| Index: src/core/SkPictureShader.cpp
|
| diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
|
| index 8a16ea3b0074c3221d73a683b935fb5d6783aa5b..a4928d4fa99fea07729ee8b1779801eed6c1b5d4 100644
|
| --- a/src/core/SkPictureShader.cpp
|
| +++ b/src/core/SkPictureShader.cpp
|
| @@ -10,14 +10,130 @@
|
| #include "SkBitmap.h"
|
| #include "SkBitmapProcShader.h"
|
| #include "SkCanvas.h"
|
| +#include "SkDiscardableMemory.h"
|
| #include "SkMatrixUtils.h"
|
| #include "SkPicture.h"
|
| #include "SkReadBuffer.h"
|
| +#include "SkResourceCache.h"
|
| +#include "SkThread.h"
|
|
|
| #if SK_SUPPORT_GPU
|
| #include "GrContext.h"
|
| #endif
|
|
|
| +struct BitmapShaderKey : public SkResourceCache::Key {
|
| +public:
|
| + BitmapShaderKey(uint32_t pictureID,
|
| + const SkRect& tile,
|
| + SkShader::TileMode tmx,
|
| + SkShader::TileMode tmy,
|
| + const SkSize& scale,
|
| + const SkMatrix& localMatrix)
|
| + : fPictureID(pictureID)
|
| + , fTile(tile)
|
| + , fTmx(tmx)
|
| + , fTmy(tmy)
|
| + , fScale(scale)
|
| + , fLocalMatrix(localMatrix) {
|
| +
|
| + static const size_t keySize = sizeof(fPictureID) +
|
| + sizeof(fTile) +
|
| + sizeof(fTmx) + sizeof(fTmy) +
|
| + sizeof(fScale) +
|
| + sizeof(fLocalMatrix);
|
| + // This better be packed.
|
| + SkASSERT(sizeof(uint32_t) * (&fEndOfStruct - &fPictureID) == keySize);
|
| + this->init(keySize);
|
| + }
|
| +
|
| +private:
|
| + uint32_t fPictureID;
|
| + SkRect fTile;
|
| + SkShader::TileMode fTmx, fTmy;
|
| + SkSize fScale;
|
| + SkMatrix fLocalMatrix;
|
| +
|
| + SkDEBUGCODE(uint32_t fEndOfStruct;)
|
| +};
|
| +
|
| +struct BitmapShaderRec : public SkResourceCache::Rec {
|
| + BitmapShaderRec(const BitmapShaderKey& key, SkShader* tileShader, size_t bitmapBytes)
|
| + : fKey(key)
|
| + , fShader(SkRef(tileShader))
|
| + , fBitmapBytes(bitmapBytes) {}
|
| +
|
| + BitmapShaderKey fKey;
|
| + SkAutoTUnref<SkShader> fShader;
|
| + size_t fBitmapBytes;
|
| +
|
| + virtual const Key& getKey() const SK_OVERRIDE { return fKey; }
|
| + virtual size_t bytesUsed() const SK_OVERRIDE {
|
| + return sizeof(fKey) + sizeof(SkShader) + fBitmapBytes;
|
| + }
|
| +
|
| + static bool Visitor(const SkResourceCache::Rec& baseRec, void* contextShader) {
|
| + const BitmapShaderRec& rec = static_cast<const BitmapShaderRec&>(baseRec);
|
| + SkAutoTUnref<SkShader>* result = reinterpret_cast<SkAutoTUnref<SkShader>*>(contextShader);
|
| +
|
| + result->reset(SkRef(rec.fShader.get()));
|
| + return true;
|
| + }
|
| +};
|
| +
|
| +// FIXME: there's considerable boilerplate/duplication here vs. the global resource cache.
|
| +SK_DECLARE_STATIC_MUTEX(gBitmapShaderCacheMutex);
|
| +static SkResourceCache* gBitmapShaderCache = NULL;
|
| +
|
| +#ifndef SK_DEFAULT_TILE_CACHE_LIMIT
|
| + #define SK_DEFAULT_TILE_CACHE_LIMIT (2 * 1024 * 1024)
|
| +#endif
|
| +
|
| +static void cleanup_cache() {
|
| + // We'll clean this up in our own tests, but disable for clients.
|
| + // Chrome seems to have funky multi-process things going on in unit tests that
|
| + // makes this unsafe to delete when the main process atexit()s.
|
| + // SkLazyPtr does the same sort of thing.
