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Side by Side Diff: content/child/socket_stream_dispatcher.h

Issue 671663002: Standardize usage of virtual/override/final in content/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_CHILD_SOCKET_STREAM_DISPATCHER_H_ 5 #ifndef CONTENT_CHILD_SOCKET_STREAM_DISPATCHER_H_
6 #define CONTENT_CHILD_SOCKET_STREAM_DISPATCHER_H_ 6 #define CONTENT_CHILD_SOCKET_STREAM_DISPATCHER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
12 #include "ipc/ipc_listener.h" 12 #include "ipc/ipc_listener.h"
13 13
14 namespace blink { 14 namespace blink {
15 class WebSocketStreamHandle; 15 class WebSocketStreamHandle;
16 } 16 }
17 17
18 namespace content { 18 namespace content {
19 19
20 class WebSocketStreamHandleBridge; 20 class WebSocketStreamHandleBridge;
21 class WebSocketStreamHandleDelegate; 21 class WebSocketStreamHandleDelegate;
22 22
23 // Dispatches socket stream related messages sent to a child process from the 23 // Dispatches socket stream related messages sent to a child process from the
24 // main browser process. There is one instance per child process. Messages 24 // main browser process. There is one instance per child process. Messages
25 // are dispatched on the main child thread. The RenderThread class 25 // are dispatched on the main child thread. The RenderThread class
26 // creates an instance of SocketStreamDispatcher and delegates calls to it. 26 // creates an instance of SocketStreamDispatcher and delegates calls to it.
27 class SocketStreamDispatcher : public IPC::Listener { 27 class SocketStreamDispatcher : public IPC::Listener {
28 public: 28 public:
29 SocketStreamDispatcher(); 29 SocketStreamDispatcher();
30 virtual ~SocketStreamDispatcher() {} 30 ~SocketStreamDispatcher() override {}
31 31
32 static WebSocketStreamHandleBridge* CreateBridge( 32 static WebSocketStreamHandleBridge* CreateBridge(
33 blink::WebSocketStreamHandle* handle, 33 blink::WebSocketStreamHandle* handle,
34 WebSocketStreamHandleDelegate* delegate); 34 WebSocketStreamHandleDelegate* delegate);
35 35
36 // IPC::Listener implementation. 36 // IPC::Listener implementation.
37 virtual bool OnMessageReceived(const IPC::Message& msg) override; 37 bool OnMessageReceived(const IPC::Message& msg) override;
38 38
39 private: 39 private:
40 void OnConnected(int socket_id, int max_amount_send_allowed); 40 void OnConnected(int socket_id, int max_amount_send_allowed);
41 void OnSentData(int socket_id, int amount_sent); 41 void OnSentData(int socket_id, int amount_sent);
42 void OnReceivedData(int socket_id, const std::vector<char>& data); 42 void OnReceivedData(int socket_id, const std::vector<char>& data);
43 void OnClosed(int socket_id); 43 void OnClosed(int socket_id);
44 void OnFailed(int socket_id, int error_code); 44 void OnFailed(int socket_id, int error_code);
45 45
46 DISALLOW_COPY_AND_ASSIGN(SocketStreamDispatcher); 46 DISALLOW_COPY_AND_ASSIGN(SocketStreamDispatcher);
47 }; 47 };
48 48
49 } // namespace content 49 } // namespace content
50 50
51 #endif // CONTENT_CHILD_SOCKET_STREAM_DISPATCHER_H_ 51 #endif // CONTENT_CHILD_SOCKET_STREAM_DISPATCHER_H_
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