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Unified Diff: cc/trees/layer_tree_host_unittest.cc

Issue 671653005: SetNeedsRedraw directly when updating a visible tile. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: pinchblurmerge-test: . Created 6 years, 1 month ago
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Index: cc/trees/layer_tree_host_unittest.cc
diff --git a/cc/trees/layer_tree_host_unittest.cc b/cc/trees/layer_tree_host_unittest.cc
index fa97e9d163c5a254dffa8c1b3ad66b6d4dc255a1..519968cc15bcb33e30be6466e0dfa392290ab801 100644
--- a/cc/trees/layer_tree_host_unittest.cc
+++ b/cc/trees/layer_tree_host_unittest.cc
@@ -26,6 +26,7 @@
#include "cc/output/output_surface.h"
#include "cc/quads/draw_quad.h"
#include "cc/quads/io_surface_draw_quad.h"
+#include "cc/quads/tile_draw_quad.h"
#include "cc/resources/prioritized_resource.h"
#include "cc/resources/prioritized_resource_manager.h"
#include "cc/resources/resource_update_queue.h"
@@ -37,6 +38,7 @@
#include "cc/test/fake_painted_scrollbar_layer.h"
#include "cc/test/fake_picture_layer.h"
#include "cc/test/fake_picture_layer_impl.h"
+#include "cc/test/fake_picture_pile.h"
#include "cc/test/fake_proxy.h"
#include "cc/test/fake_scoped_ui_resource.h"
#include "cc/test/fake_video_frame_provider.h"
@@ -5024,7 +5026,8 @@ class LayerTreeHostTestGpuRasterizationForced : public LayerTreeHostTest {
void SetupTree() override {
LayerTreeHostTest::SetupTree();
- scoped_refptr<PictureLayer> layer = PictureLayer::Create(&layer_client_);
+ scoped_refptr<FakePictureLayer> layer =
+ FakePictureLayer::Create(&layer_client_);
layer->SetBounds(gfx::Size(10, 10));
layer->SetIsDrawable(true);
layer_tree_host()->root_layer()->AddChild(layer);
@@ -5354,4 +5357,355 @@ class LayerTreeHostAcceptsDeltasFromImplWithoutRootLayer
};
MULTI_THREAD_TEST_F(LayerTreeHostAcceptsDeltasFromImplWithoutRootLayer);
+
+class LayerTreeHostTestCrispUpAfterPinchEnds : public LayerTreeHostTest {
+ protected:
+ LayerTreeHostTestCrispUpAfterPinchEnds()
+ : raster_thread_blocker_(true, true) {}
+
+ void InitializeSettings(LayerTreeSettings* settings) override {
+ settings->impl_side_painting = true;
+ }
+
+ void SetupTree() override {
+ frame_ = 1;
+ posted_ = false;
+ client_.set_fill_with_nonsolid_color(true);
+
+ scoped_refptr<Layer> root = Layer::Create();
+ root->SetBounds(gfx::Size(500, 500));
+
+ scoped_refptr<Layer> pinch = Layer::Create();
+ pinch->SetBounds(gfx::Size(500, 500));
+ pinch->SetScrollClipLayerId(root->id());
+ pinch->SetIsContainerForFixedPositionLayers(true);
+ root->AddChild(pinch);
+
+ scoped_ptr<FakePicturePile> pile(new FakePicturePile);
+ pile->SetRasterThreadBlocker(&raster_thread_blocker_);
+ scoped_refptr<FakePictureLayer> layer =
+ FakePictureLayer::CreateWithRecordingSource(&client_, pile.Pass());
+ layer->SetBounds(gfx::Size(500, 500));
+ layer->SetContentsOpaque(true);
+ pinch->AddChild(layer);
+
+ layer_tree_host()->RegisterViewportLayers(root, pinch, pinch);
+ layer_tree_host()->SetPageScaleFactorAndLimits(1.f, 1.f, 4.f);
+ layer_tree_host()->SetRootLayer(root);
+ LayerTreeHostTest::SetupTree();
+ }
+
+ // Returns the delta scale of all quads in the frame's root pass from their
+ // ideal, or 0 if they are not all the same.