|
| +#if SK_DEVELOPER
|
| + SkDELETE(gBitmapShaderCache);
|
| +#endif
|
| +}
|
| +
|
| +/** Must hold gBitmapShaderCacheMutex when calling. */
|
| +static SkResourceCache* cache() {
|
| + // gTileCacheMutex is always held when this is called, so we don't need to be fancy in here.
|
| + gBitmapShaderCacheMutex.assertHeld();
|
| + if (NULL == gBitmapShaderCache) {
|
| +#ifdef SK_USE_DISCARDABLE_SCALEDIMAGECACHE
|
| + gBitmapShaderCache = SkNEW_ARGS(SkResourceCache, (SkDiscardableMemory::Create));
|
| +#else
|
| + gBitmapShaderCache = SkNEW_ARGS(SkResourceCache, (SK_DEFAULT_TILE_CACHE_LIMIT));
|
| +#endif
|
| + atexit(cleanup_cache);
|
| + }
|
| + return gBitmapShaderCache;
|
| +}
|
| +
|
| +static bool cache_find(const BitmapShaderKey& key, SkAutoTUnref<SkShader>* result) {
|
| + SkAutoMutexAcquire am(gBitmapShaderCacheMutex);
|
| + return cache()->find(key, BitmapShaderRec::Visitor, result);
|
| +}
|
| +
|
| +static void cache_add(BitmapShaderRec* rec) {
|
| + SkAutoMutexAcquire am(gBitmapShaderCacheMutex);
|
| + cache()->add(rec);
|
| +}
|
| +
|
| +static bool cache_try_alloc_pixels(SkBitmap* bitmap) {
|
| + SkAutoMutexAcquire am(gBitmapShaderCacheMutex);
|
| + SkBitmap::Allocator* allocator = cache()->allocator();
|
| +
|
| + if (NULL != allocator) {
|
| + return allocator->allocPixelRef(bitmap, NULL);
|
| + } else {
|
| + return bitmap->tryAllocPixels();
|
| + }
|
| +}
|
| +
|
| SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode tmx, TileMode tmy,
|
| const SkMatrix* localMatrix, const SkRect* tile)
|
| : INHERITED(localMatrix)
|
| @@ -103,11 +219,18 @@ SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatri
|
| SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fTile.width(),
|
| SkIntToScalar(tileSize.height()) / fTile.height());
|
|
|
| - SkAutoMutexAcquire ama(fCachedBitmapShaderMutex);
|
| + SkAutoTUnref<SkShader> tileShader;
|
| + BitmapShaderKey key(fPicture->uniqueID(),
|
| + fTile,
|
| + fTmx,
|
| + fTmy,
|
| + tileScale,
|
| + this->getLocalMatrix());
|
|
|
| - if (!fCachedBitmapShader || tileScale != fCachedTileScale) {
|
| + if (!cache_find(key, &tileShader)) {
|
| SkBitmap bm;
|
| - if (!bm.tryAllocN32Pixels(tileSize.width(), tileSize.height())) {
|
| + bm.setInfo(SkImageInfo::MakeN32Premul(tileSize));
|
| + if (!cache_try_alloc_pixels(&bm)) {
|
| return NULL;
|
| }
|
| bm.eraseColor(SK_ColorTRANSPARENT);
|
| @@ -117,18 +240,14 @@ SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatri
|
| canvas.translate(fTile.x(), fTile.y());
|
| canvas.drawPicture(fPicture);
|
|
|
| - fCachedTileScale = tileScale;
|
| -
|
| SkMatrix shaderMatrix = this->getLocalMatrix();
|
| shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height());
|
| - fCachedBitmapShader.reset(CreateBitmapShader(bm, fTmx, fTmy, &shaderMatrix));
|
| + tileShader.reset(CreateBitmapShader(bm, fTmx, fTmy, &shaderMatrix));
|
| +
|
| + cache_add(SkNEW_ARGS(BitmapShaderRec, (key, tileShader.get(), bm.getSize())));
|
| }
|
|
|
| - // Increment the ref counter inside the mutex to ensure the returned pointer is still valid.
|
| - // Otherwise, the pointer may have been overwritten on a different thread before the object's
|
| - // ref count was incremented.
|
| - fCachedBitmapShader.get()->ref();
|
| - return fCachedBitmapShader;
|
| + return tileShader.detach();
|
| }
|
|
|
| size_t SkPictureShader::contextSize() const {
|
|
|