs 352894, 383157, 421923. | |
|
reveman
2014/10/28 15:52:24
Could we at least make this perform a UpdateVisibl
enne (OOO)
2014/10/28 19:07:47
+danakj
reveman
2014/10/28 19:20:10
Never mind. I see that you already have this check
brianderson
2014/10/28 22:11:07
We'll use this notification in the Scheduler very
danakj
2014/10/31 17:07:55
I think this plumbing can go away. We can just Set
brianderson
2014/10/31 23:04:24
NotifyReadyToDraw will indicate that we can draw w
danakj
2014/11/03 16:11:12
Interesting, how does that play out with other sou
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| 203 } | |
| 204 | |
| 200 void Scheduler::SetNeedsCommit() { | 205 void Scheduler::SetNeedsCommit() { |
| 201 state_machine_.SetNeedsCommit(); | 206 state_machine_.SetNeedsCommit(); |
| 202 ProcessScheduledActions(); | 207 ProcessScheduledActions(); |
| 203 } | 208 } |
| 204 | 209 |
| 205 void Scheduler::SetNeedsRedraw() { | 210 void Scheduler::SetNeedsRedraw() { |
| 206 state_machine_.SetNeedsRedraw(); | 211 state_machine_.SetNeedsRedraw(); |
| 207 ProcessScheduledActions(); | 212 ProcessScheduledActions(); |
| 208 } | 213 } |
| 209 | 214 |
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| 772 } | 777 } |
| 773 | 778 |
| 774 bool Scheduler::IsBeginMainFrameSentOrStarted() const { | 779 bool Scheduler::IsBeginMainFrameSentOrStarted() const { |
| 775 return (state_machine_.commit_state() == | 780 return (state_machine_.commit_state() == |
| 776 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || | 781 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || |
| 777 state_machine_.commit_state() == | 782 state_machine_.commit_state() == |
| 778 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED); | 783 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED); |
| 779 } | 784 } |
| 780 | 785 |
| 781 } // namespace cc | 786 } // namespace cc |
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