+ float FrameQuadScaleDeltaFromIdeal(LayerTreeHostImpl::FrameData* frame_data) {
+ if (frame_data->has_no_damage)
+ return 0.f;
+ float frame_scale = 0.f;
+ RenderPass* root_pass = frame_data->render_passes.back();
+ for (const auto& draw_quad : root_pass->quad_list) {
+ // Checkerboards mean an incomplete frame.
+ if (draw_quad->material != DrawQuad::TILED_CONTENT)
+ return 0.f;
+ const TileDrawQuad* quad = TileDrawQuad::MaterialCast(draw_quad);
+ float quad_scale =
+ quad->tex_coord_rect.width() / static_cast<float>(quad->rect.width());
+ float transform_scale =
+ SkMScalarToFloat(quad->quadTransform().matrix().get(0, 0));
+ float scale = quad_scale / transform_scale;
+ if (frame_scale != 0.f && frame_scale != scale)
+ return 0.f;
+ frame_scale = scale;
+ }
+ return frame_scale;
+ }
+
+ void BeginTest() override { PostSetNeedsCommitToMainThread(); }
+
+ DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
+ LayerTreeHostImpl::FrameData* frame_data,
+ DrawResult draw_result) override {
+ float quad_scale_delta = FrameQuadScaleDeltaFromIdeal(frame_data);
+ switch (frame_) {
+ case 1:
+ // Drew at page scale 1 before any pinching.
+ EXPECT_EQ(1.f, host_impl->active_tree()->total_page_scale_factor());
+ EXPECT_EQ(1.f, quad_scale_delta);
+ PostNextAfterDraw(host_impl);
+ break;
+ case 2:
+ if (quad_scale_delta != 1.f)
+ break;
+ // Drew at page scale 2.2 after pinching in.
+ EXPECT_EQ(2.2f, host_impl->active_tree()->total_page_scale_factor());
+ EXPECT_EQ(1.f, quad_scale_delta);
+ PostNextAfterDraw(host_impl);
+ break;
+ case 3:
+ if (quad_scale_delta != 2.2f)
+ break;
+ // Drew at page scale 1 with the 2.2 tiling while pinching out.
+ EXPECT_EQ(1.f, host_impl->active_tree()->total_page_scale_factor());
+ EXPECT_EQ(2.2f, quad_scale_delta);
+ PostNextAfterDraw(host_impl);
+ break;
+ case 4:
+ // Drew at page scale 1 with the 2.2 tiling after pinching out completed
+ // while waiting for texture uploads to complete.
+ EXPECT_EQ(1.f, host_impl->active_tree()->total_page_scale_factor());
+ // This frame will not have any damage, since it's actually the same as
+ // the last frame, and should contain no incomplete tiles. We just want
+ // to make sure we drew here at least once after the pinch ended to be
+ // sure that drawing after pinch doesn't leave us at the wrong scale
+ // forever.
+ EXPECT_TRUE(frame_data->has_no_damage);
+ PostNextAfterDraw(host_impl);
+ break;
+ case 5:
+ if (quad_scale_delta != 1.f)
+ break;
+ // Drew at scale 1 after texture uploads are done.
+ EXPECT_EQ(1.f, host_impl->active_tree()->total_page_scale_factor());
+ EXPECT_EQ(1.f, quad_scale_delta);
+ EndTest();
+ break;
+ }
+ return draw_result;
+ }
+
+ void PostNextAfterDraw(LayerTreeHostImpl* host_impl) {
+ if (posted_)
+ return;
+ posted_ = true;
+ ImplThreadTaskRunner()->PostDelayedTask(
+ FROM_HERE, base::Bind(&LayerTreeHostTestCrispUpAfterPinchEnds::Next,
+ base::Unretained(this), host_impl),
+ // Use a delay to allow raster/upload to happen in between frames. This
+ // should cause flakiness if we fail to block raster/upload when
+ // desired.
+ base::TimeDelta::FromMilliseconds(16 * 6));
+ }
+
+ void Next(LayerTreeHostImpl* host_impl) {
+ ++frame_;
+ posted_ = false;
+ switch (frame_) {
+ case 2:
+ // Pinch zoom in.
+ host_impl->PinchGestureBegin();
+ host_impl->PinchGestureUpdate(2.2f, gfx::Point(100, 100));
+ host_impl->PinchGestureEnd();
+ break;
+ case 3:
+ // Pinch zoom back to 1.f but don't end it.
