| Index: include/gpu/GrContext.h
|
| diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
|
| index 4a82537c8077404e4b98d485c1e6a15097858728..ca5f62af720c849306af13d7f9c07ac75a9375ea 100644
|
| --- a/include/gpu/GrContext.h
|
| +++ b/include/gpu/GrContext.h
|
| @@ -122,6 +122,10 @@
|
| * video memory that can be held in the cache.
|
| */
|
| void getResourceCacheLimits(int* maxResources, size_t* maxResourceBytes) const;
|
| + SK_ATTR_DEPRECATED("This function has been renamed to getResourceCacheLimits().")
|
| + void getTextureCacheLimits(int* maxTextures, size_t* maxTextureBytes) const {
|
| + this->getResourceCacheLimits(maxTextures, maxTextureBytes);
|
| + }
|
|
|
| /**
|
| * Gets the current GPU resource cache usage.
|
| @@ -133,6 +137,20 @@
|
| */
|
| void getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const;
|
|
|
| + SK_ATTR_DEPRECATED("Use getResourceCacheUsage().")
|
| + size_t getGpuTextureCacheBytes() const {
|
| + size_t bytes;
|
| + this->getResourceCacheUsage(NULL, &bytes);
|
| + return bytes;
|
| + }
|
| +
|
| + SK_ATTR_DEPRECATED("Use getResourceCacheUsage().")
|
| + int getGpuTextureCacheResourceCount() const {
|
| + int count;
|
| + this->getResourceCacheUsage(&count, NULL);
|
| + return count;
|
| + }
|
| +
|
| /**
|
| * Specify the GPU resource cache limits. If the current cache exceeds either
|
| * of these, it will be purged (LRU) to keep the cache within these limits.
|
| @@ -143,6 +161,10 @@
|
| * that can be held in the cache.
|
| */
|
| void setResourceCacheLimits(int maxResources, size_t maxResourceBytes);
|
| + SK_ATTR_DEPRECATED("This function has been renamed to setResourceCacheLimits().")
|
| + void setTextureCacheLimits(int maxTextures, size_t maxTextureBytes) {
|
| + this->setResourceCacheLimits(maxTextures, maxTextureBytes);
|
| + }
|
|
|
| /**
|
| * Frees GPU created by the context. Can be called to reduce GPU memory
|
|
|