Chromium Code Reviews| Index: cc/trees/layer_tree_host_impl.cc |
| diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
| index 41ee28a50f86fb0b6b935b1d5a69775c537c0858..93bf9ca781c3ad9acf33b8fb5ac849bf07ba490e 100644 |
| --- a/cc/trees/layer_tree_host_impl.cc |
| +++ b/cc/trees/layer_tree_host_impl.cc |
| @@ -244,8 +244,8 @@ class LayerTreeHostImplTimeSourceAdapter : public TimeSourceClient { |
| DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImplTimeSourceAdapter); |
| }; |
| -LayerTreeHostImpl::FrameData::FrameData() |
| - : contains_incomplete_tile(false), has_no_damage(false) {} |
| +LayerTreeHostImpl::FrameData::FrameData() : has_no_damage(false) { |
| +} |
| LayerTreeHostImpl::FrameData::~FrameData() {} |
| @@ -310,11 +310,11 @@ LayerTreeHostImpl::LayerTreeHostImpl( |
| animation_registrar_(AnimationRegistrar::Create()), |
| rendering_stats_instrumentation_(rendering_stats_instrumentation), |
| micro_benchmark_controller_(this), |
| - need_to_update_visible_tiles_before_draw_(false), |
| shared_bitmap_manager_(shared_bitmap_manager), |
| gpu_memory_buffer_manager_(gpu_memory_buffer_manager), |
| id_(id), |
| - requires_high_res_to_draw_(false) { |
| + requires_high_res_to_draw_(false), |
| + required_for_draw_tile_is_top_of_raster_queue_(false) { |
| DCHECK(proxy_->IsImplThread()); |
| DidVisibilityChange(this, visible_); |
| animation_registrar_->set_supports_scroll_animations( |
| @@ -552,7 +552,6 @@ void LayerTreeHostImpl::TrackDamageForAllSurfaces( |
| void LayerTreeHostImpl::FrameData::AsValueInto( |
| base::debug::TracedValue* value) const { |
| - value->SetBoolean("contains_incomplete_tile", contains_incomplete_tile); |
| value->SetBoolean("has_no_damage", has_no_damage); |
| // Quad data can be quite large, so only dump render passes if we select |
| @@ -902,7 +901,6 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
| if (append_quads_data.num_incomplete_tiles || |
| append_quads_data.num_missing_tiles) { |
| - frame->contains_incomplete_tile = true; |
| if (RequiresHighResToDraw()) |
| draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT; |
| } |
| @@ -1119,12 +1117,11 @@ DrawResult LayerTreeHostImpl::PrepareToDraw(FrameData* frame) { |
| "LayerTreeHostImpl::PrepareToDraw", |
| "SourceFrameNumber", |
| active_tree_->source_frame_number()); |
| - |
| - if (need_to_update_visible_tiles_before_draw_ && |
| - tile_manager_ && tile_manager_->UpdateVisibleTiles()) { |
| - DidInitializeVisibleTile(); |
| - } |
| - need_to_update_visible_tiles_before_draw_ = true; |
| + // This will cause NotifyTileStateChanged() to be called for any visible tiles |
| + // that completed, which will add damage to the frame for them so they appear |
| + // as part of the current frame being drawn. |
| + if (settings().impl_side_painting) |
| + tile_manager_->UpdateVisibleTiles(); |
| UMA_HISTOGRAM_CUSTOM_COUNTS( |
| "Compositing.NumActiveLayers", active_tree_->NumLayers(), 1, 400, 20); |
| @@ -1136,7 +1133,6 @@ DrawResult LayerTreeHostImpl::PrepareToDraw(FrameData* frame) { |
| frame->render_passes.clear(); |
| frame->render_passes_by_id.clear(); |
| frame->will_draw_layers.clear(); |
| - frame->contains_incomplete_tile = false; |
| frame->has_no_damage = false; |
| if (active_tree_->root_layer()) { |
| @@ -1167,13 +1163,6 @@ void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) { |
| NOTREACHED(); |
| } |
| -void LayerTreeHostImpl::DidInitializeVisibleTileForTesting() { |
| - // Add arbitrary damage, to trigger prepare-to-draws. |
| - // Here, setting damage as viewport size, used only for testing. |
| - SetFullRootLayerDamage(); |
| - DidInitializeVisibleTile(); |
| -} |
| - |
| void LayerTreeHostImpl::ResetTreesForTesting() { |
| if (active_tree_) |
| active_tree_->DetachLayerTree(); |
| @@ -1265,11 +1254,6 @@ void LayerTreeHostImpl::DidModifyTilePriorities() { |
| client_->SetNeedsManageTilesOnImplThread(); |
| } |