+ host_impl->PinchGestureBegin();
+ host_impl->PinchGestureUpdate(1.f / 2.2f, gfx::Point(100, 100));
+ break;
+ case 4:
+ // End the pinch, but delay tile production.
+ raster_thread_blocker_.Reset();
+ host_impl->PinchGestureEnd();
+ break;
+ case 5:
+ // Let tiles complete.
+ raster_thread_blocker_.Signal();
+ // TestContext()->set_query_result_available_ext(1);
+ break;
+ }
+ }
+
+ void NotifyTileStateChangedOnThread(LayerTreeHostImpl* host_impl,
+ const Tile* tile) override {
+ // On frame_ == 4, we are preventing texture uploads from completing,
+ // so this verifies they are not completing before frame_ == 5.
+ // Flaky failures here indicate we're failing to prevent uploads from
+ // completing.
+ EXPECT_NE(4, frame_);
+ }
+
+ void AfterTest() override {}
+
+ FakeContentLayerClient client_;
+ int frame_;
+ bool posted_;
+ base::WaitableEvent raster_thread_blocker_;
+};
+
+MULTI_THREAD_TEST_F(LayerTreeHostTestCrispUpAfterPinchEnds);
+
+class LayerTreeHostTestCrispUpAfterPinchEndsWithOneCopy
+ : public LayerTreeHostTestCrispUpAfterPinchEnds {
+ protected:
+ void InitializeSettings(LayerTreeSettings* settings) override {
+ settings->impl_side_painting = true;
+ settings->use_one_copy = true;
+ }
+
+ scoped_ptr<FakeOutputSurface> CreateFakeOutputSurface(
+ bool fallback) override {
+ scoped_ptr<TestWebGraphicsContext3D> context3d =
+ TestWebGraphicsContext3D::Create();
+ context3d->set_support_image(true);
+ context3d->set_support_sync_query(true);
+
+ if (delegating_renderer())
+ return FakeOutputSurface::CreateDelegating3d(context3d.Pass());
+ else
+ return FakeOutputSurface::Create3d(context3d.Pass());
+ }
+};
+
+MULTI_THREAD_TEST_F(LayerTreeHostTestCrispUpAfterPinchEndsWithOneCopy);
+
+class LayerTreeHostTestContinuousDrawWhenCreatingVisibleTiles
+ : public LayerTreeHostTest {
+ protected:
+ LayerTreeHostTestContinuousDrawWhenCreatingVisibleTiles()
+ : raster_thread_blocker_(true, true) {}
+
+ void InitializeSettings(LayerTreeSettings* settings) override {
+ settings->impl_side_painting = true;
+ }
+
+ void SetupTree() override {
+ step_ = 1;
+ continuous_draws_ = 0;
+ client_.set_fill_with_nonsolid_color(true);
+
+ scoped_refptr<Layer> root = Layer::Create();
+ root->SetBounds(gfx::Size(500, 500));
+
+ scoped_refptr<Layer> pinch = Layer::Create();
+ pinch->SetBounds(gfx::Size(500, 500));
+ pinch->SetScrollClipLayerId(root->id());
+ pinch->SetIsContainerForFixedPositionLayers(true);
+ root->AddChild(pinch);
+
+ scoped_ptr<FakePicturePile> pile(new FakePicturePile);
+ pile->SetRasterThreadBlocker(&raster_thread_blocker_);
+ scoped_refptr<FakePictureLayer> layer =
+ FakePictureLayer::CreateWithRecordingSource(&client_, pile.Pass());
+ layer->SetBounds(gfx::Size(500, 500));
+ layer->SetContentsOpaque(true);
+ pinch->AddChild(layer);
+
+ layer_tree_host()->RegisterViewportLayers(root, pinch, pinch);
+ layer_tree_host()->SetPageScaleFactorAndLimits(1.f, 1.f, 4.f);
+ layer_tree_host()->SetRootLayer(root);
+ LayerTreeHostTest::SetupTree();
+ }
+
+ // Returns the delta scale of all quads in the frame's root pass from their
+ // ideal, or 0 if they are not all the same.
