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Side by Side Diff: src/core/SkPictureShader.h

Issue 671683004: Picture shader resource caching. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: use the cache allocator Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPictureShader_DEFINED 8 #ifndef SkPictureShader_DEFINED
9 #define SkPictureShader_DEFINED 9 #define SkPictureShader_DEFINED
10 10
(...skipping 25 matching lines...) Expand all
36 protected: 36 protected:
37 SkPictureShader(SkReadBuffer&); 37 SkPictureShader(SkReadBuffer&);
38 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 38 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
39 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_ OVERRIDE; 39 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_ OVERRIDE;
40 40
41 private: 41 private:
42 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const SkRect*); 42 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const SkRect*);
43 43
44 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix) cons t; 44 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix) cons t;
45 45
46 const SkPicture* fPicture; 46 const SkPicture* fPicture;
47 SkRect fTile; 47 SkRect fTile;
48 TileMode fTmx, fTmy; 48 TileMode fTmx, fTmy;
49
50 mutable SkMutex fCachedBitmapShaderMutex;
51 mutable SkAutoTUnref<SkShader> fCachedBitmapShader;
52 mutable SkSize fCachedTileScale;
53 49
54 class PictureShaderContext : public SkShader::Context { 50 class PictureShaderContext : public SkShader::Context {
55 public: 51 public:
56 static Context* Create(void* storage, const SkPictureShader&, const Cont extRec&, 52 static Context* Create(void* storage, const SkPictureShader&, const Cont extRec&,
57 SkShader* bitmapShader); 53 SkShader* bitmapShader);
58 54
59 virtual ~PictureShaderContext(); 55 virtual ~PictureShaderContext();
60 56
61 virtual uint32_t getFlags() const SK_OVERRIDE; 57 virtual uint32_t getFlags() const SK_OVERRIDE;
62 58
63 virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE; 59 virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
64 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVE RRIDE; 60 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVE RRIDE;
65 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OV ERRIDE; 61 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OV ERRIDE;
66 62
67 private: 63 private:
68 PictureShaderContext(const SkPictureShader&, const ContextRec&, SkShader * bitmapShader); 64 PictureShaderContext(const SkPictureShader&, const ContextRec&, SkShader * bitmapShader);
69 65
70 SkAutoTUnref<SkShader> fBitmapShader; 66 SkAutoTUnref<SkShader> fBitmapShader;
71 SkShader::Context* fBitmapShaderContext; 67 SkShader::Context* fBitmapShaderContext;
72 void* fBitmapShaderContextStorage; 68 void* fBitmapShaderContextStorage;
73 69
74 typedef SkShader::Context INHERITED; 70 typedef SkShader::Context INHERITED;
75 }; 71 };
76 72
77 typedef SkShader INHERITED; 73 typedef SkShader INHERITED;
78 }; 74 };
79 75
80 #endif // SkPictureShader_DEFINED 76 #endif // SkPictureShader_DEFINED
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