| -void LayerTreeHostImpl::DidInitializeVisibleTile() { |
| - if (client_ && !client_->IsInsideDraw()) |
| - client_->DidInitializeVisibleTileOnImplThread(); |
| -} |
| - |
| void LayerTreeHostImpl::GetPictureLayerImplPairs( |
| std::vector<PictureLayerImpl::Pair>* layer_pairs) const { |
| DCHECK(layer_pairs->empty()); |
| @@ -1308,6 +1292,13 @@ void LayerTreeHostImpl::BuildRasterQueue(RasterTilePriorityQueue* queue, |
| picture_layer_pairs_.clear(); |
| GetPictureLayerImplPairs(&picture_layer_pairs_); |
| queue->Build(picture_layer_pairs_, tree_priority); |
| + |
| + if (!queue->IsEmpty()) { |
| + required_for_draw_tile_is_top_of_raster_queue_ = |
| + queue->Top()->required_for_draw(); |
| + } else { |
| + required_for_draw_tile_is_top_of_raster_queue_ = false; |
| + } |
| } |
| void LayerTreeHostImpl::BuildEvictionQueue(EvictionTilePriorityQueue* queue, |
| @@ -1328,6 +1319,11 @@ void LayerTreeHostImpl::NotifyReadyToActivate() { |
| } |
| void LayerTreeHostImpl::NotifyReadyToDraw() { |
| + // Tiles that are ready will cause NotifyTileStateChanged() to be called so we |
| + // don't need to schedule a draw here. Just stop WillBeginImplFrame() from |
| + // causing optimistic requests to draw a frame. |
| + required_for_draw_tile_is_top_of_raster_queue_ = false; |
| + |
| client_->NotifyReadyToDraw(); |
| } |
| @@ -1347,6 +1343,13 @@ void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) { |
| if (layer_impl) |
| layer_impl->NotifyTileStateChanged(tile); |
| } |
| + |
| + // Check for a non-null active tree to avoid doing this during shutdown. |
| + if (active_tree_ && !client_->IsInsideDraw() && tile->required_for_draw()) { |
|
vmpstr
2014/11/10 22:47:04
Is there any way to push this check into picture l
|
| + // The LayerImpl::NotifyTileStateChanged() should damage the layer, so this |
| + // redraw will make those tiles be displayed. |
| + SetNeedsRedraw(); |
| + } |
| } |
| void LayerTreeHostImpl::SetMemoryPolicy(const ManagedMemoryPolicy& policy) { |
| @@ -1695,6 +1698,13 @@ void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { |
| UpdateCurrentBeginFrameArgs(args); |
| // Cache the begin impl frame interval |
| begin_impl_frame_interval_ = args.interval; |
| + |
| + if (required_for_draw_tile_is_top_of_raster_queue_) { |
| + // Optimistically schedule a draw, as a tile required for draw is at the top |
| + // of the current raster queue. This will let us expect the tile to complete |
| + // and draw it within the impl frame we are beginning now. |
| + SetNeedsRedraw(); |
| + } |
| } |
| void LayerTreeHostImpl::UpdateViewportContainerSizes() { |
| @@ -1822,15 +1832,7 @@ void LayerTreeHostImpl::CreatePendingTree() { |
| TRACE_EVENT_ASYNC_BEGIN0("cc", "PendingTree:waiting", pending_tree_.get()); |
| } |
| -void LayerTreeHostImpl::UpdateVisibleTiles() { |
| - if (tile_manager_ && tile_manager_->UpdateVisibleTiles()) |
| - DidInitializeVisibleTile(); |
| - need_to_update_visible_tiles_before_draw_ = false; |
| -} |
| - |
| void LayerTreeHostImpl::ActivateSyncTree() { |
| - need_to_update_visible_tiles_before_draw_ = true; |
| - |
| if (pending_tree_) { |
| TRACE_EVENT_ASYNC_END0("cc", "PendingTree:waiting", pending_tree_.get()); |
| @@ -2036,7 +2038,6 @@ void LayerTreeHostImpl::CreateAndSetTileManager() { |
| scheduled_raster_task_limit); |
| UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy()); |
| - need_to_update_visible_tiles_before_draw_ = false; |
| } |
| void LayerTreeHostImpl::CreateResourceAndRasterWorkerPool( |
| @@ -3038,9 +3039,6 @@ void LayerTreeHostImpl::PinchGestureEnd() { |
| // scales that we want when we're not inside a pinch. |
| active_tree_->set_needs_update_draw_properties(); |
| SetNeedsRedraw(); |
| - // TODO(danakj): Don't set root damage. Just updating draw properties and |
| - // getting new tiles rastered should be enough! crbug.com/427423 |
| - SetFullRootLayerDamage(); |
| } |
| static void CollectScrollDeltas(ScrollAndScaleSet* scroll_info, |