+ float FrameQuadScaleDeltaFromIdeal(LayerTreeHostImpl::FrameData* frame_data) {
+ if (frame_data->has_no_damage)
+ return 0.f;
+ float frame_scale = 0.f;
+ RenderPass* root_pass = frame_data->render_passes.back();
+ for (const auto& draw_quad : root_pass->quad_list) {
+ const TileDrawQuad* quad = TileDrawQuad::MaterialCast(draw_quad);
+ float quad_scale =
+ quad->tex_coord_rect.width() / static_cast<float>(quad->rect.width());
+ float transform_scale =
+ SkMScalarToFloat(quad->quadTransform().matrix().get(0, 0));
+ float scale = quad_scale / transform_scale;
+ if (frame_scale != 0.f && frame_scale != scale)
+ return 0.f;
+ frame_scale = scale;
+ }
+ return frame_scale;
+ }
+
+ void BeginTest() override { PostSetNeedsCommitToMainThread(); }
+
+ DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
+ LayerTreeHostImpl::FrameData* frame_data,
+ DrawResult draw_result) override {
+ float quad_scale_delta = FrameQuadScaleDeltaFromIdeal(frame_data);
+ switch (step_) {
+ case 1:
+ // Drew at scale 1 before any pinching.
+ EXPECT_EQ(1.f, host_impl->active_tree()->total_page_scale_factor());
+ EXPECT_EQ(1.f, quad_scale_delta);
+ break;
+ case 2:
+ if (quad_scale_delta != 1.f / 1.5f)
+ break;
+ // Drew at scale 1 still though the ideal is 1.5.
+ EXPECT_EQ(1.5f, host_impl->active_tree()->total_page_scale_factor());
+ EXPECT_EQ(1.f / 1.5f, quad_scale_delta);
+ break;
+ case 3:
+ // Continuous draws are attempted.
+ EXPECT_EQ(1.5f, host_impl->active_tree()->total_page_scale_factor());
+ if (!frame_data->has_no_damage)
+ EXPECT_EQ(1.f / 1.5f, quad_scale_delta);
+ break;
+ case 4:
+ if (quad_scale_delta != 1.f)
+ break;
+ // Drew at scale 1.5 when all the tiles completed.
+ EXPECT_EQ(1.5f, host_impl->active_tree()->total_page_scale_factor());
+ EXPECT_EQ(1.f, quad_scale_delta);
+
+ // We should not continue to draw any more. End the test after a timeout
+ // to watch for any extraneous draws.
+ // TODO(brianderson): We could remove this delay and instead wait until
+ // the BeginFrameSource decides it doesn't need to send frames anymore,
+ // or test that it already doesn't here.
+ EndTestAfterDelayMs(16 * 4);
+ ++step_;
+ break;
+ case 5:
+ ADD_FAILURE()
+ << "No draws should happen once we have a complete frame.";
+ break;
+ }
+ return draw_result;
+ }
+
+ void DrawLayersOnThread(LayerTreeHostImpl* host_impl) override {
+ switch (step_) {
+ case 1:
+ // Delay tile production.
+ raster_thread_blocker_.Reset();
+ // Pinch zoom in to cause new tiles to be required.
+ host_impl->PinchGestureBegin();
+ host_impl->PinchGestureUpdate(1.5f, gfx::Point(100, 100));
+ host_impl->PinchGestureEnd();
+ ++step_;
+ break;
+ case 2:
+ ++step_;
+ break;
+ case 3:
+ // We should continue to try draw while there are incomplete visible
+ // tiles.
+ if (++continuous_draws_ > 5) {
+ // Allow the tiles to complete.
+ raster_thread_blocker_.Signal();
+ ++step_;
+ }
+ break;
+ }
+ }
+
+ void NotifyTileStateChangedOnThread(LayerTreeHostImpl* host_impl,
+ const Tile* tile) override {
+ // On step_ == 2, we are preventing texture uploads from completing,
+ // so this verifies they are not completing before step_ == 3.
+ // Flaky failures here indicate we're failing to prevent uploads from
+ // completing.
+ EXPECT_NE(2, step_);
+ }
+
+ void AfterTest() override { EXPECT_GT(continuous_draws_, 5); }
+
+ FakeContentLayerClient client_;
+ int step_;
+ int continuous_draws_;
+ base::WaitableEvent raster_thread_blocker_;
+};
+
+MULTI_THREAD_TEST_F(LayerTreeHostTestContinuousDrawWhenCreatingVisibleTiles);
+
} // namespace cc

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